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Recommended Items
Runes: Damage
1
2
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
Flash
Flash
Smite
Items
Ability Order Standard
Drakehound's Step (PASSIVE)
Ambessa Passive Ability
Champion Build Guide
About Me
Hello, my name is Average Lillia Player (or ALP for short) though ingame I go by Yoon. As the name suggests, I main Lillia and prefer to avoiding laning as a whole, often queuing for Jungle or Support (but mostly Jungle). Almost all of my time in the game is spent making extremely strange picks in the Jungle work out, anything from meta to borderline throwing, I'm determined to make it work.
Champion Introduction
Ganking: Average Speciality: Mobility Why Jungle Ambessa? Ambessa is fun even when losing due to her ability to dodge very important skillshots in battle. She's hard to catch, and when ahead even harder to kill. Although point and click CC is her absolute counter, she still can dish out plenty of hard hitting damage at all points in the game and is a menace to backline characters. It is very hard to go wrong with Ambessa in the jungle due to her reliable clear and easy to learn kit. Though she is difficult to master. |
Pros and Cons
Builds
Building Lethality early and then moving into bruiser items is her most optimal build path, in my opinion. It gives her the damage she needs to get kills early to snowball into being tankier. | Bruiser is definitely fun, but situational as too many characters can do too much damage to Ambessa before she can get truly fighter-esque. | The crit strike and attack speed builds with kraken, navori, or collector are bait. I haven't found much success with them as then Ambessa becomes TOO squishy to hold her own in team fights. |
Skill Order
Q
Cunning Sweep 1 / 4 / 5 / 7 / 9 W Repudiation 2 / 14 / 15 / 17 / 18 E Lacerate 3 / 8 / 10 / 12 / 13 R Public Execution 6 / 11 / 16 |
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Ability Usage in Jungle
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Objectives
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DRAGON![]() ![]() ![]() |
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VOIDGRUBS![]() |
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RIFT HERALD![]() |
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VORACIOUS ATAKAHN![]() ![]() |
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RUINOUS ATAKHAN![]() |
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BARON NASHOR![]() |
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ELDER DRAKE![]() |
Clearing
OR
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Red Side is ![]() ![]() ![]() |
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Feats of Strength
PLATED STEELCAPS![]() |
FEATS OF STRENGTH Feats of Strength is gained by completing two of three objectives before the enemy team. These objectives include 3 epic monsters slain, first team to three kills, and first tower. For ![]() |
ARMORED ADVANCE Upgrading AA grants you ![]() ![]() ![]() ![]() |
Summary
Patch Notes
3/4/2025: 25.05 - E Damage decreased.
1/22/2025: 25.S1.1 - Replaced "Boots" section with "Feats of Strength" section, Added Atakahn to "Objectives" section.
12/12/2024: 14:24 - Repudation Shield Duration: 2 ⇒ 1.5 seconds, Shield Value: 85-350 (based on level) (+175% bonus AD) ⇒ 50-320 (based on level) (+150% bonus AD)
Lacerate Damage: 40/65/90/115/140 (+40/50/60/70/80% bonus AD) ⇒ 40/65/90/115/140 (+40/45/50/55/60% bonus AD)
11/20/2024: 14:23 - Sundering Slam Cast Window: 3.5 ⇒ 4 seconds
11/10/2024: Guide Created.
1/22/2025: 25.S1.1 - Replaced "Boots" section with "Feats of Strength" section, Added Atakahn to "Objectives" section.
12/12/2024: 14:24 - Repudation Shield Duration: 2 ⇒ 1.5 seconds, Shield Value: 85-350 (based on level) (+175% bonus AD) ⇒ 50-320 (based on level) (+150% bonus AD)
Lacerate Damage: 40/65/90/115/140 (+40/50/60/70/80% bonus AD) ⇒ 40/65/90/115/140 (+40/45/50/55/60% bonus AD)
11/20/2024: 14:23 - Sundering Slam Cast Window: 3.5 ⇒ 4 seconds
11/10/2024: Guide Created.
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