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Recommended Items
Runes: Kill build
1
2
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+10 Adaptive (6 AD or 10 AP)
+15-90 HP (lvls 1-18)
Spells:
Flash
Heal
Items
Ability Order
Phenomenal Evil Power (PASSIVE)
Veigar Passive Ability
Champion Build Guide
Hello, I am PhoenixianSlayer I have played Veigar for this season and loved the character. I decided to write a guide for him.
Veigar is a power-stacking character that benefits from landing spells. You gain stacks of his passive for affecting enemy champions with a spell and killing anything with a spell. The last condition makes you really powerful during teamfights because you can stun everyone with a spell and then you get assists on all the kills getting you a ton of stacks for your passive. Each stack translates to one ability power.
Veigar is a power-stacking character that benefits from landing spells. You gain stacks of his passive for affecting enemy champions with a spell and killing anything with a spell. The last condition makes you really powerful during teamfights because you can stun everyone with a spell and then you get assists on all the kills getting you a ton of stacks for your passive. Each stack translates to one ability power.

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Veigar is a strong pick and can easily game, but thrives in the late game, and not the early game. He is weak and immobile early game. Just spend a bit of time learning his spell delays and know how to be aggressive early game(as in what type of aggressiveness won't get you killed), and you win!

This passive makes Veigar a beast late game. It basically rewards you for playing normally. If you cs with

It's basically


It's an AOE spell that hits a target area. However, it has a really long delay, so CC is needed to land. The upside is its scales 1 for 1 with your AP, so when you land it, it hits like a truck.
It's an AOE stun, however, you only stun if you go to the edge of the ability. Getting the actual stun is kinda hard, but landing the spell on someone is easy. Note however it has a delay, so try and put your target at the center, or they will run out before the spell lands.
A targeting shot that deals a ton of damage and increases damage based on the opponents missing damage. In mid game or later, this guarantees kills.
















I prefer



Therefore, its better just to go for the full damage boost than hoping that you will get some vision out of the poros













Your



A nice cheap item with AP to get set your Adaptive Damage to AP and adds mana regen. You use a lot of mana CSing early, so you want all the mana regen you can get.
It builds from

Definitely not something you would usually build second. However, the item synergizes with your passive well. If it was easier to build, I would prefer it first, but the item is really costly and it doesn't build in small parts, so it's not optimal for first early returns. Also, it offers no mana, so it would hurt your early game to get it. However, as a second item, its great.
Nice item for mana, AP, and CDR. Its got a nice spell, so its good for getting a good kill combo off (see Combos). A solid third item.
Good item to increase damage. It's not super-critical compared to say


Helps ward off CC with a Spell Shield. This does not give an excuse to not dodge stuff since you want to save the shield for when you need it. Solid pick for a third item or later, depending on enemy team comp.
Helps you defend against a ton of people attacking you or a burst champ like Zed or Fizz. It adds armor so its good for against ADC's however, wait to upgrade to



If your opponent tries to counter your damage with Magic Resist, counter their counter with this. Good as a fourth item or later.
By late game, you can spam spells out the wazoo. This item helps you benefit from that. Definitely a fourth or later item, but a great pick all the same.
If you are not receiving too much damage in lane from the opponent, build your core items first, in the order I explained them in. However, if you are receiving too much AD damage, get









Killing Combo:
Cast




Laning Phase CSing combo:
If you have a new minion wave, cast




During laning phase, be standoffish. Stall the wave near your tower so you are able to easily escape should they start targeting you with AA. If you can, try and line up two low health minions and then Q them. Use your W to weaken them and CS with your Q when possible. Obviously, if its down, CS with your AA. However, use your Q when you can because it gets you stacks. If you can line up a Q or W with an enemy champ, do that as well.
Prioritize different targets with your Q like so:




Your


Since you have an engage tool that is more versatile than most supports, you should take the lead and ping your targets. Capture them in your E then let your support use their CC to keep the enemy champ put while you unload all your spells. Be aware that you cannot really kill them unless they are poked to 50% or less. When its close to mid-game, you can start taking out full health opponents with this strategy.
Ask your support to keep an eye on the river during laning phase and ask him to ping when he sees the enemy JG nearby. If your JG is nearby, have him ping that in as well so that you can decide whether a quick gank can get you kills.
Veigar is an awesome champ and fun to use, but has a rough early game. He is one of the most powerful mid to late game carries in League. Good luck and play hard.
"I will swallow your soul."
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