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Recommended Items
Runes:
Inspiration
Resolve
Spells:
Flash
Teleport
Items
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Introduction: Gangplank in Low ELO

Right off the bat, let me preface this guide with the fact that Gangplank in is not the easiest champion to climb with in ranked soloQ. He has a generally weak laning phase and needs at least some team coordination to succeed, as a glass cannon carry or as a bruiser.
Like most high skillcap champions, Gangplank is great to play because his kit makes the game a lot more fun, especially when your opponent underestimates your ability to turn the fight!
If you do put the hours into really getting to know Gangplank's abilities and situational builds, it will pay off. After getting used to his powerspikes, baron plays, and combos even I managed to climb from Bronze to Gold ELO.

There are many guides out there already which can tell you how to play Gangplank in much higher ELOs, but this guide will be going over what I have found to be the most effective and enjoyable ways to play Gangplank from high Bronze to low Gold.
Gangplank is an exhilarating champion to play, and with such a unique playstyle there's always a niche in the meta where he can enjoy some success.
Passive: Trial by Fire

As passives go, trial by fire is exceptionally strong. The movespeed can be utilized for a hasty escape or as a way to stick to your target, much like the UNIQUE PASSIVE on




Be sure to reset




But remember, this passive won't proc on non-tower structures (like inhibitors)!
Q: Parrrley

Parrrley makes this champion a true swashbuckler. Last hitting minions and enemy champions with this ability will grant you a trove of bonus gold for your expensive item builds, and a few Silver Serpents to upgrade your


Parrrley also procs on-hit effects like slows, critical strike and





In some lane matchups, you can afford to go wild with Parrrley and force your opponent out of lane while reaping in all the free money. However in others it's better to save your mana for the occasional

W: Remove Scurvy

Staying healthy in lane can be an issue for most champions in League of Legends, but this zesty skill allows Gangplank to stick around for that little bit longer. The healing is amplified when Gangplank is at low health, so saving the ability for a surprise comeback is often the smartest strategy.
Remember though,


Remove scurvy also acts as a cleanse, so it's often worth holding onto until after the enemy use their stuns or debuffs against you.

Try to keep an eye on your mana pool, this ability demands a lot of it so try to make sure it's affordable and off-cooldown for when you need it most.
In rare situations, it may even be worth putting a Level-Up point in





E: Powder Keg

Powder Keg is one of the hardest abilities in the game to truly master. There are many situationally unbeatable combos to be performed with this ability, but as this is a low ELO guide we're going to stick to the basics.
First up, a


Enemy players can also try to last hit your keg, negating its potential damage, turning

However, you can detonate kegs within the AOE of another keg's explosion, causing both kegs to explode and deal damage in quick succession.

This is what makes


It is even possible to chain kegs after you fire



Its free mana cost allows you to keep dishing out


Try keeping one positioned behind you at all times, ensuring that you win the trade if your opponent tries to fight you behind your minions. This also makes enemy jungle ganks easier to survive and escape, as detonating a


At Level 13, this ability will be maxed and you can begin to take advantage of its ridiculously low cooldown. Use this powerspike as an opportunity to force favourable fights and clear side lanes with ease.
R: Cannon Barrage

Gangplank's


The damage on

Usually the most effective use of



Kleptomancy is Gangplank's bread and butter rune in Season 8 because of its synergy with his

This is the keystone rune you'll be wanting to take most games.

If you want to beef up and brawl with the best of 'em, Grasp offers you some of that consistent healing you'll need. It also procs on your

I would advise against taking this rune against ranged-heavy team compositions. Healing is great, but only if you can reach the fight to proc it!
Only take this keystone if you plan on buying some tank items to compound its strength.


A great rune if you don't fancy splashing out on those basic kicks. Helps you to save for some of those bigger items like


If you're worried about getting ganked and dived under turret, the stasis passive on this free item makes for a perfect counter. It also builds into


Easy money! Free, in fact. As the game progresses you are basically granted an overdraft, giving you easier access to all those juicy late game items.

A great option if you decide not to start with a


Spam harder! The extra cooldown reduction on this rune can take playing against a decent Gangplank from annoying to oppressive. I would call this "The Fun Rune".

Fantastic synergy with both




Against marksmen



Alongside




Coming out of your shell can be hard, especially before Level 13, but this rune gives you that extra boost to your damage making it that bit easier. And if you don't go on a killing spree? Well, free HP is never something to turn down.
Sometimes you just want a bunch of damage - well, this is the secondary tree for you.
Nullifying Orb
A free
Hexdrinker shield against champions like
Vladimir and
Rumble is your new best friend.
The Ultimate Hat
Your
Cannon Barrage can now be off cooldown for every teamfight, splitpush, and baron play.
Transcendence
Cooldown reduction is a vital stat on Gangplank, use this rune to cap it at 40% or go beyond and pick up the extra AD for a monstrous late game powerspike.
Celerity
While this rune might not be a must-have in its current state, it still has synergy with the movespeed on
Trial By Fire and
Powder Keg.
Scorch
A free DOT every 20 seconds can bring squishy opponents to their knees. Punish champions like
Talon or
Akali at Level 1 for not starting
Doran's Shield.
Gathering Storm
Don't get cocky, kid. If you think you can make it to 10 minutes with an inactive rune slot, take this to scale up to insane levels of late-game strength. Consider Gathering Storm to seal the deal late-game if you're confident you have no early-game win condition.


A free




Your


Cooldown reduction is a vital stat on Gangplank, use this rune to cap it at 40% or go beyond and pick up the extra AD for a monstrous late game powerspike.

While this rune might not be a must-have in its current state, it still has synergy with the movespeed on



A free DOT every 20 seconds can bring squishy opponents to their knees. Punish champions like




Don't get cocky, kid. If you think you can make it to 10 minutes with an inactive rune slot, take this to scale up to insane levels of late-game strength. Consider Gathering Storm to seal the deal late-game if you're confident you have no early-game win condition.
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