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Home // News // Patch 25.S1.1 PBE Preview
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Patch 25.S1.1 PBE Preview

Read up on all the new PBE changes to get up to date on the upcoming Patch 25.S1.1, the first patch of the 2025 Season! Learn about the new Battle Pass, Feats of Strengths, Atakhan, Tier 3 Boots, and more!

These changes appeared on PBE on the 11th of December, but have been slowly shifting over the past week, and may continue to do so. As such, keep in mind that not all of these changes may make it to the live patch. If you’d like to check any of the following changes out before Wednesday, hop on PBE and queue up!

New Cosmetics - Masque of the Black Rose


We are still a little more than a week away from a new patch hitting the live servers - the first patch of Season 15 - and with it, a collection of skins in a brand new skinline, Masque of the Black Rose. This will be the first Noxus-themed skinline of the year, but according to what we’ve heard, not the last! During Season 1 of the 2025 Seasons, everything will be tailored to the conquerors, including champion and skin releases too.


Masque of the Black Rose is fairly unique in having only one skin that will be directly purchasable - Masque of the Black Rose Ezreal (1350 RP). The other skins, Masque of the Black Rose Elise, Masque of the Black Rose Renata Glasc, Masque of the Black Rose Samira, and Masque of the Black Rose Vladimir will all be Battle Pass rewards. The Elise skin will be a free-tier reward, whereas the remainder are Pass+ rewards. The Pass will, as before, cost 1650 RP.



Masque of the Black Rose Katarina will be the first Prestige skin released in 2025 and a new of its kind. Riot had announced a small rework in how Prestige skins work going forward. Basically, there is no longer a Masque of the Black Rose Katarina and then an additional Prestige Masque of the Black Rose Katarina, making Prestige skins, well… all the more prestigious! Like the other skins, you can acquire Masque of the Black Rose Katarina through the new Battle Pass.



Another Exalted skin is haymaking its way into the Sanctum - Radiant Serpent Sett. This Lunar Revel skin may anticipate a new collection coming after Masque of the Black Rose. As an Exalted skin, Radiant Serpent Sett will come with new voiceover, new SFX/VFX, new animations, and a transformation you can switch to during the game. It will cost up to 80 Ancient Sparks in the Sanctum, just as Arcane Fractured Jinx did, with each Arcane Spark costing 400 RP, ultimately pricing the skin at about $250 at most.



Last but not least, Victorious Master Yi will be distributed to players who have achieved at least Gold in any ranked queue. Players will also receive Chromas in the colour of their tier, and every tier below it. If you’ve achieved Gold this past split, you’ll receive Victorious Master Yi, as well as the Bronze, Silver, and Gold chromas for the skin for free.




Client & System Changes

New Theme: Noxus

Starting with this patch, Noxus will be doing a massive takeover of League of Legends, down to the client’s thematics. The 2025 year will be split into three of these thematic Seasons, each lasting around eight patch cycles, or four months. The themes are far-encompassing, tying into game modes, missions, rewards, gameplay visuals, cosmetics, and all other related content.

New Battle Pass

A whole new Battle Pass system is being put into place starting with next year. Each Season will be further divided into two Acts with both having their own separate Battle Pass that offers unique rewards and is always available. That would mean that Battle Passes will, going forward, last around four patch cycles, or two months. 


There will be a free and paid Battle Pass, with the differences in rewards being:


FREE PASS

PAID PASS (1650 RP)

  • One themed Seasonal skin permanent. Masque of the Black Rose Elise


  • One random 1350 RP or lower Skin Shard.


  • A unique title.


  • Themed Grab Bags.


  • Two emotes.


  • Two Mystery emotes.


  • Three profile icons.


  • Two Mystery icons.


  • Four Champion Capsules.


  • 4750 Blue Essence (infinitely repeating mission every 5 levels at the end of the main reward track)

  • Every free reward, plus:


  • The Act’s Prestige skin. Masque of the Black Rose Katarina


  • 3x Ancient Sparks.


  • Three Reward Skins. Masque of the Black Rose Renata Glasc, Vladimir, and Samira.


  • Three Borders.


  • Seven Loot Orbs.


  • One Banner.


  • One Ward Skin.


  • Two Emotes.


  • Two Icons.


  • 1000 Orange Essence


  • 25 Orange Essence (infinitely repeating mission every 5 levels at the end of the main reward track).


