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Recommended Items
Runes:
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Sums
Flash
Mosstomper Smite
Items
Ability Order Skill Sequence
Happy Hour (PASSIVE)
Gragas Passive Ability

Hey Guys. My ingame name is ImSello. My Current rank is Diamond 4 and my main role is jungle since season 3.
First of all I hope you get all the information I want to give because my english is not the best.
I'm not a real



PROS
![]() +Damage in early game +Early CC +Strong early ganks +Empowered Auto Hit from ![]() +Mobility due to ![]() +Can go through walls +able to throw enemy carries into your team +sustain duo to ![]() +High AoE Damage output/color] +Waveclear +zoning Ultimate +High burst potential + ![]() ![]() |



Now he is comfortable on many lanes. There are ways to play him as support, top lane, still mid lane and jungle.
In my opinion he should be played primary as a jungler because its more worth it than playing him on other lanes.
All of


In reference to runes Domination is the best choice for Gragas as the primary Tree. Gragas loves to burst enemies, thats why domination is the best choice in this case.
Since



The reason why you take






While playing


The reason why you take





There are 3 reasons for taking Zombie Ward.
1. As a Jungler you should buy


2. Because

3. Your amount of AP will increase. Your burst potential will increase.
As Gragas you can take kills to start snowballing. Collecting bounties will grant a lot of extra gold. If you get your items even faster you can burst people in seconds. Dont underestimate Gragas damage.
The second tree of your runes should be






As



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Happy HourDescription:INNATE: Gragas heals for 6% maximum health upon using an ability.STATIC COOLDOWN: 8 Tips:While moving from camp to camp you can use your spells to heal up. In the early game you should do this only if you have![]() |
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Barrel RollDescription:ACTIVE: Gragas rolls a cask to the target location, granting Sight icon sight around it and fermenting over 2 seconds, increasing its damage and Slow icon slow strength, up to a maximum of 150%.After 4 seconds or upon reactivation the cask Barrel Roll 2 explodes, dealing magic damage to all surrounding enemies, reduced by 30% against minions, and Slow icon slowing them for 2 seconds. MAGIC DAMAGE: 80 / 120 / 160 / 200 / 240 (+ 70% AP) SLOW: 40 / 45 / 50 / 55 / 60% Tips:Use![]() When you fight an enemy you should use barrel roll immediately after knocking them up with ![]() Also ![]() ![]() ![]() |
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Drunken RageDescription:ACTIVE: Gragas reduces incoming damage for 2.5 seconds and channels for 0.75 seconds, retaining his ability to move but becoming unable to use abilities or basic attacks for the duration. Upon completing the Drunken Rage 2 channel, Gragas' next basic attack within 5 seconds gains 50 bonus range and deals bonus magic damage to the target and nearby enemies, capped at 300 against monsters. DAMAGE REDUCTION: 10 / 12 / 14 / 16 / 18% (+ 4% per 100 AP) BONUS MAGIC DAMAGE: 20 / 50 / 80 / 110 / 140 (+ 7% of target's maximum health) (+ 50% AP) Tips:You use![]() ![]() ![]() ![]() ![]() ![]() |
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Body SlamDescription:ACTIVE: Gragas Dash charges forward, dealing magic damage to all nearby enemies upon colliding with one as well as Airborne icon knocking them back and Stun icon stunning them for 1 second. Body Slam's cooldown is reduced by 3 seconds if Gragas collides with a unit. MAGIC DAMAGE: 80 / 130 / 180 / 230 / 280 (+ 60% AP) Tips:![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Explosvie CaskDescription:Active: ACTIVE: Gragas hurls a cask for 0.55 seconds to the target location exploding on impact, damaging all nearby enemies and Airborne icon knocking them back 900 units from the epicenter of the explosion, while also briefly granting Sight icon sight of the nearby surroundings.MAGIC DAMAGE: 80 / 130 / 180 / 230 / 280 (+ 60% AP) Tips:![]() ![]() ![]() ![]() ![]() ![]() Another way of using ![]() ![]() |

At level 1 you skill up















In Season 13 jungling will get pretty easy. You almost can get through the jungle with every champ. The Scuttler spawns now at 3:30. That's why you can go for a full clear on both sides of the map. You should check the matchup and your prio lanes to know where to start your jungle. If you cant contest the scuttle because the your matchup is not the best and your lanes won't have prio you shouldnt start one the same side of the map as the enemy jungler.

Walk up +
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-->
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-->
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-->
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Autohit from
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-->
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reactivate
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While setting up a gank you should make sure that the enemy jungler is not able to countergank because

You start your gank with using










Walk up +
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-->
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-->
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Walk up +
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-->
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-->
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Autohit from
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reactivate
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When you are already level 6 you can throw



TIP: There is a nice mechanic in reference to




You can use your flash in every direction you want. That's why you can hit the enemy even if he flashs away or dodge it with a dash. You just need to react fast enough.

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In S13 its not the best item choice anymore. Its a pretty weak item regarding to the stats it will grant. If you dont need antiheal you shouldnt build it. |
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![]() ![]() ![]() Also ![]() ![]() |
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Basically there are 2 different playstyles in reference to teamfighting in my opinion.
The first playstyle is opening the fight and trying to throw an enemy into your team. In this case you want to start the fight by yourself. There are 2 oportunities to do this. You can flank the enemy team and engage out of the fog of war or you run straight in their direction and make use of the

You want to CC them with









The second playstyle is peeling for your carries. If the enemy frontline try to enegage onto your carries to shut them down as fast as possible you should CC the enemies and make sure they are not able to kill your carries. Your kit has a lot of CC. Your




In my opinion


Thanks for reading. I hope it can help you understand how Gragas works.
I would love you to comment if the guide helps or not. Also check out my Elise and Jarvan IV guide!
I will add the chapters which are not completed yet as soon as possible.
Greetings..
Sello
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