I believe the client already has an import tool, so that half of the idea shouldn't be an issue. We do have item set support somewhere on the to-do list but the devs are working on higher priority projects at the moment. Might happen, but I wouldn't count on it soon.
Of course you can always create the item sets manually and then export them, then put the result in your guide(s) (in a spoiler probably). People can use that code to import the item set. As the author you get a bit more control of how the item set is organized this way as well.
Of course you can always create the item sets manually and then export them, then put the result in your guide(s) (in a spoiler probably). People can use that code to import the item set. As the author you get a bit more control of how the item set is organized this way as well.

Thanks to Nyoike for the sig!
PsiGuard wrote:
Of course you can always create the item sets manually and then export them, then put the result in your guide(s) (in a spoiler probably). People can use that code to import the item set. As the author you get a bit more control of how the item set is organized this way as well.
Oh right, never thought of that. Thanks
It can be done using Javascript. I made a GitHub that explains how to do it.
https://github.com/EagleExe/LoL-ItemsJSON
Basically just paste the code into the browser console and it reads the item set data from the Mobafire page and organized a JSON that you copy and then paste into the game.
https://github.com/EagleExe/LoL-ItemsJSON
Basically just paste the code into the browser console and it reads the item set data from the Mobafire page and organized a JSON that you copy and then paste into the game.

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If we can get the right format, would mobafire be allowed to do this? Since the files to be modified are in the user configuration folder, it should be allowed to be changed manually without using the client.