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Oh no, the smite. Fiddle benefits much more from ghost. Sure Smite is effective to not have your buff stolen, but you also wont be revealing enemy team that you are jungling by not choosing smite. Gives you easier start, but is useless later game. Or even as early as after level 6.
Another person who thinks smite isn't necessary for jungling. It is so easy to tell if fiddle jungles or not. Really... if he is not in a lane of course he is jungling. I main jungle shaco, and I counter jungle all the time. Every time i see fiddle w/o smite, i laugh. I counter jungle him, take his buff, kill him.
It is NECESSARY to have smite when you jungle.
The same goes with Warwick. If he doesnt grab smite, we all know he can still jungle.
Either optional item to replace it, and it's basically the same build I use.
And the runes, well, CDR is good but AP is too. You just wont be needing the mana regen runes since you are jungling, and should have blue buff constantly up.
Oh no, the smite. Fiddle benefits much more from ghost. Sure Smite is effective to not have your buff stolen, but you also wont be revealing enemy team that you are jungling by not choosing smite. Gives you easier start, but is useless later game. Or even as early as after level 6.
Thanks for this guide. I think the amplifying tomb is a great choice for first item. ;)
And for the masteries I would suggest getting 4 points in improved Exp instead of 3 levels in quickness and 1 point in presence of the master. (cuz u got ghost so you wont need quickness alot).
And maybe try Gaurdian Angel instead of Archangel cuz just like you say in your guide fiddle's AP scales are awfull and you need some survivabilty with your jumping in ulti. I would suggest getting it after Zhonya's or after abyssal scepter if they got more magic dmg.
Nice build though +1 ;p
For the first quarter of the jungle I outlevel everyone, then as soon as I need to switch sides I start to fall behind.
SIDENOTE: Jungle Fiddle is bad with a TF spamming his ult
and do you really need smite?