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Recommended Items
Spells:
Flash
Barrier
Items
Ability Order
Hextech Munitions (PASSIVE)
Corki Passive Ability
Pros and Cons





















REMEMBER TO ALWAYS HAVE

MARKS
Runes on almost every ADC are pretty basic and the same but here's how it works. Armour penetration runes become more valuable then ATK damage runes against any target with 100+ armor. In champion select look at the enemy team, now do you think that 3/5 champions on their team will end up with 100+ armor? if so throw some armor pen runes on. However if your not to sure about this I recommend sticking with ATK damage runes as your passive scales on ATK damage, this also helps with last hitting.
SEALS
Stick with flat armor seals as they provide protection from minion hits and harass damage from the enemy ADC.
Only exception is if your new to

GLYPHS
Flat magic resist runes really help you late game take these and stick with them, nothing else is as good.
QUINTESSENCE'S
Just like the marks decide if you think there will be more armor or health.
MY RUNE PAGE FOR WHEN I CORKI


NOW lets take a look at this mastery tree.
- First off we have




- Next we have 3 points in

- After that we move down a layer to

- Moving down we take 4 points in


- Then we take 1 point in




- Next we take 3 points in

- Finally for the attack tree we take our 21'st point in

NOW moving onto the defensive tree!
- First off if your using




- Next we take 3 points in

- Next we take 4 points in

- Lastly for our defensive tree we take a 9th point in


Deals 80/130/180/230/280 (+0.5) magic damage to enemies in a target area. In addition, the blast reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).
Use:
This ability is amazing during the lane phase, it provides a ton of early burst witch you can use to win damage trades or pick up last hits while farming. I take this at level 1 and max it by 9 for its early game advantage, if your lane phase is going well
- You can use this to check bush's or check over Baron/Dragon wall, Make sure not to hit Baron or Dragon with the ability though!
- When there are 2+ minions with low health and you can't get both of them with last hits use

- Provides decent AOE burst damage for team fights.
- Try not to use this too much as it has a high mana cost.

Corki surges to target location, dealing 60/90/120/150/180 (+0.4) magic damage per second to enemies in the fire left along his path.
Use:
Use this ability to ether jump into a enemy and throw down you combo for amazing burst or to escape from almost any gank. I take 1 point in the at level 2 and then don't max in until level 18, this is because there is almost no reason to upgrade this past 1 point when you can upgrade


- Can be used when your support decides to attack, use




- Use


- Warning


Corki's gatling gun fires at all targets in front of him for 4 seconds, dealing 20/32/44/56/68 (+0.4) physical damage and reducing 2/4/6/8/10 armor per second. The armor reduction stacks and lasts 2 seconds.
Use:
This ability can be used to destroy armor and deal massive damage in a short period of time. I I take my first point in


-

- Stacking

- Use this in team fights always.
- Mastering the use of


Corki fires a missile toward his targeted location that will collide with the first enemy it hits. Each missile deals 120/190/260 (+0.2) (+0.3) area magic damage.
Corki stores one missile every 10.0 seconds up to 7 missiles at any given time.
Every 4th missile will be a Big One, dealing 50% extra damage.
Use:
Great poke damage and farming potential. Great low mana and short cool down ability. Just like almost any other ultimate in the game take a point in

- Can be used to pick off last hit minion kills from a far range.
- Helps when your forced to farm under turret.
- Great for pocking and zoning.
- Awesome burst for winning damage trades.
- AOE damage, anyone wanna team fight. ;)
- Can be used to take out champs who try and run away

Use:
One of the best passives in the game, you simply gain 10% true damage on every auto attack, the more damage you do it scales even higher.
- This scales with some item ability's like sheen.
- The amount of damage your passive deals is not reduced by armor as it is true damage.
Boots









AD Items for More Damage
































Defensive Items










CORE
Your core items are items that you should make sure your buying every single game.
CORE










I normally play


THE LANE PHASE

Look at the picture above, I have divided the bottom lane into 3 zones, high, medium, and low danger zones.
LOW DANGER ZONE
This area is almost always a safe zone early game. In this zone you are safe from most ganks and you have easy access to you're turret incase something happens. Try and keep the minion at the edge of this zone for easy safe last hitting.
MEDIUM DANGER ZONE
I would only advise spending brief periods of time in this zone only to poke/farm if you end up pushing into this area passively then make sure your support places a ward to watch for ganks. If you have lane dominance you can zone in this area as well. But REMEMBER when you push to much your jungle won't be able to gank effectively.
HIGH RISK ZONE
Never enter this area during early game, minions will tend to pound down your health pool in this area and early game they amount to a lot of harass damage that you don't want to be taking. You are a easy target for ganks CC and high burst damage when you are in this area. Only enter this area when you know you can kill a target and get out safe. This means you MUST be aware to where team mates and enemys are, don't rely on mia/ss but check the map yourself, have wards, however sometimes its okay to enter this area when your teams jungler ganks.
LAST HITTING
Last hitting minions is the most important objective of the lane phase, this is where you only deal the last hit of damage to each minion so that you don't push by accident. Don't get to distracted by poking the enemy that you start missing CS. REMEMBER 15-17 CS is equivalent to a 300G kill.
TIPS FOR LAST HITTING ON CORKI
- Look to see how much AD you have, then click on the lowest hp minion that you think will die next watch its health, as soon as it drops lower then your AD attack it. This may take some practice.
- Use

WARNING

- When you are being zoned use

Video
This video explains a lot about the lane phase and how to play it out.
August 24-2012
First Posted cheat Sheet, Pros Cons, Runes, Mastery's, When to Play, and most of How I play Corki.
August 25-2012
Changed item build, added skill run down, fixed some typos, removed Mentalthorn.
August 27-2012
Added Viable items section, and removed Mentalthorn.
Yet to be added that will be added.
- Skill Sequence and why I have choose them.
- How to Team fight with Corki.
UPDATING SOON
Currently out of date in items, will update if I get the time!
July 15th this guide will be updated, view my latest Elise Guide in the meantime.
First Posted cheat Sheet, Pros Cons, Runes, Mastery's, When to Play, and most of How I play Corki.
August 25-2012
Changed item build, added skill run down, fixed some typos, removed Mentalthorn.
August 27-2012
Added Viable items section, and removed Mentalthorn.
Yet to be added that will be added.
- Skill Sequence and why I have choose them.
- How to Team fight with Corki.
UPDATING SOON
Currently out of date in items, will update if I get the time!
July 15th this guide will be updated, view my latest Elise Guide in the meantime.
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