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Master Yi Build Guide by Bav Bros YT

Jungle [S15.7] Master Yi Guide

Jungle [S15.7] Master Yi Guide

Updated on April 6, 2025
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League of Legends Build Guide Author Bav Bros YT Build Guide By Bav Bros YT 7 0 17,927 Views 0 Comments
7 0 17,927 Views 0 Comments League of Legends Build Guide Author Bav Bros YT Master Yi Build Guide By Bav Bros YT Updated on April 6, 2025
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Runes: STANDARD

1 2 3
Precision
Lethal Tempo
Triumph
Legend: Alacrity
Coup de Grace

Domination
Sudden Impact
Relentless Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2 3
STANDARD
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[S15.7] Master Yi Guide

By Bav Bros YT
EVERYTHING YOU NEED TO KNOW IN JUST 5 MINUTES
INTRODUCTION
Hello summoners,

I am a 26-year-old Master Yi OTP from Germany. I've been playing League since Season 4 and have reached Diamond in both Solo/Duo and Flex Queue multiple times.

A few years ago, I started the YouTube channel "Bav Bros" together with my twin brother. Since then, we've uploaded over 150 videos where we teach you how to play over 100 different champions in League of Legends. Feel free to check it out!
PROS / CONS

PROS


+ Great to hardcarry games 1v9
+ High mobility because of Alpha Strike and Highlander
+ Great jungle clear
+ High snowball potential
+ One of the best duelists in the mid to late game
+ Can shred tanks easily because of Wuju Style
+ Great split pusher
+ Good at tower diving



PROS


- Very gold and XP reliant
- Useless if you fall behind
- Squishy
- No CC
- Vulnurable vs hard CC
- Weak against burst
ABILITIES

Double Strike [Passive]


Master Yi's passive Double Strike gains a stack for every auto-attack. At 3 stacks Master Yi’s next auto-attack strikes twice. The second attack deals 50% of the damage. Doublestrike can also be stacked with Master Yi’s W.

Tips:
- Try to stack your passive before engaging to maximize your DPS.
- Yi's sword starts to glow when his passive is fully stacked.
- If Doublestrike is fully stacked and it expires while your auto-attack animation is active, the auto-attack will be cancelled.



Alpha Strike [Q]


Master Yi’s Q is a point and click ability which makes him untargetable and deals damage to up to 4 targets. At the end of his Q you can choose in which direction you want to appear. If there is only one target, it will get hit multiple times. Every auto-attack reduces Alpha-Strikes cooldown by 1 second.

Tips:
- You might die in your Q if you get hit by CC over time, empowered auto-attacks, or damage over time.
- Time your Q as late as possible to reduce the duration of CC.
- You can use Q to poke or finish off your enemies (closest targets will get hit).
- When diving, you can use Q to remove turret aggro if there is a teammate hitting your enemy.
- You can use your Q to get over walls when there is something in Q range on the other side, or if the enemy you are using Q on is jumping or dashing over the wall.
- If there is an enemy close to you and you Q a jungle monster, it will walk in the direction of the enemy.
- Try to kite your jungle camps away from your laner, as the camps will move towards your laner if you attack them and then use Q on them, when they are to close. This can be very annoying.



Meditate [W]


Master Yi’s W restores health and reduces incoming damage by 70% while it's active. After 0,5 seconds, the damage reduction decreases. In addition to that, Master Yi gains stacks of Double Strike and the remaining duration of Q and R is paused.

Tips:
- You can use W as an AA-Reset.
- You can reduce the damage you take from turrets by pressing W before the tower shot hits you, but the turret bug doesn't work anymore.



Wuju Style [E]


Master Yi’s E grants him bonus true damage on his basic attacks for 5 seconds.

Tips:
- Activate E while your Auto Attack animation is already active, to deal more true damage



Highlander [R]


Master Yi’s Ultimate gives him bonus movement and attack speed. While active Yi can walk through minions and monsters. For 7 seconds he is immune to slows. Takedowns extend the duration of this ability by 7 seconds and reduce the remaining cooldowns of Master Yi’s basic abilities by a high amount.
COMBOS

In this video we show you all combos for Master Yi.


Here are the most important ones:

AA-Reset |AA > W > AA|


You should learn how to reset your auto-attack properly. You can do that by an auto-attack, then activate W for a short amount of time, cancel it and finish with another auto-attack.



Early All-In |AA > E > AA > W > AA > Q > AA|


If you want to all-in someone without R, walk up, do two auto-attacks and activate E while the animation of your first attack is active. After that use W as an auto-attack reset and do another auto-attack. Finish this combo with Q and an auto-attack.

Note:
You can use Q to gap close, but keep in mind that you have nothing to dodge skill shots if you do that.



Late All-In |R > AA > E > AA > W > AA > Q > AA|


If you want to all-in someone and your R is ready, activate R, walk up, do two auto-attacks and activate E while the animation of your first attack is active. After that use W as an auto-attack reset and do another auto-attack. Finish this combo with Q and an auto-attack.



Quick Burst |R > Flash > AA > E > W > AA > Q > AA|


To one shot someone, you can stack your passive once, activate R then Flash onto your target, do an auto-attack and activate E while the animation is active, use W as an auto-attack reset, do another auto-attack. Follow up with Q and finish your target with one more auto-attack.
JUNGLE PATHING

Standard:


Red > Golems > Raptors > Wolves > Gromp > Blue > Crab > gank or reset




Advanced:


Raptors > Golems > Red > Wolves > Gromp > Blue > Crab > Raptors
EARLY GAME
In the early game you should focus on farming to maximize your gold and XP income. In addition to that, try to secure as many objectives as you can.

Before ganking, always consider the three main points:
- How much CC has my team
- Where is the lane pushed to
- how easily can my enemy escape.


Yi doesn't have any kind of CC by himself so it's best if you gank lanes which provide CC for you. If possible, save your Q to dodge CC or to follow dashes or flashes to secure kills more easily.

In general you should only go for ganks in which there is a high chance of a good outcome (about 80%). In addition to that, you should clear your camps first and then gank. This ensures that you won't lose to much gold and XP, even if the gank isn't successful.
MID / LATE GAME
In the mid game, continue farming, try to split push, and focus on objectives.

In the late game, let your team engage first, then target the enemy carries to take them down. Use Q and W to dodge and reduce incoming damage and crowd control. Always position yourself on the side of the map where the next major objective will spawn. Aim to end the game before the 35-minute mark, as Master Yi tends to fall off after that.
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