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Runes:
Resolve
Inspiration
Spells:
Exhaust
Flash
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Introduction
But whats up!!! It's me baby, coming in hot with my spicy blitz guide, but not just any blitz guide a FREELOOOOOO GUIDE - to climb outta the depths of hell.
OFC WITH HEXFLASH BABYYY!
These clips are from pros and streamers, mainly showing Doublelift as he made the vid on hexflash, so im going to just link it here.
Please support these players, credit must be due to where it is. Also thanks to the clippers.
Doublelift blitzcrank hexflash babyyy -
And some other plays from smoothie and imaqtpie
Smoothie hexflash blitzcrank -
Imaqtpie funny hexflash moment -
Please support these players, credit must be due to where it is. Also thanks to the clippers.
Doublelift blitzcrank hexflash babyyy -
And some other plays from smoothie and imaqtpie
Smoothie hexflash blitzcrank -
Imaqtpie funny hexflash moment -


This is a broken rune that gives so much tanky stats of armor and mr pen (increases your). Basically a




[ -
This will reduce ms of a marked enemy champed. This it will heal ur adc if they hit the marked enemy which is good as


When 10 minutes of the game is reached, this rune will grant you + 8 armor, + 8 mr and increase your armor and mr by 5%. Wohooo!




Okay Make sure now, you don't click the goddam wrong rune, this rune is the one you absolutely must get. It grants you a flash like spell when you use flash, and if you cast for 2 seconds it will make u flash like telport to where the pointer is. It will be canceled if you are in combat which will make it 10s cooldown, and its normal cs is 20s. BUSTED AYEEEEE HEXFLASH BAYYYY. When flash cd is back up, hexflash will return to


Gain 10% MS towards nearby ally champions that are movement impaired or enemy champions that you impair. This will help you do baits, as if your adc if ahead you just run and hexflash to them or jut simply run to them. Also it helps you approach a enemy that you movement impaired. This works well because you can movement impair with your


Rocket grab is just known as the hook or grab. However this ability allows
Blitzcrank to release his rocket arm at where the cursor is pointing too. He will grab the first thing he hits, so if it hits minions it will pull minion, same with champions. If he hits a champion the champion will he go to where he is standing. This is very good for his combos and picking out free kills etc. But most importantly, he can hexflash then hook and do his combo which is broken. Okay, it may seem like this ability is so broken but all blitzcranks abilities are broken.

Blitz gains ms and he can charge at his enemies pretty fast, this can be good if u hexflash and then if you
Flash then they
Flash too. You can simply catch up with w and then
Rocket Grab. Also you could
Overdrive into
Power Fist. Also after blitz uses w and gains his ms he will gradually lose the ms and then be slowed, which may seem back for running away which could be true. However sometimes the ms from w he gets might just be enough to escape to him team, tower, or run for enough time into where the enemies will back off due to no wards or just running away etc.
Overdrive is great for these things too.






When
Power Fist is used,
Blitzcrank's next auto attack will knock the target into the air. This is good as he can grab then knock up or, hexflash, pull into knockup (ult can be aded to these and w can be used, this is why blitzcrank's kit is so good, u can combo with so much stuff can get freebies). If you knock someone up with
Power Fist it does count as a air-borne so
Yasuo can ult that target u knock up with
Power Fist.









Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for 100/200/300 (+20% Ability Power) magic damage every 2.5 seconds.
Active: Deals 250/375/500 (+100% Ability Power) magic damage and silences surrounding enemy units for 0.5 seconds. The passive is not in effect during the cooldown.
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