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Yes, I said it. Your runes are wrong. While there is no one correct answer for builds, there are right and wrong answers. CDR runes and gold seals are a no-no. There's only one champion among the 107 whom you will commonly see CDR runes, and that is
The correct runes for
Marks: Magic pen of course
Seals: Scaling health, scaling AP, mana regen, or flat armor
Glyphs: Scaling AP, no better alternatives
Quints: Flat AP, no better alternatives
Perhaps I need to clarify more extensively in my guide that I am trying to share my style of playing Kassadin, and that I understand the playstyle is very different from the more standard
Also, I would like to clarify one thing, as something I said may have been misinterpreted:
I do not routinely play against bots with champions I'm at all familiar with, and this guide certainly is not about a bot killing style whatsoever. All of the experience I have with this build is against humans, most of which seem reasonably decent. Sorry if this caused some confusion.
I think, looking forward, I'm going to try to include the
Thanks again for your input, and keep on sharing your perspectives!
As for the items,
Let me just show you, what I for my point noticed while playing Kassadin:
1. He is really squishy if you don't play at least one HP item on him (see the HP your Kass' has)
2. He is a melee Caster, such as Cho, but he doesn't have the natural sustain that Cho has and every melee champion needs...
3. He has no spammable abilities, actually I think he is rather based on his passive in combination with his W and just uses his other abilities to finish the enemies off...
4. I would build Kassadin much more like Teemo (or sometimes Master Yi): AP/AS Hybrid, for the sake of using all his abilities effectively.
5. And last but not least, you can't stay back in the last row with Kassadin, you will HAVE to rush into the first row, as you implied you do, through the building of Lich Bane.
Your build would work perfectly with a ranged Caster (e.g. Ryze) but not so well with Kass...
Thank you for your remark about the
Thanks for your feedback!
To respond, I do indeed play
With regards to the 750 gold bit, let me explain in a bit more detail my thought process:
Firstly, my priority is (and this applies to most mid champions) to farm better than my laning opponent. All else being equal (which it seldom is) trading health to the point where both of us need to recall is usually a break-even outcome. I'm merely observing that if you can get this trade to happen with at least 750 gold and close to level 6 by modulating your level of aggression, the events of your mid lane can synergize well without your opponent even knowing it.
Sure, if your lane isnt very caustic, its fine to keep it that way and stay in lane until ~10 mins, then go back and buy even more, but if you can force your opponent to recall, then recall yourself on your own terms, collect
I just want to reiterate something I mentioned in my guide. I have the utmost respect for the way that you and most people think about and play
Cheers and thank you again for putting some thought into my guide :)
The runes are terrible. You need armor/MR seals/glyphs & ap quints, not CDR & gold.. You have no mention
750 gold is nothing; your first back should usually allow you to afford at least
The guide seems well-written, but its contents I must disagree with, since it looks like you are playing Kassadin as a glass cannon rather than a tanky, mobile anti-AP assassin. Kassadin's range is low, his Q isn't a spammable nuke, and if you have to stay at the back the whole time, you are wasting your passive as well as
The way you play Kassadin might work in bot games or at low elo, but he definitely isn't played the same way at a higher, competitive level.