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Home // News // Patch 25.05 PBE Preview
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Patch 25.05 PBE Preview

Read up on all the new PBE changes to get up to date on the upcoming Patch 25.05.  Highlights include new Grand Reckoning skins, anti-laneswap Turret changes, champion price reduction, the return of Hextech Chests, and more!

These changes appeared on PBE on the 19th of February, but have been slowly shifting over the past week, and may continue to do so. As such, keep in mind that not all of these changes may make it to the live patch. If you’d like to check any of the following changes out before Wednesday, hop on PBE and queue up!

New Cosmetics - Grand Reckoning


Act 2 is nearly upon us, and with it, a brand new Battle Pass with new skins. In this act, the skins will be focused on a sort of gladiator aesthetic—perfect for Noxus, and perfect for the return of Arena. If you purchase the Act 2 Battle Pass, you’ll be able to acquire Grand Reckoning Sion, Grand Reckoning Talon, and the PRestige skin, Triumphant General Darius. The Battle Pass will cost the usual 1650 RP.


In addition to these three skins, there may be up to three more Grand Reckoning skins you can cop in the store. In the upcoming patch, you’ll be able to purchase Grand Reckoning Draven for 1350 RP.



Grand Reckoning Rell and Alistar were revealed, but will not be in the Battle Pass or store for the time being. Additionally, the Exalted skin Sahn-Uzal Mordekaiser, which was set to debut in the Sanctum with the upcoming patch, has been indefinitely delayed while Riot works to ensure the quality of the skin is up to snuff.



Now for a drastic change in theme! Finally, after a month's delay, Darling Dumplings Seraphine is also coming to the store in Patch 25.05. This Epic skin, priced at 1350 RP, was delayed while Riot worked to change its recall animation. You’ll also be able to acquire up to eight chromas for both Seraphine and Draven in the store.



Client Changes

Battle Pass & Hextech Crafting

After a tumultuous month of negative community feedback, Riot is making a slew of changes to both the Battle Pass rewards and Hextech Crafting. On the free Pass, the free Seasonal and Mystery Epic or Lower Skin Shard rewards are being removed, and replaced by 8 Hextech Chest & Key combos. Riot will also award players with high Honour with another two Hextech Chest & Key combos per Act.


On the free Pass, one of the non-Prestige skins will be getting replaced with a reward of 25 Mythic Essence, allowing you to slowly accumulate Mythic Essence even if you don’t utilise the Sanctum.


Key Fragments are being removed and replaced by Keys in all cases. 


Read more about the Battle Pass upgrades and changes in our last week’ article!

Champion Price Changes

Another highly-requested quality of life change for League of Legends players is the reduction of all champion prices. Every champion’s Blue Essence cost will be halved starting from Wednesday’s patch.


Summoner’s Rift Changes

Noxus Takeover

The Noxian saturation and red colour tint of the Summoner’s Rift map will be reduced, especially in the lanes.

Turret Changes

RIot is implementing a mechanic that will decentivize lane-swapping. They are doing this by altering the passives in the outer turrets in the top and middle lanes. Instead of the Fortification passive (Fortification: Reduces all incoming damage by 50%. This item disappears after 5 minutes), these turrets will now have a new passive called Lane Swap Detector.


If two or more champions (excluding those with a jungle item) are detected top or mid lane between minute 1:30 and 3:30, the turrets will be augmented with the follow effects:



Lane Swap Detected (Middle Lane): 

Lane Swap Detected (Top Lane): 

  • This turret has gained 95% damage reduction from all sources. 


  • Its attacks against champions are fully Warmed Up and its attacks against  minions deal 1000% damage.


  • Detected enemies are debuffed, causing them to earn  50% minion experience bounty and 50% minion gold bounty.


  • The defending ally is granted a buff, causing them to be attributed kill score and 100% of the Gold gold bounty from  champions and minions killed by the origin turret, regardless of range, combat or death status, or the kill attribution timer from damage.


  • These effects will linger for 6 seconds after leaving the detection area.

  • This turret has gained 95% damage reduction from all sources. 


  • Its attacks against champions are fully Warmed Up and its attacks against  minions deal 1000% damage.


  • Detected enemies are debuffed, causing them to earn  50% minion experience bounty and 50% minion gold bounty.