Completing the Pass works pretty much just as it did before, except that the speed of your progress will now be slower or faster depending on your Honour standing. You’ll also be able to expedite the process by completing Daily, Weekly, and per-Act missions.

New Queue: Swiftplay

Swiftplay, a brand new type of queue, will replace Quickplay for Summoner’s Rift starting with this upcoming patch. It will launch in the following regions: North America, Latin America North, Latin America South, EU West, EU Nordic & East, Russia, Brazil, Turkey, Taiwan, and Vietnam.


Swiftplaywill essentially be a faster way to experience authentic Summoner’s Rift gameplay, comparable to Hyper Roll inTeamfight Tactics. You’ll still be playing with nine other people and experiencing Summoner’s Rift as intended - only, much, much faster. The early game will be somewhat comparable to classic Ranked and Draft, but almost all sources of gold and experience will increase exponentially as the game progresses, accelerating the game pretty significantly post-lane-phase.


Most elements that rely on time such as monster spawns, gold generating items, and turret plating, will all be changed to happen much quicker. Supports, in particular, gain considerably more gold in Swiftplay than in traditional Summoner’s Rift. Because of this, their items cost more in Swiftplay, but also provide increased stats. Finally, players will also have an easier time making a comeback in terms of both gold and experience.

Honour System Rework

The Honour system is once again getting significant changes. It is now directly tied to your accessibility in the game and the Battle Pass reward system, rather than just a way to gain some bonus content at the end of a season if you haven’t misbehaved. The new 5-tier system is as follows:


LEVEL 1

Account does not receive Honor and Seasonal rewards. Heavily reduced Battle Pass XP progress. Removed access to the [All] chat channel, champion select chat and end-of-game chat, reduced access to other communication methods.

LEVEL 2

Account does not receive Honor and Seasonal rewards. Reduced Battle Pass XP progress. Removed access to the [All] chat channel, reduced access to other communication methods.

LEVEL 3

Access to Honor and Seasonal rewards. Normal Battle Pass XP progress. Regular access to communication methods.

LEVEL 4

All Level 3 access. Faster Battle Pass XP progress. Honor emblem displays in the Loading screen. Superior access to pings and emotes.

LEVEL 5

All Level 4 access. Accelerated Battle Pass XP progress. Honor emblem displays next to the player's name in chat. Honor recall decal. All existing Honor skins are unlocked.


Since your Honour rewards are now tied to the Battle Pass, the Honour Shop and Honour tokens are being removed from the game. The last chance to use the Honour Shop will be before Patch 25.S1.4, that is, four patches from now when Act 1 of the new Season ends. Unspent Honor 5 Tokens will be automatically converted to 1050 Orange Essence each.

Masterwork Chests & Champion Mastery Changes

Something else that’s been made redundant with the recent changes are Masterwork Chests and Champion Mastery Chests. To avoid having three separate reward tracks, these elements will be getting removed from the game as well. Champion Mastery is now awarded directly through the Battle Pass.


Masterwork Chests had historically been the most reliable way to acquire Mythic Essence. With the inclusion of the Sanctum, they have now lost their main purpose.  Masterwork Chests will no longer be sold starting from the 6th of January 2025. They will not be granted as rewards in systems such as Battle Passes or Ranked Rewards.The Masterwork Milestone track will be deactivated on the 5th of March 2025. All earned rewards will be auto-claimed. If you have any unopened Masterwork Chests, you'll want to open them before this date.

Practice Tool Changes

Practice Tool is receiving a long awaited update - it can now be played multiplayer. A couple of new cheats have been added as well. Players can now increase the Game Speed by 0.25x, 0.5x, 2x, and 4x, perhaps to mimic Swiftplay circumstances. Players will also be able to activate Feats of Strength and spawn the new jungle monster, Atakhan.


Summoner’s Rift Changes

Noxus Has Arrived

Noxus has conquered PBE and will now be invading the live servers as well, bringing heaps of aesthetic and gameplay changes. Aside from changing the look of the Rift, as well as the shop, turrets, and minion garb, Noxus has brought a new mechanic called Feats of Strength, a new jungle plant, a new Epic jungle monster, and more!



