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Choose Champion Build:
-
Proxy/Chase build
-
Utility build
-
Full AP Carry
Recommended Items
Runes:
Resolve
Sorcery
Spells:
Ghost
Teleport
Items
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Quitting League
My name is LFBH, and I have played about 1500+
Singed games on all my accounts and have climbed to Masters elo (150LP peak before quitting) playing
Singed.
Main Account
I enjoy playing
Singed and thought I'd make a small guide on how to play him this season and what to build.
Singed was the first champ I learned for top lane when I started playing LoL in June of 2014 because my brother suggested I start with a really easy champ. I played him top and Warwick jungle to get to Gold 5 my first season of playing with the guidance of
my brother who was high platinum at the time and who got up to Challenger playing Singed mostly in Season 6. Most of the concepts and ideas in this guide were learned from my brother who loves playing
Singed. He was my main inspiration for making this guide to teach all the other people interested in learning this unique champion. He introduced me to hilarious
Singed mains like Sirhcez, Druiddroid, Inverted Composer, and Singed420; Mostly I watched Sirhcez and Druiddroid and my brother to learn for climbing on Singed.


Main Account

I enjoy playing


my brother who was high platinum at the time and who got up to Challenger playing Singed mostly in Season 6. Most of the concepts and ideas in this guide were learned from my brother who loves playing



Pros
|
+ Easy to pick up, hard to master + Great scaling into mid game with decent late game scaling + Difficult to catch and kill without lockdown CC or chain slows + Main damage ability only costs 13 mana and is Area of Effect + One of the few champions that can proxy effectively + One of the best level 1 shoving power in the game |
Cons
|
+ One-dimensional kit + Easy to kite if you have a lot of slows or hard crowd control + Easy to counterpick if you blind pick him |
Proxying is a form of pressuring your laner. It forces your laner to either a) stay under turret while your minions whittle away at it, b) chase you and risk losing gold and xp from the missed cs to try to kill you, c) face tank the wave outside of turret range and try to wave clear it in hopes that you outsustain them. Proxying opens up opportunities for roaming, getting deep wards, harassing enemy jungler, or even taking enemy jungler camps to deny xp/gold.
3 wave proxy strategy is great for lanes that counter you hard early. At level 1, you want to make sure to proxy. Proxy until you get the 3 first waves (minion dematerializer can help clear cannon minions). This is a bit risky if the enemy champs are highly mobile because then they can kill you easily. You want to have ward coverage in their jungle to see if they're coming to kill you. If they try to kill you, you execute to turret, so that they don't get kill gold. By the time you get to the 3rd wave, you will be mid/low hitpoints, so be really careful with giving up kills. Then you can just base and buy corrupting potion and a pink and hopefully keep continuing to shove.
It's important that when you come back to lane you realize that sometimes you have to wait for a 2nd wave to crash in the center of the lane before attempting to shove it in. If you try to shove in a wave when there's a 2nd wave incoming between tier 1 and 2 turrets, you might accidentally freeze the lane right outside your enemy's turret which is really unfavorable since you might have to take a turret shot or two to shove in that next wave, or just straight up lane against a counter pick.
Another important thing to note is that if the enemy laner decides to walk the wave out of base and into the lane at level 1 vs you and they have quite a bit of damage or chase potential, then you can't really proxy because you will just die or use ghost to escape which is a lose lose situation. I don't really ever see low elo players walk out the waves though, so this is directed more towards Diamond+ players.
3 wave proxy strategy is great for lanes that counter you hard early. At level 1, you want to make sure to proxy. Proxy until you get the 3 first waves (minion dematerializer can help clear cannon minions). This is a bit risky if the enemy champs are highly mobile because then they can kill you easily. You want to have ward coverage in their jungle to see if they're coming to kill you. If they try to kill you, you execute to turret, so that they don't get kill gold. By the time you get to the 3rd wave, you will be mid/low hitpoints, so be really careful with giving up kills. Then you can just base and buy corrupting potion and a pink and hopefully keep continuing to shove.
It's important that when you come back to lane you realize that sometimes you have to wait for a 2nd wave to crash in the center of the lane before attempting to shove it in. If you try to shove in a wave when there's a 2nd wave incoming between tier 1 and 2 turrets, you might accidentally freeze the lane right outside your enemy's turret which is really unfavorable since you might have to take a turret shot or two to shove in that next wave, or just straight up lane against a counter pick.
Another important thing to note is that if the enemy laner decides to walk the wave out of base and into the lane at level 1 vs you and they have quite a bit of damage or chase potential, then you can't really proxy because you will just die or use ghost to escape which is a lose lose situation. I don't really ever see low elo players walk out the waves though, so this is directed more towards Diamond+ players.
If you're in Masters/Challenger elo, I recommend going for the early powerspike build with utility items like Righteous Glory/Shurelya's Reverie first item into either Rylai's or more utility items like Zz'rot/Banner Of Command.
If you're in any other elo below that, I'd recommend the Singed420 build as it is very forgiving. Start Rylai's first item, into a tank item Deadman's or Adaptive, into Liandry's, into more tank items to finish off the build. This build revolves more around getting people to chase you and less on engaging teamfights.
I've tried both build styles and personally I enjoy the Singed420 build/style more because it's far less team reliant. However, both build styles are good. The thing that determines your elo ultimately will be your skill level and game knowledge.
If you're in any other elo below that, I'd recommend the Singed420 build as it is very forgiving. Start Rylai's first item, into a tank item Deadman's or Adaptive, into Liandry's, into more tank items to finish off the build. This build revolves more around getting people to chase you and less on engaging teamfights.
I've tried both build styles and personally I enjoy the Singed420 build/style more because it's far less team reliant. However, both build styles are good. The thing that determines your elo ultimately will be your skill level and game knowledge.




Zz'rot can be used to pressure tanks like
















Tabi boots are overpowered in 8.3 plus they counter a lot of champs in the meta. Lanes to rush tabi vs early on are
Riven,
Jax,
Irelia,
Jayce,
Camille,
Fiora. These give you good survivability in the 1v1 and allow you to win all ins as well. Most of the champs on this list can kill you easily if you don't have ultimate up, and tabis help prevent you from dying.






Singed can use his
Mega Adhesive to stop any mobility spells. Ex.
Flash,
Stand United,
Teleport, and many more. This is especially useful in lane early on vs champs that might want to all in you like
Fiora or
Riven. Riven has 5 mobility spells that can potentially be countered with your
Mega Adhesive if timed properly; Ex. If you place the center of your W on top of Riven when she has used her 1st
Broken Wings cast, she won't be able to cast the 2nd or 3rd ones on time because it takes too long for her to leave your puddle.
You can also use your
Mega Adhesive in conjunction with your
Fling to root an enemy for a bit, but this is kinda tricky to do on higher mobility champs. Most of the time you're going to be using your W to catch people or run from them. Rarely will you have to use it to root them, but in close call situations when you're proxying and almost dead, it can be used as a last resort to escape enemies.








You can also use your


Simple. Right-click towards the very edge of a thin wall that can be wall-hopped and once you reach the point next to the wall where you click wait for the person thats chasing you to walk up to you and click
Fling. 3 things to note when trying to do this.

- Lure someone towards a wall by running at it, so it helps if they are a Melee champion
- Flip themperpendicular to the wall Imagine a 3 point line that drawn from the enemy champion to your champ to the wall, then try to form a perfect T shape with the other line which is the wall.
- Get as close to the wall as possible before flipping.
After you use
Fling, your character automatically basic attacks the enemy champion in mid-air as long as you don't input any commands after the flip. You can also manually basic attack them in mid-air by right-clicking or using attack-move.







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