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Recommended Items
Runes:
Spells:
Ignite
Flash
Items
Ability Order
Junkyard Titan (PASSIVE)
Rumble Passive Ability
Threats & Synergies
Irelia
Still think it's hard to lane against Irelia. Her true damage shreds you and make a few mistakes and she will snowball on you. Play passive. Extremely hard to win against a good Irelia. #1 counter in my opinion
Introduction


My guide is based on the one made by Sinjustice, hereby I want to thank him for his awesome guide, he's the one that made Rumble become my favourite champion! You can find his guide *here*.

Pros:
- Has heat as a resource
- Tons of sustain
- Tanky and at the same time he's able to deal surprisingly amounts of damage
- Can slow enemies really well with


- Spammable Spells
- Legendary skin!
- He has an epic laugh (Spam it!)
Cons:
- Sensitive to early ganks
- Being good in lasthitting is something you will have to master
- Got some enemies on top he can hardly win against. ( :( )

A must when playing Rumble is:

The other summoner spell could be either:






A few times I saw some people playing Rumble with



The order I level my skills:
Maxing your

After that you can choose:
- You can either max


- You can either max


- You can skill them equally, so one point in


I Prefer to max




The following item build is what I recommend:
(Keep in mind that this is what I prefer, if you don't agree with certain item. feel free to replace it.)
START:
- If you are against a heavy AD champion:


- Else go for:


AFTER:
If you are doing fine in the laning phase the next item(s) you will be aiming for is:

If you didn't buy boots yet, do it now!
Now it's time to improve your boots:


Now get:

Lets turn your haunting guise in:

Finish your Armguard so you get some nice armor, AP and active:

Now you got the damage you need some HP, also the slow will be good for Liandry's!

Now we got our magic penetration and our Zhonya's it is time for some more magic pen and AP:

AND

OPTIONAL:


I think that Overheating needs a seperate chapter, because lots of people don't really know how to use the passive of Rumble, and it's a very strong passive which you shouldn't underestimate.
So lets take a closer look at his passive:

(Innate): When Rumble reaches 100 heat he overheats, silencing himself for 6 seconds to cooldown completely and causing his basic attacks to deal an additional 20 + (5 x level) + (0.3 per ability power) magic damage for the duration.
As you can see overheating gives you an additional magic damage to your auto attacks and makes you silenced for 6 seconds. Being silenced is something you don't want to be, you want to spam your spells and deal a lot of damage. I will explain you right now how you can use Overheating in a very effective way.
Every spell generates 20 heat (The ultimate doesn't generate any heat!) and when you reach 100 heat you will overheat. If you don't use a spell for a few seconds the heat will slowly decrease (faster overtime) to 0 again.
When you're fighting against your enemy and you want to go 'all in'' on your enemy it's important that besides you use your spells to eventually overheat. You can overheat with the following combos to be more effective:
* Q-W-E - You need to have a minimum of 40 heat and a maximum of 55 to do this combo.
* Q-E - You need to have a minimum of 60 heat and a maximum of 75 heat to do this combo.
* Q-W - You need to have a minimum of 60 heat and a maximum of 75 heat to do this combo.
If you are at 60 or 80 heat it might be a wise choice to wait for some seconds to decrease the heat by 5 so you can overheat with 2/3 spells instead.
The reason I'm not mentioning the combo W-E is because, I have the feeling that it isn't really giving you the extra damage that you could do with the other combos.
NOTE #1: I only mentioned the combos where you use more than 1 spell to overheat, however there is nothing wrong with overheating with 1 spell. For example when you are about to kill an enemy that is low hp there is no need to wait untill you can use 2 spells to overheat.
NOTE #2: The reason I'm not talking about the "Danger Zone" part of Rumble (having more than 50 heat), is because ,in my opinion, it's more important to focus on the overheating part than being in the "Danger Zone"

Farming as Rumble during laning phase is pretty hard, but the sustain compensates this.

Level 1-3
The first three levels you should be focussing on lasthitting with auto attacks and your


If you master Rumble his Q during laning phase and you are able to lasthit with it, you can take it one step further. Rumble his level 2 is really strong if you can overheat together with your Q and E. You could make huge trades!

Level 4-5
When you reach level 4 you have all your spells, except your ultimate, which means you can start to play more aggresive. If there is a minion wave that consists of ~ 5 or more minions, focus on farming and do not try to exhange. When this isn't the case, try to poke the enemy with your




Level 6 and higher
Now you reached level 6 the fun starts! You still have to do same mentioned above, but now you can use your ultimate (

NOTE: I strongly recommend to not use


In this chapter I will tell you how to be very efficient with Rumble in teamfights. He is not only strong as an initiator with



If someone else in your team is the initiator:
let him/her engage first and you will have to follow up immediately with




If you are the initiator:
The best moment to initiate is when you hit someone of them with





If the fight isn't going well and you have to retreat:
Escaping with Rumble isn't really hard. All you have to do is slowing the enemy chasing you with



Thank you for reading my first guide that I have ever written.
I had a lot of fun making it and I hope that this guide will stimulate people to play Rumble and that people who already play Rumble might have learned something they didn't know before.
If you have any questions or feedback, feel free to put them in the comments below!
Credits to:
- Fr33stylez for making the awesome banners and giving advice.
- Pruxis for removing tons of grammar mistakes.
- Bananakillerz for amusing me while writing this guide.
- BigJacck for giving feedback about my guide.
- Makahost for giving feedback about my guide.
Greetz,
Staafmixer

5-7-2012:
- Changed Randuin's Omen for Zhonya's Hourglass.
22-9-2012:
- Updated till and including Items.
24-9-2012:
- Changed the context of different chapters
- Added Banners
- Added new chapters
30-9-2012:
- Placed new Banners
- Made a small change in the Item chapter
- Completed Teamfight chapter
- Made a start with the ''How to lane against [insert top champ here] chapter
7-10-2012:
- Structure and spelling errors gone (Credits to Pruxis)
10-2-2013:
- Season 3 up to date!
- Added some more champions to play against.
- Small edits
8-3-2013:
- Finished the how to play against Chapter!
14-1-2014:
- Partly Season 4 up to date, will update the play against Chapter soon.
7-4-2014:
- It took some time, but finally updated how I play Rumble right now!
- Cleared up some stuff to make it more readable.
- Removed the 'How to play against [insert champion here] chapter' because outdated and shown at the top now. If interest in more detailed information against how to lane against certain champs, PM me about it and I might add it to the guide! :)
24-12-2014:
- Updated a bit for Season 5, Goodluck!
- Added some new champions at the VS part.
- Changed the item build order.
- Changed 1 mastery point (Do you spot it?)
- Happy 2015!
27-4-2018:
- Guide is Season 2018 ready. Better late than never?
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