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Recommended Items
Runes: The Slayer (VS ANYTHING/TANKS)
1
2
3
Precision
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Speed, Survivability & Scaling
Flash
Ghost
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Rammus
obviously permaban.
Yasuo
All you need is good knowledge of the game, the champions, mechanics and combos.
As a Yasuo OTP.
Ideal
Strong
Ok
Low
None
Yasuo
All you need is good knowledge of the game, the champions, mechanics and combos. As a Yasuo OTP.
Champion Build Guide
Introduction and why I use this setup.
I play yasuo in a different way or playstyle like most yasuo players.
And my purpose here is to show how to play with the glass cannon yasuo build. Basically my playstyle.
and why I use this setup: A way to play yasuo to its true potential is to make him more of a glass cannon-type champion that is high on offense and low on defense, meaning you will not build defensive items and build more offensive items.
You have abilities that can defend and block damage against enemies: your passive, W, and ultimate.
You can evade or dodge enemy skillshots with your E and your movement skills.
and that is your only defense.
And my purpose here is to show how to play with the glass cannon yasuo build. Basically my playstyle.
and why I use this setup: A way to play yasuo to its true potential is to make him more of a glass cannon-type champion that is high on offense and low on defense, meaning you will not build defensive items and build more offensive items.
You have abilities that can defend and block damage against enemies: your passive, W, and ultimate.
You can evade or dodge enemy skillshots with your E and your movement skills.
and that is your only defense.
Playstyle.
I will just make it short and simple.
The way to play glass cannon and in order to use its full power.
I will be explaining my ways.
You play really aggressive and draw everyone's attention to come to your lane, This is very important for climbing in soloQ and also crucial for this build.
You will also be greedy for gold and exp. Since you need alot of resources in order to reach it's potential, Basically you play for late.
You will play solo mostly the whole game. You don't need hullbreaker. I mostly play yasuo top because my playstyle fits in this role. Its still fine in mid.
Just remember that this build have insane dps and do not be afraid to fight.
Offense is the greatest defense.
You play recklessly and fearlessly with this build and scale further than the enemy.
Keep pressuring the enemies, scale and get more gold in order to become stronger.
Take this guide as an example of how to play vladimir. You scale.
The way i pressure the enemies and draw their attention, First thing you wanna do is to make sure you think you can win your lane or not...
If you win your lane, Try winning further beyond winning your lane. It's to really win the game. The way i do this is to be EXTREMELY GREEDY and AGGRESSIVE, even if you have a bounty on your head it doesn't matter as you keep growing in power.
To do this: Get more exp, Manage to get 10cs per min or even further than (16cs per min is the peak you can get in soloq mostly) and by doing so. win your lane. take tier 1 tower, take the entire enemy jungle camps right after you clear waves. take down towers and keep doing that. That way is how you draw attention the enemies.
So you drew their attention and they are coming after you, what will you do? make sure if its worth to kill them or not.
Example: If the enemy give less gold then its not worth going for, But if the enemy gives a bountiful of gold 1 for 1 is always worth it.
Take this example as how to play draven.
and even if you die for that gold its always worth. and your allies will mostly do the objectives and pressure other lanes.
and that is a way to win the game. its basic top lane strat but a combination of vladimir draven playstyle...
1 for 1 is always worth, it doesnt matter if you die as long as you maintain 10cs per min and keep scaling. deaths doesnt really matter as long as you are not out of the game that is. Keep farming.
But what if you lose your lane?
What will you do?
Get cull and do the 0/10/0 powerspike.
in order to do this is to always farm, if you are out of the game then keep farming, your team is losing then farm more. your team is flaming you keep farming more, team tries to ff keep farming.
As long as you keep farming you can still outscale. Because remember you still always deal tons of dps with this build. You are never useless. By repeating these steps your chances of getting a comeback increases.
While your enemy laner is missing go splitpush. You took down 1 tower now what? Take risks and keep pushing. another example for this playstyle is High Risk High Rewards.
Now that the enemy laner has noticed you and you drew the enemies attention, They will come at you what do you do? If theres no escape go for 1 for 1 take the one with the highest gold bounty or even get multi kills and that is really worth it. If there is a escape then escape. But if you cant go for the 1 for 1 what will you do? Of course take the wave then die that is worth.
So moving on when you are busy farming and clearing waves and pushing and suddenly you get ganked without a bounty in your head what will you do? If you have no bounty on your head then be fearless and kill everyone who approaches.
