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Recommended Items
Runes:
Resolve
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+5 Armor
+15-90 HP (lvls 1-18)
Spells:
Flash
Teleport
Items
Ability Order
Glory in Death (PASSIVE)
Sion Passive Ability
Tips
One of the most important things on Sion is farming. It's an easy and safe way to get items and carry the game. You can see more about wave management in the bottom of the guide^^
Other things that might help you climb:
Focus on your own mistakes not your teams mistakes
Don't use the chat, it will only distract you
If you die a lot then buy more pink wards to prevent ganks and look at the minimap more often to see if you can find the enemy jungler. If you see the enemy jungler botside, you can play aggressive without the risk of getting ganked.
Other things that might help you climb:
Focus on your own mistakes not your teams mistakes
Don't use the chat, it will only distract you
If you die a lot then buy more pink wards to prevent ganks and look at the minimap more often to see if you can find the enemy jungler. If you see the enemy jungler botside, you can play aggressive without the risk of getting ganked.

HIGHLIGHTED VIDEO
Welcome to my Sion guide. You can use this build in almost every game, but you should also know there are other builds out there.
This is my twitch: https://www.twitch.tv/kurtdenstore21
This is my friend: https://www.twitch.tv/prizmsnipe
This is my Challenger accounts

This is my greatest winstreak of all time in ranked

This is 2 of my smurfs

Hope you have a great day!^^

+ Tanky. + Good at engaging TF. + Can avoid ganks with ultimate. + He got a lot of CC. + Can go toe to toe with range. + Good gank potential. Sion is a really tanky, but that doesn't mean he can't deal DMG or he's boring to play, he can also deal with ganks beacuse of his ultimate that makes it possible for him to escape a really lost situation. And also engage with the same ultimate or catch people, which makes his ultimate really effective overall. He can go toe to toe with range champions because of his poke ability, and that makes Sion really powerful, because he's a melee champion and still have a good time against ranged champions. His CC which is Knockup and Slow can also be really effective, and may even turn the game in teamfights, compared to how they are used and who they hit. With his abilities, Sion's also really great at ganking. |
- Relies on ultimate. - Long CD. - Easy to dodge his abilities. - Bad sustain. - If Sion gets behind in laning phase, then its hard to survive ganks. If Sion don' t have ultimate he becomes really vulnerable because of how he have no escapability. He got a long cooldown reduction on abilities, so you would need to use your brain on when to use your abilities. Sion walks around like a big cookiemonster, well he's kinda easy to dodge in terms of his ability usage. If you poke him down on a longer lane phase, and his pots run out, he then will struggle with staying, because he got low sustainability. Also don't get behind as Sion, as you may become more or less usless for your team, and will have a difficult time, getting back on track. |

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Glory in Death (Passive): After being killed, Sion will reanimate with rapidly decaying Health. His attacks become very rapid, gain 100% Lifesteal and deal bonus damage equal to 10% of his target's maximum Health (max 75 to monsters). All his abilities are replaced with Death Surge, which grants a burst of Movement Speed. |
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Decimating Smash (Q): Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned. Sion charges up a heavy blow for up to 2 seconds. When released, he deals 30/50/70/90/110 (+60% Attack Damage) to 70/135/200/265/330 (+180% Attack Damage) physical damage to enemies hit (60% damage to minions) and briefly slows them. If Sion charges for at least 1 second, enemies are knocked up and stunned for 1.25 to 2.25 seconds. |
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Soul Furnace (W): Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health. Passive: Sion gains 4 maximum Health when he kills a unit (15 for champion kills, assists, large minions and large monsters). Current Bonus: 10% of maximum Health Active: Sion shields himself for 30/55/80/105/130 (+40% Ability Power) (+0) (8/9/10/11/12% of maximum Health) for 6 seconds. After 3 seconds, while the shield holds, Sion can reactivate to deal 40/65/90/115/140 (+40% Ability Power) plus 10/11/12/13/14% of the target's maximum Health as magic damage to nearby enemies. Max 400 bonus damage to minions and monsters. |
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Roar of the Slayer (E): Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through. Sion fires a shockwave, dealing 65/100/135/170/205 (+55% Ability Power) magic damage to the first enemy hit and knocking it back if it is not a champion (significantly increasing its range). Targets hit by the shockwave or the knocked back unit take the same damage and are slowed by 40/45/50/55/60% for 2.5 seconds and have their Armor reduced by 20% for 4 seconds. |
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Unstoppable Onslaught (R): Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged. |
Minion Control
I would recommend you to study this video because wave management/Minion Control is one of the most important skills in the game. If you master this you will climb!

SION THE UNDEAD JUGGERNAUT
"War is eternal... as am I." - Sion
A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.
If you want to read the rest of Sions lore - https://universe.leagueoflegends.com/en_US/champion/sion/
Thanks for reading my guide, have a great day!
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