





Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: MAIN RUNES
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order Ability sequence (ALWAYS)
Unseen Predator (PASSIVE)
Rengar Passive Ability
Threats & Synergies
Olaf
His early game is super strong compared to rengar. You can very rarely win a 1v1 against an olaf who knows what hes doing early game. Although if you take ignite you can easily win games.
Katarina
Best mid laner for rengar hands down that fits aggressive rengar playstyles. You might ask why? She offers absolutely everything. If they don't focus her she goes crazy and if they don't focus you as a rengar you can easily snowball a fight. She gives grevious wounds on her ultimate and her early game is extremely aggressive and strong with you.
Katarina
Best mid laner for rengar hands down that fits aggressive rengar playstyles. You might ask why? She offers absolutely everything. If they don't focus her she goes crazy and if they don't focus you as a rengar you can easily snowball a fight. She gives grevious wounds on her ultimate and her early game is extremely aggressive and strong with you.
Champion Build Guide
Hi my name is YEKURA and I am a GRANDMASTERS



I have been maining


I have achieved HIGH ELO with


There's alot of











These items have different playstyles as said above. When rushing Duskblade you want to go more of an assassin playstyle. Which means not jumping in first. Not peeling and not exposing your location as an assassin. You want to be always hiding and making sure they are scared to do anything cause they know once they start doing something you might be there to kill them. The Eclipse build is more of a peeling brusier playstyle type build which means you can jump in first sometimes to get damage off then run away with your passive that gives ms and a shield. You can go for more aggressive plays and you can expose your location so cause oneshotting will be kinda hard with this build. As you can see bruiser




This is probably the most standard clear on



I recommend doing this path in low elo (this invade works to their blue or red side if they are full clear junglers started the opposite side). Why it's good in low elo because you can easily invade and people don't really expect an invade in the lower elos so maybe around d2 under. This can easily give you a kill early game which will allow you to snowball the lead. Always make sure where the enemy jungler started though because you don't want to randomly go to their red buff and realize they cleared their red and they are either top ganking or bot side ganking. This will make you lose tempo get you behind and he will be ahead because of this mistake that happens commonly. Please make sure that you do this invade properly so read this throughly. Make sure you pay attention that the mid laner has not warded the river sometimes they push the wave then go there to ward for scuttle control. Also as said above make sure the enemy jungler is a full clearing jungler and started his blue buff. This will cause you to see him at his red buff or blue buff for a free kill.

FAST LEVEL 3 CLEAR:
This is probably a really new clear that most

2) Bot lane or top lane is playing extremely aggressive so you can go through lane into the bush to get an unexpected gank off.
3)You want to invade extremely fast the enemy jungler cause you know you have prio and they are extremely weak early game.




Clear:
Make sure to choose from the clears listed above to make this your main clear for the early game. You can swap up your pathing later to go on the other side but during the early game you want to make sure you can full clear a lot while getting more gold from kills and ganks. So by choosing what side to play with is really good. That means if you are strong enough to win the 2v2 or 3v3 top side go play top side vice versa for bot / mid. If top / mid is win con and ganks are extremely free cause it could be a matchup like






Win con:
Playing around your win con is the way to win games. By determining what lane you should play with and get ahead really easily. You want to full clear towards that lane. Getting rift herald and using it in that lane to make them roam with you is also a way to snowball your way to victory. Forcing tower dives constantly even level 3 tower dives works if you know the jungler isn't there to counter it. There's a lot of ways to play with your win con so just make sure you play with them even when you are not level 6+ you can still play with them and hover them.

Make sure to play aggressive early game when you can. If you are vses junglers like






Tracking enemy jungler:
Tracking the enemy jungler early game is extremely important. You want to track where they are so you can counter their plays. If they are the champions that I listed that are weak early game. You want to match them so and invade them. So clear towards where they are gonna full clear to and counter their plays and invade them on top of that. If they are extremely hard early game champions vses you, the best way is to path away from it and focus forcing plays away from them. This means forcing objectives when they are on the other side of the map and all that. The way to see where the enemy jungler starts you want to look at the side lanes and see who potientially leashed or just knowing which junglers usually start where that could be learned from playing the game.
That's pretty much it for the early game. The important things you need to focus on I recommend focusing on (counterganking, invading, counterjungling, objectives, tracking the enemy jungler and clearing consistently).



