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Runes: When ADC hyper carry (samira etc,)
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order
Leverage (PASSIVE)
Renata Glasc Passive Ability
Threats & Synergies
Varus
When he is with morgana you just can't play the game. You have to come to them to cath them with your Q, but Varus keeps you at long range. Morgana has her spellshield.
Samira
When she dies on your W, she doesn't loose her style, so she can res quickly. When enemies go berserk, she can follow up easily.
Samira
When she dies on your W, she doesn't loose her style, so she can res quickly. When enemies go berserk, she can follow up easily.
Champion Build Guide
You benefit the most from spamming abilities to control as often as posslible. So i recommend building Ability haste. (See the builds)
Renata should be played with or against hyper carries because you are a weird cousing of taric, so taric mains should be really happy about this champion.
Note:You can only mark one enemy at the time
Q=You fire a missle from your arm stunning an enemy stunning them for 1 sec, after hitting you can recast to move the target to a coursor location. If you recast a champion into a champion, both targets will be stunned for 0.5sec.
Note:This can be abused if enemy team picked Miss Fortune, and she ults, you can stun her with her own support. Very useful and funny
W=You give a boost to selected champion a movement speed and attack speed boost. The timer resets after a kill. If a target dies, he resurrects basically as a sion passive, and their health decreases over 3 secs. If dying target kills an enemy champion, the "Sion passive" is cancelled.
Note:I usually use W when my ADC is at 50%hp, then i have the lowest chance of the effect wearing off before target's death. Also worth noting, that there is no "Delay" between death and "Sion passive", so samira doesn't loose her style point, Jhin doesn't reload his gun, Jinx keeps her attack speed from the minigun etc....
E=You shoot 2 missles that shield you and allies, after travelling a distance, the missles explode dealing damage. Missles also shield allies in the explosion site.
Note:There are no tricks with this ability. I use it as a tool to speed up pushing wave and poking your opponents.
R=You fire a wave of poison that doesn't deal damage, but causes targets (that includes minions) to go berserk, that means they will attack anything near, that includes their own men.
Remember the priority goes like this Ally champions>minions>jungle monsters>Renata's allies>Renata. Also targets went berserk recieve 100% attack speed bonus.
Note:Berserk enemies also recieve a movement speed buff... I learned that by solo-ulting a rengar while running away from him....he eventually caught up.
Also when enemies kill an objective while on your R, your team will get the objective.
Priotite your W on most fed champ on your team
Move enemies with your Q into your R or to hold them in place
Try to use R when enemies are in one place (for example after orianna's R)
Have fun
Don't do things that won't work as Nami or as Taric, Renata is very similar to them.
Don't try to force hitting Q, you can die easily while trying
2.Renata is very squishy, for someone who has to go a little bit close to hit her enemies with her abilities, that why I recommend buying evenshroud.
3.You are dependent on your ACD, cus you really dont deal damage, unless you go full AP.
Apart from these 3 thing, Renata is really good, I hope you will enjoy playing her, and pissing enemy team off, when enemy master yi makes you a pentakill.
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