[S12] AP Ekko Mid Lane Guide - Short but Detailed






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Recommended Items
Runes: Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order Skill Order
Z-Drive Resonance (PASSIVE)
Ekko Passive Ability
Threats & Synergies
LeBlanc
LeBlanc's mobility makes it near impossible for you to hit any ability.
She has extreme CC Range with her chain and instant burst with Q and ult.
Do not fight her at any cost and try to get as much experience and cs as possible.
Ideally let her push so you can farm more safely under turret and zone her off with your W.
Ornn
Ornn has so many slows and knock ups in his kit, it feels like he was just made for Ekko.
Ornn
Ornn has so many slows and knock ups in his kit, it feels like he was just made for Ekko.
Champion Build Guide
Hello there I am Ekko Rush B!
I wanted to create this Guide to show you how I play Ekko, the boy who shattered time and help the people who'd like to quickly learn him.
I usually finish every season in diamond elo with a ~60% Winrate on Ekko, both midlane and jungle.
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What does this Guide feature?
> A modern and different Nashor's Tooth Build
> Basic Mechanics and
> Frequent Updates on every Patch
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Also I'd like to mention that English is not my native language so please excuse me for mistakes.
Pros
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+Massive damage +Outplay Potential +Lockdown +Teamfighting +Great Mobility +Assasin Potential +Survivability |
Ekko is one of the best allround champions there is and is a really good pick for solo queue. He is a very mobile and safe assasin through ![]() ![]() |
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Cons
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-Hard late game -Squishy -Extremly hard against shields -Vulnerable to Crowd-Control -Easy to mess up -Very short burst range |
Ekko has great damage, but he is still squishy, which really does not come in handy with his short burst range. You are also forced to dive in the enemy team to kill priority targets, which makes him really susceptible to cc, as your only way out with ![]() |
Flash- ![]() ![]() ![]() ![]() The second one is your Engage. Mixing ![]() ![]() ![]() |
Teleport- Probably the best Summoner Spell on Ekko. ![]() ![]() ![]() |
Other Options:


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Electrocute is your go-to Keystone rune as it adds burst and damage to trades and fights! |
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Sudden Impact offers you more magic Penetration after you use your ![]() |
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Eyeball Collection gives you more ability power for each takedown you get. Since ![]() ![]() |
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I choose ![]() |
SORCERY:
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The second Rune you should use is ![]() |
Other Options:



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SHARDS:
Generally, you should pick the first two adaptive force shards for more ability power, which helps in the early stages in the game. As for defense, pick up either a magic resist or armor shard, depending on what you play against.
If you did not pick up the

You can also choose the 10% attack speed shard for bigger synergy with

Additionally, if you feel like you will have a hard time laning against a certain champion, you may wanna choose two armor/magic resist shards.
Starting Items:
Normal Starters on Ekko are


The extra healths gives you more survivability for all-in's and the mana-regen helps for early mana problems for the huge

Alternative Starters are




Your second alternative is the



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On your First Back you'd like to pick up an early


If you want and have enough Gold you can pick up another


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The Core Items we want to get are


Followed by that you want to pick up a

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Item Sequence






With this Build you have a great damage output with your Core Items, magic penetration with


If you want you can switch the


You can also swap out the



VS
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![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
I usually suggest to go for

When playing Ekko in the lane, you have to adapt your playstyle a little depending who you are facing and what kind of champion they are. These are the usual matchups:
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Assasins
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Ekko is an Assasin himself, so most matchups are pretty skill-based. The only problem is that you need to be careful not messing up. Yes, Ekko has his ultimate ability which can be able to basically "revert" what just happened, but that isn't really useful if you get blown away in a second. I suggest building ![]() ![]() ![]() If you really need to play safe, focus more on other lanes and roam or ask for a gank, otherwise you are free to trade and fight them. |
Anti-Mages/Anti-Assasins
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Matchups against these kind of champions are probably by far the hardest for Ekko. You shouldn't trade with most of these post-6 and proceed roaming. These Champions beat you either with massive Crowd-Control (e.g. ![]() ![]() ![]() Don't try trading and farm up. Roam to one of the side lanes to get fed. |
Mages
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E+Q Cancel
One important thing you have to learn is the the very fast E+Q Combo. The trick for this is to



With Animation Cancel:
Without Animation Cancel:
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Hidden Parralel Convergence
Another trick, not only for laning but also extremely useful for teamfighting.
When you cast your

But if you cast it somewhere where they don't have vision, there will be no cast sound and the clone is not visible for them.
After you pushed in the minion wave, hide in a bush or behind a wall and cast your



