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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Iron Ambassador (PASSIVE)
Poppy Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Introduction
Since her beginning items take a bit of time to put together, you shouldn't have a full build in a game. if you somehow do, you either, got fed early on, or you farmed well, and this game is just a bit too long. This build is meant to take her damage to a new level as well as keeping her tanky for survival.
Pros: Late game, you have a lot of damage, and AD high enough to be considered an assassin if you play your abilities correctly. She can out-duel almost any other jungler, and in some cases, can even out-duel AD Carries.
Cons: Early game, she's susceptible to counter jungling because of how long it takes her to get her first item fully completed(Trinity Force). Afterwards, she's still a bit weak, given her low defense, and movement speed.
Cons: Early game, she's susceptible to counter jungling because of how long it takes her to get her first item fully completed(Trinity Force). Afterwards, she's still a bit weak, given her low defense, and movement speed.
Going along with what seems like the new Meta now, start Gromp, and smite it to kill it. Afterwards, go for blue, wolves, red(smite it, because smite will be back up when you get to it), and then go for raptors if you feel up to it. Afterwards, you can either go back to farming the jungle, or go gank a lane that needs help. The choice is yours.
As Poppy in teamfights, or when going to take objectives such as Dragon or Baron, you need to always have sight so that you can know if anyone is around. If someone, say, the Top laner is away from their team, by your red, you can take him out, and make a future teamfight easier for your team, and harder for the enemy.
Poppy has one of the best ultimates for singling out targets. When using Diplomatic Immunity, target an opponent who doesn't do enough damage to actually phase you, or stop you. Then you can focus on other targets, such as AD Carry's, or AP Carry's. You can also use it to save yourself as your running away, seeing as it makes the targeted enemy do less damage to you.
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