This build is meant to prioritize damage with utility and run speed. It is focused on maximizing damage while also giving you every opportunity as much as possible to prey upon the isolated and kill the squishies both as quickly as possible. I focus on pure damage rather than any ARP, because most squishies go pure damage and don't require any ARP to quickly burst down to desolation. Although, if you're in a division where squishies aren't so squishy, or at least people are smart enough to keep tabs on what kind of items the enemy is buying, and care enough to counter those items, then this build might not be for you, and you might definitely want to build Rengar totally different, or just not pick Rengar at all. This build is for those who are at least in Bronze and Silver, and are skilled enough to get out, but just need a little advice and wisdom. You see, Bronze and Silver divisions are composed of a lot of people who just don't get it. These players a lot of times think it's their team that is stopping them from progressing. Obviously, many of the higher ranking players will tell you otherwise. Sure, you're going to lose sometimes no matter how amazing you play because your team is just lacking that badly, but much of the time, you can still carry a whole team even if they are playing poorly. In order to carry a poor team, one strategy is to get a lot of kills, so that the game is more in your team's favor, or at least the game is a little more even. You can backdoor, but that really complicates things sometimes and makes your team even that much more vulnerable to attacks. I prefer to burst down the ones who matter most on their team (which are usually the squishies (even if these aren't the ones carrying, you can still do your team a huge favor by eliminating these champs and you (your fed-self), joining in and much more easily taking down the tanks)). By following this guide, you will have one of many ideas of how to get out of Bronze and Silver, if you practice and play enough of Rengar. I have quit LoL, but I would have made it to at least Gold if I didn't. Rengar with this build has been my right hand in getting out of Silver. Back before there were divisions, I was down to 700 ELO, which is equivalent to being pretty low even on the Bronze totem. I discovered how much of a tank Garen can be, while still putting out a good deal of damage. Using practically him alone, I got up to 1150 ELO. Over time, as I discovered my strengths. After using Garen, I began using tanks, because I knew I didn't use squishy champs very well, but I knew I was smart enough to play the game somehow, and was decent with tanks. I had also used Taric, but it was hard to support in such low ELO because I relied so much on the rest of the team to follow up with my support. Using Hecarim, I discovered that I'm even better with assassin type of champs. I started using Rengar after awhile and knew that I had potential with him. I had sort of a rough start with him, and knew there was a way to play him better than what people were telling me. One time I seen a fed Yi using Sword of The Occult and seen how ridiculous his damage and run speed were. I decided to pick up on that item with Rengar, and to stack as much damage as possible while still maintaining the utility part of Rengar (Bonetooth Necklace). I started winning about 75% of my games with flying stars. My kill/death ratios were amazing. Even when I lost, I usually had a better kill/death ratio than the best players on the other team. I quit at close to 1500 ELO and was definitely making my way toward Gold. This build may not help you at all, not everybody has a hunting type of mentality. I would give it a try, though, it is a very rewarding build. With full stacks, damage potion, and baron, you'll receive a rewarding 600 AD. This build might work in Platinum and Diamond, I don't know though, because I haven't been there. 600 AD while being given free opportunities for kills (ult) is pretty hard to beat, though, IMO.
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