This lets you get a free passive proc plus a full spell rotation on your enemy, leaving them with roughly 2/5 HP on their Lane. This is an easy way to get rid of the enemies lane pressure and if they back you can just push the wave in and look for a roam!
In a teamfight as Ekko, you should always look for the right time to go in.
Mainly, you would like to wait until the enemies wasted their CC spells, or shields/heals on their carry
Look for opportunities to land a great W (Example "Initiator" Playstyle) and to catch the carrys off guard.
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Depending on the situation, there are about 3 ways to play a teamfight.
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As I said, you should always wait a bit and look for the perfect opportunity to dive in.
to get on the enemy ADC, either try and predict the movement with your W, or you flank them (Coming from behind,

Once your Setup is complete, jump on the Carry with your E and follow up with your Q (Ideally E+Q Cancel), use

Now you simply run away or use your ultimate back to safety.
Here is a video made by me to demonstrate:
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Your

This ability is everything you want: An AoE 2.25 second Stun.
If you succesfully land a 3,4 or even 5 Man W, the fight is definitely on your Side.
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Your W can be a really good Ability when used at the right location at the right time and can single-handedly carry a fight.
If you don't have someone on your team that could engage like



One of the main questions you should ask yourself before going in:
╔Where is the ADC most of the time?
╠Is their Support in the Backline/Frontline?
╚Do they have a big disengage?
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With your abilities you are able to peel your carry pretty good all by yourself. You have a 60% Slow on your




Your

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You can also switch around these Playstyles. For example, once you succesfully killed the enemy ADC, maybe you should look and try to help your Teammates instead of jumping on another target.
Also keep in mind that Ekko is a skirmisher, you can theoratically deal with anyone if played smart.
Auto Reset:

No more missclicking:

What is happening:

Don't waste it!:
Mid Game: 10/10 This is Ekko's best time to shine. Great damage, while the enemies are still quite squishy, perfect!
Late Game: 7/10 Ekko is still a strong champion in late game, though it can be quite challenging when it comes to eliminating priority targets.
Laning Phase: 6/10 Well... Ekko is melee, but his trade are quite good and farming is made easier with your passive.
Items: 9/10 Many Items in Season 12 synergyse well with Ekko.
Runes: 9/10 Ekko has many great Keystone options for runes which allows for different playstyles and more adaptation to the enemy team.
Creation of this Guide
October 25th 2017:
Changes on Item Build.
Adjusted Masterys.
November 8th 2017:
Changes on Runes. (New Runes System)
Added Chapter "Masterys"
Added Chapter "Ekko Currently"
November 11th 2017:
Updated Lane Phase Videos to Season 8
March 14th 2018:
Changes on "Ekko Currently"
Changed Chapter "Teamfighting with Ekko"
Changes on "Runes"
Small Changes on "Pros/Cons"
March 26th 2018:
Added Banners
Rewrote "Laning Phase"
Rewrote "Summoner Spells"
Rewrote "Pros/Cons"
April 4th 2018:
Recoded "Pros/Cons"
Recoded "Summoner Spells"
April 5th 2018:
Rewrote "Runes
Rewrote "Items"
June 28th 2018:
Added "Other Options" under "Summoner Spells"
Added "Other Options" under "Runes"
July 6th 2018:
Added video "Teamfight - Assasination"
July 9th 2018:
Added champions in "Vs. Champion"
August 5th 2018:
Added Chapter "Protobelt VS. Gunblade"
August 15th 2018:
Changes in "Ekko Currently"
September 30th 2018:
Added Chapter "Tips and Tricks"
November 17th 2018:
Added Champions in "Threats"
Added Champions to new Category "Synergies"
November 17th 2018:
Changes on "Runes" (preseason 9)
March 12th 2019:
Changes in "Ekko Currently"
Recoded "Tips and Tricks"
April 17th 2019:
Added Champions in "Threats"
Changes on "Runes"
April 28th 2022:
Reworked Guide to Season 12
Added "Lich Bane vs Nashor's Tooth" Section
August 1th 2022:
General Changes
October 27th 2022:
Changed "Ekko Currently"
I don't have the time to complete everything of this Guide, but i will keep updating it and fill the missing parts.
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Thank you for reading until the end, i hope you liked this Guide and learned somewhat.
Voting this Guide would really mean a lot to me and help me to improve the Quality of it.
Please leave a comment and give me feedback on where i can improve!
Thanks! :)
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©Ekko Rush B
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