That is my kind of playstyle.
But now that you reached the late game and fully maxed out. Its time to join teamfights or just keep splitpushing and keep drawing their attention.
And now that you are maxed out, Slay them all.
The way to play glass cannon and in order to use its full power.
I will be explaining my ways.
You play really aggressive and draw everyone's attention to come to your lane, This is very important for climbing in soloQ and also crucial for this build.
You will also be greedy for gold and exp. Since you need alot of resources in order to reach it's potential, Basically you play for late.
You will play solo mostly the whole game. You don't need hullbreaker. I mostly play yasuo top because my playstyle fits in this role. Its still fine in mid.
Just remember that this build have insane dps and do not be afraid to fight.
Offense is the greatest defense.
You play recklessly and fearlessly with this build and scale further than the enemy.
Keep pressuring the enemies, scale and get more gold in order to become stronger.
Take this guide as an example of how to play vladimir. You scale.
The way i pressure the enemies and draw their attention, First thing you wanna do is to make sure you think you can win your lane or not...
If you win your lane, Try winning further beyond winning your lane. It's to really win the game. The way i do this is to be EXTREMELY GREEDY and AGGRESSIVE, even if you have a bounty on your head it doesn't matter as you keep growing in power.
To do this: Get more exp, Manage to get 10cs per min or even further than (16cs per min is the peak you can get in soloq mostly) and by doing so. win your lane. take tier 1 tower, take the entire enemy jungle camps right after you clear waves. take down towers and keep doing that. That way is how you draw attention the enemies.
So you drew their attention and they are coming after you, what will you do? make sure if its worth to kill them or not.
Example: If the enemy give less gold then its not worth going for, But if the enemy gives a bountiful of gold 1 for 1 is always worth it.
Take this example as how to play draven.
and even if you die for that gold its always worth. and your allies will mostly do the objectives and pressure other lanes.
and that is a way to win the game. its basic top lane strat but a combination of vladimir draven playstyle...
1 for 1 is always worth, it doesnt matter if you die as long as you maintain 10cs per min and keep scaling. deaths doesnt really matter as long as you are not out of the game that is. Keep farming.
But what if you lose your lane?
What will you do?
Get cull and do the 0/10/0 powerspike.
in order to do this is to always farm, if you are out of the game then keep farming, your team is losing then farm more. your team is flaming you keep farming more, team tries to ff keep farming.
As long as you keep farming you can still outscale. Because remember you still always deal tons of dps with this build. You are never useless. By repeating these steps your chances of getting a comeback increases.
While your enemy laner is missing go splitpush. You took down 1 tower now what? Take risks and keep pushing. another example for this playstyle is High Risk High Rewards.
Now that the enemy laner has noticed you and you drew the enemies attention, They will come at you what do you do? If theres no escape go for 1 for 1 take the one with the highest gold bounty or even get multi kills and that is really worth it. If there is a escape then escape. But if you cant go for the 1 for 1 what will you do? Of course take the wave then die that is worth.
So moving on when you are busy farming and clearing waves and pushing and suddenly you get ganked without a bounty in your head what will you do? If you have no bounty on your head then be fearless and kill everyone who approaches.
That is my kind of playstyle.
But now that you reached the late game and fully maxed out. Its time to join teamfights or just keep splitpushing and keep drawing their attention.
And now that you are maxed out, Slay them all.
Pros & Cons
PROS:
- Very high damage (3500+ DPS)
- High Armor Penetration
- High mobility
- Best for solo
- Good trades
- High snowball potential
- Insane damage late game
CONS:
- Very Squishy
- No escape abilities (Rely on the enemy minions, jungle camps)
- Gets countered from hard crowd-control
- Very high skill cap
- Very high damage (3500+ DPS)
- High Armor Penetration
- High mobility
- Best for solo
- Good trades
- High snowball potential
- Insane damage late game
CONS:
- Very Squishy
- No escape abilities (Rely on the enemy minions, jungle camps)
- Gets countered from hard crowd-control
- Very high skill cap
Important note.
This build requires mechanics and micro.
The reason why is you are very squishy with this build you often die from a single cc.
So you must dodge, react, predict anything that is a threat to you.
Meaning you must not just stay still autoing the enemy like a noob.
Be unpredictable.
The reason why is you are very squishy with this build you often die from a single cc.
So you must dodge, react, predict anything that is a threat to you.
Meaning you must not just stay still autoing the enemy like a noob.
Be unpredictable.
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