  • The defending ally is granted a buff, causing them to gain 50% damage reduction within 600 units of the origin turret and be attributed kill score and 100% of the gold bounty from champions and minions killed by the origin turret, regardless of range, combat or death status, or the kill attribution timer from damage.


  • These effects will linger for 20 seconds after leaving the detection area.




Champion Buffs


Aphelios build guides

Aphelios

STAT CHANGE

Attack speed ratio increased from 0.658 from 0.64.




Dr. Mundo build guides

Dr Mundo

STAT CHANGE

Base health increased to 640 from 613.



Seraphine build guides

Seraphine

High Note (Q)

Bonus champion damage increased to 0% – 75% (based on target's missing health) from 0% – 60%.



Zed

Shadow Slash (E)

- Base damage increased to 70 / 95 / 120 / 145 / 170 from 65 / 90 / 115 / 140 / 165.

- Bonus AD ratio increased to 80% bonus AD from 65%.


Champion Nerfs


Ambessa build guides

Ambessa

Lacerate (E)

Base damage per hit reduced to 40 / 60 / 80 / 100 / 120 from 40 / 65 / 90 / 115 / 140.



Ashe build guides

Ashe

Enchanted Crystal Arrow (R)

Base damage reduced to 200 / 400 / 600 from 250 / 450 / 650.



Aurora

The Weirding (E)

AP ratio reduced to 70% AP from 80% AP.


Between Worlds (R)

Exit slow strength reduced to 50% from 75%.





Cho'Gath build guides

Cho’Gath

Rupture (Q)

Base damage reduced to 80 / 140 / 200 / 260 / 320 from 80 / 145 / 210 / 275 / 340.


Feral Scream (W)

Base damage reduced to 80 / 130 / 180 / 230 / 280 from 80 / 135 / 190 / 245 / 300.


Vorpal Spikes (E)

Health ratio changed to 2.5 / 2.75 / 3 / 3.25 / 3.5% of target's maximum health from 3%.




Elise build guides

Elise

Neurotoxic (Q1)

Base damage reduced to 40 / 70 / 100 / 130 / 160 from 40 / 75 / 110 / 145 / 180.


Venomous Bite (Q2)

Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.



K'Sante build guides

K’Sante

Dauntless Instinct (Passive)

Mark base damage reduced to 12 from 20.


Path Maker (W)

All Out bonus true damage reduced to 10% – 80% (based on channel time) from 10% – 100%.




Skarner build guides

Skarner

Shattered Earth (Q1)

- Final attack target health ratio reduced to 8% of target's maximum health from 10%.

- Slow duration reduced to 1 second from 1.25.


Upheaval (Q2)

Target health ratio reduced to 8% of target's maximum health from 10%.


Ixtal’s Impact (E)

Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 20 / 19 / 18 / 17 / 16.



Yorick build guides

Yorick

Euology of the Isles (R)

Mark monster damage cap reduced to 50 from 100.



 Champion Adjustments




Poppy

STAT CHANGE

Health growth increased to 110 to 104.


Iron Ambassador (Passive)

Shield health ratio changed to 11% – 20% (based on level) maximum health from 13 / 15.5 / 18% (based on level). Now scales with each level.


Heroic Charge (E)

- Base damage per hit reduced to 40 / 60 / 80 / 100 / 120 from 50 / 70 / 90 / 110 / 130.

- Bonus AD ratio per hit increased to 60% bonus AD from 50%.



Item Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


Staff of Flowing Water

Rapids duration increased to 6 seconds from 4.



Yun Tal Wildarrows

- Practice Makes Lethal critical strike chance per stack changed to ( 0.4% /  0.2%) from 0.2% for all users.

- Maximum stacks changed to ( 63 for melee / 125 for ranged) from 125 for all users.

- Maximum critical strike chance unchanged at 25%.


Rune Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


Axiom Arcanist

Sorcery Slot 1

- Ultimate amplification reduced to 12% from 14%.

- Area damage amplification reduced to 8% from 9%.



Sixth Sense

Domination Slot 2

Cooldown reduced to 250 seconds for all users from ( 275 for melee /  350 for ranged).



Unflinching

Resolve Slot 3

Bonus resistances increased to 6 – 12 (based on level) from 2 – 10 (based on level).




League of Legends Champions:

Teamfight Tactics Guide