A simple idea for first post, but something I noticed. The token system that was added uses a token - Robo Recall - for getting kills in Co-op vs AI games.
I have known support players that still play support in AI games. For support mains, and for those of us that play support instead of fighting for a lane, it can be difficult to get kills for the token without playing thousands and thousands of AI games and getting the occasional kill-steal here and there.
I feel like changing the token to takedowns instead of kills would be a much more fair system for support players, and does not really take anything away from laners. It could also potentially lessen the number of roaming kill-stealers farming for tokens that can ruin others' (mostly new players') experiences.
[quote=Nakhael]A simple idea for first post, but something I noticed. The token system that was added uses a token - Robo Recall - for getting kills in Co-op vs AI games.
I have known support players that still play support in AI games. For support mains, and for those of us that play support instead of fighting for a lane, it can be difficult to get kills for the token without playing thousands and thousands of AI games and getting the occasional kill-steal here and there.
I feel like changing the token to takedowns instead of kills would be a much more fair system for support players, and does not really take anything away from laners. It could also potentially lessen the number of roaming kill-stealers farming for tokens that can ruin others' (mostly new players') experiences.[/quote]
I have known support players that still play support in AI games. For support mains, and for those of us that play support instead of fighting for a lane, it can be difficult to get kills for the token without playing thousands and thousands of AI games and getting the occasional kill-steal here and there.
I feel like changing the token to takedowns instead of kills would be a much more fair system for support players, and does not really take anything away from laners. It could also potentially lessen the number of roaming kill-stealers farming for tokens that can ruin others' (mostly new players') experiences.