Objective control:
Yes this was in the first section but objective control is the best thing for

2) Attend to the dragon if it's soul point. Any soul point is very crucial and will lose you the game. If it's cloud drake or mountain drake you can not attend to it and just give the soul but anything else you want to attend cause it's just over if they take it.
3) If you give dragons and you DO NOT want to attend to it you need a gameplan on why you gave it and what you will do it with giving it. Every drake is closer for the enemy team to win the game. So you need to realize when you give a drake cause you might be behind, not in a good position or you can't fight that fight then you must be full clearing, getting sidewaves and on top of this getting either rift or enemy top side camps.
After realizing how good objective control is and when you can attend the dragon or drop it you will climb really fast in the ladders. Every game is lost usually around


Efficient clearing:
Even though it's mid game you want to still be full clearing constantly but clearing towards your win con or objectives. A failed full clear mid game will be full clearing to bot side when baron is up. This will make the enemy jungler see you maybe because of a deep ward in your jungle and they can try forcing baron if they can melt it on time. This is bad cause you need to recall cause of all the gold you recieved so now you need to run straight to baron which is pretty useless to do so. This situation should never happen ever in your game you should be full clearing bot side when dragon is up or is coming up. You want to be full clearing towards baron when dragon is not up or coming up but baron is up. This will make you be able to fight constantly and be in places where you need to be. Also clearing towards your






Shadowing:
As spoken above shadowing is very broken cause you are able to win fights like crazy if you do it right. This all really depends on what your gemplan is. Always hover your win con and your bot lane who's sitting mid. This will make you able to find potiential openings to get free kills, picks, and even game changing fights. So always hover your strongest members but never put yourself behind for them so you should never sit there and waiting all game. Clear efficiently and skip your clear if you see your strongest member is in danger and you can easily ult to save him or win the fight or clean up. You also don't want to shadow someone who's side laning opposite side of baron. This is probably where all throws happen cause once you show up bot side the enemy team can easily melt baron and take a lead. Once you get in the habit of shadowing and knowing when to shadow your mid game sky rockets like crazy.
Picks:

These are usually the only thing you want to do mid game. By knowing who to shadow, what fights to force, having objective control and getting picks off will win you games like crazy. These are the things you should work on cause later the other things will align.





Picks (again):
It's lategame so you need to try getting a pick if you ARE BEHIND and you think you don't win 5v5. If you are extremely confident you will win the teamfight 5v5 then don't go for these risky pick plays cause it could cost you the whole game. Although, if you don't win 5v5 I recommend ulting randomly as I mentioned before to try seeing if anyone's lurking. They could be rotating through their jungle, trying to get their red buff because they are adc or they are just making their way to a sidelane to farm for their last item. These moments to get picks are really broken. Another way to get picks is sitting in bushes with VISION SWEEPED and sitting around the objectives to wait for someone to face check which you can easily kill that way also. Killing someone in side lanes are also a good way of getting picks but

Wave management:
Make sure the waves aren't getting pushed like crazy. To end the game YOU NEED WAVES. So making sure to push waves before objectives are always good to do. If you personally don't want to go for a pick cause you know you win 5v5 you can push mid wave or top/bot considering where the next objective is to get a wave going so when you win the 5v5 you can end with it. Not having a wave will make the game extend for longer and longer which will cause a lost in that game. So hovering your teammates when they are clearing is a good way to wave management and also just clearing the wave yourself BUT ALSO MAKING SURE your teammates aren't fighting is a good way to manage the wave. Nothing else is really important here it's just please make sure you are doing this cause so many games becomes loses or are extended for no reason.
This is all for the late game. Usually this is all you need to know which are wave management, teamfighting and picks. When you master all 3 of these topics you will see your late game becoming stronger and stronger on

Team fighting is one of the most important thing in the game. I recommend a lot of things on this topic so make sure to read this whole thing.
Clicking tab:
So many people underestimate this small little mechanic because they are too lazy to click tab and see what items the enemy team has. If the enemy team has a guardian angel I recommend buying a stopwatch to match his item essentially. Therefore if the enemy team has multiple zhonyas or guardian angels try realizing which person you can jump in and kill on




Analyzing who to focus:
A lot of people just randomly jump in on the nearest person they see which is the only way to lose the game on










Positoning:
Knowing their positioning is good and YOU positioning is also good in teamfights. So if you see that the enemy adc is might step away from his enchanter / support you can easily jump on him and get a oneshot combo on him. If you see anyone stepping outside of their group circle you can jump aggressively and try oneshotting them. By analyzing their positioning and see who messes up and looks like a good angle to jump in will win you games. I can't sit here and describe all the ways that it will look good to jump in but if you get the point you can try improving this yourself.
Process of elimination (All traits together):
Now that you got all the traits of teamfighting essentially that I think are important you can now work on your process of elimination. So you want to use all the traits I said above and eliminate all the champions to see who is a good target to jump in. So let's get the same exact example from earlier. If they have a













This is really it for teamfighting. There are a lot of more things to know in teamfighting on

You must be logged in to comment. Please login or register.