"A wolf has no mercy" - Comprehensive guide for all levels to Ambessa 🐺






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Recommended Items
Runes: GRASP - INSPIRATION
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Teleport
Items
Threats & Synergies
Ambessa
Will keep updating this section as I get more experience with every matchup and patch.
Nautilus
Ambessa loves champions that can engage for her, as she doesnt want to be the one starting the fight. You either play front to back or assassin role in teamfights depending on your build and situation, and you also have good flanks
Nautilus
Ambessa loves champions that can engage for her, as she doesnt want to be the one starting the fight. You either play front to back or assassin role in teamfights depending on your build and situation, and you also have good flanks
Champion Build Guide
- Amazing Mobility: her 15 dashes coupled with R will make enemies go mad every time they try to kill you, as you have very good excape potential even without flash
- Great AoE dmg: even without hydra, she has very good waveclear after few bases thanks to her busted ad scaling expecially on her E
- Manaless Champion: without having mana, you just have to care a bit about energy which is almost never a big deal and is infinite if you proc passive, practically speaking as long as you aa between skills you dont even notice that you have energy. In a lot of matchups you can abuse this because most enemies will eventually run out of mana and be in big trouble if they dont have tp.
- Insane Spike: she is not super strong early game (but not weak at all!) but as soon as you get eclipse and level 9 (5 points on Q) you become so dumb that if you're even or ahead you can just walk up, Q1-AA-Q2 out and enemy is half hp while you are full hp. After that you can just weave in and out as your cooldowns get much shorter and it's just a matter of time before enemy tilts and has to choose between basing and dying to your burst with R.
- So much fun: this ofc is more subjective, but omg if this champ is fun. Having 15 dashes, an unstoppable, a shield, no mana, %HP dmg, and oneshot potential against all squishies makes it very hard to not just laugh while enemy doesn't understand how they are losing so hard to you.
- Adaptive Playstyle: as every champion, you have easy and harder matchups, but you can always choose if you want to go more aggressive, oneshot everyone and make enemy laner ragequit or become unkillable and just watch your enemies get outscaled.
Cons:
- Requires Basic Knowledge: this champion does not play himself. You need to know when and how to trade, as you dont have a lot of sustain early on and a bad trade can make your lane very miserable.
- Relies on Hitting Skillshots: Hitting your R and Q edges is crucial to deal dmg, and missing one of them can completely change the outcome of a fight.
- Struggles against champions that stop dashes: if you're against a champion that can stop or punish dashes, if they're good they can make the game unplayable for you. You can still outplay them though, remember that if you dont input any movement after your abilities you just cast the ability without dashing, use this to bait key enemy spells.

This is your main source of energy. Usually you use your empowered autoattacks between skills, as the increased attack range and attack speed give very good poke (a lot of times enemies cant trade the auto back because its too fast and 200 ranged is very high) not to mention that the extra damage is very nice.

This is your main damage and poke tool. Early on it does very little dmg and it's very useful to proc electrocute (with electrocute Q1-AA-Q2 out deals crazy dmg), but each point you put in it it becomes stronger and stronger, and the damage ramps up by a lot.

THis is the ability that makes you win most of the trades in the first waves. You can unlock it level 1 to abuse the grasp+shield bash+sudden impact+passive+W shield combo, and in general you use it in the laining to block certain abilities while trading. This applies to every ability, but expecially for W make sure that you dont waste it for no reason early game, as 18 second cd rank 1 is extremely long.

In lane you mainly use this ability to kite and hit Q2 easier, with items it deals isane flat dmg and it becomes a oneshot button against squishies paired with Q.

The passive armor pen and omnivamp (which scales with your lifesteal!) contribute a lot to her very consistent scaling, and remove the need to build armor pen. The active is your main pick and engage ability: you use this to close distance quickly and guarantee a Q hit (remember to always R-no movement input-Q as it guarantees a sweet spot hit) and chunk or just delete an enemy champion. You can use this offensively to get picks as already mentioned and to dive the backline in teamfights (as it hits the last enemy in line) or you can use it defensively as the stun and the extra dash can save your life in a lot of situations. Remember that ambessa is unstoppable during the cast time, use this to dodge key cc or abilities (like morde R, ornn R or morgana Q). If the target enemy is immune to cc (blackshield or olaf R for example) you just teleport behind them without the suppression and the stun. expecially with assassin build, the RQE combo (without using any movement, just press the 3 buttons) is an excellent buff that you can use to oneshot every squishy (will talk more about this in the combos section, wip).
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