In a nutshell, the upcoming changes include:

Feats of Strengths

A mechanic replacing First Blood bonus gold. This is a best-of-three competition between the two opposing teams to complete various feats. Upon being the first to complete two feats, your team will gain the Blessing Of Noxus. The follow feats earn your team 1 point towards gaining the blessing:


  • An ally draws First Blood

  • Destroying the First Turret of the game

  • Taking down the first three Epic monsters


The Blessing of Noxus automatically upgrades Tier 2 Boots into their Triumphant versions, granting additional stat bonuses, for everyone on the victorious team. You will also unlock the option to purchase a Tier 3 upgrade for your Boots, but this will only be available after you've already purchased 2 Legendary-tier items first.


New Neutral Monster: Atakhan

Atakhan will spawn either top or bottom lane in the Baron or Dragon pit at 20:00, on the side of the map that has seen more bloodshed by the 14th minute mark. 


Atakhan has two forms - Ruinous and Voracious:


Ruinous Atakhan spawns in higher-action games. When killed, your entire team will permanently gain increased effects from subsequent Epic monster rewards, and he'll leave behind a field of the new jungle plant - Blood Roses for you to collect.


Voracious Atakhan will grant a temporary, one-time rebirth buff when killed, similar to Akshan's Passive. Additionally, Voracious Atakhan slayers will gain a permanent increase to gold from champion takedowns.


Atakhan, Bringer of Ruin (Legends of Runeterra) | League of Legends Wiki |  Fandom

New Jungle Plant: Blood Rose / Large Blood Rose

Blood Roses can now be found periodically in more action-packed quadrants of the map, that is, where the most killing has taken place. Picking up a Blood Rose permanently grants one stack of the Bloody Petals buff to all team members, and picking up Large Blood Petals grants 3. Each stack grants 25 Experience and 1 Adaptive Force. Ruinous Atakhan specifically will cause several Blood Roses to spawn around his marked location and upon being taken down.



Champion Buffs




Ashe

Frost Shot (Passive)

NEW EFFECT Ashe's basic attacks deal bonus damage equal to (75% + Infinity Edge 40%) critical strike chance. Additionally, her basic attacks and ability hits apply Frost to enemies for 2 seconds, which  slows them by 20% − 30% (based on level) for the duration.


Ranger’s Focus (Q)

- Bonus attack speed increased to 25 / 35 / 45 / 55 / 65% from 25 / 32.5 / 40 / 47.5 / 55%.

- Damage per flurry increased to 110 / 115 / 120 / 125 / 130% AD from 105 / 110 / 115 / 120 / 125% AD.


Volley (W)

- Base damage increased to 60 / 95 / 130 / 165 / 200 from 20 / 35 / 50 / 65 / 80.

- AD ratio changed to 100% bonus AD from 100% total AD.



Cassiopeia build guides

Cassiopeia

Serpentine Grace (Passive)

NEW EFFECT Now grants an additional 2 − 36 (based on level) bonus movement speed if her team gets Blessing of Noxus.


Champion Nerfs




Kalista build guides

Kalista

STAT CHANGES

- Mana regeneration growth increased to 0.8 from 0.4.


Martial Poise (Passive)

New calculations for dash speed. Dash is still affected by slow and cripple. Has a new speed floor.


Pierce (Q)

- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 50 / 55 / 60 / 65 / 70.

- Base damage reduced to 10 / 75 / 140 / 205 / 270 from 20 / 85 / 150 / 215 / 280.


Rend (E)

- Base damage per subsequent spear changed to 7 / 14 / 21 / 28 / 35 from 8 / 12 / 16 / 20 / 24.

- AD ratio per subsequent spear reduced to 20 / 25 / 30 / 35 / 40% AD from 25 / 30 / 35 / 40 / 45% AD.




Varus build guides

Varus

STAT CHANGES

- Base mana reduced to 320 from 360.


Piercing Arrow (Q)

- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 65 / 70 / 75 / 80 / 85.


Blighted Quiver (W)

- On-hit base damage changed to 6 / 12 / 18 / 24 / 30 from 8 / 13 / 18 / 23 / 28.


Hail of Arrows (E)

- Mana cost increased to 90 from 80.



Item Changes


Abyssal Mask

- Health increased to 350 from 300.

- Magic resistance increased to 50 from 45.

- No longer limits the user to 1 Blight item.

- Now limits the user to 1 Abyssal Mask.


NEW EFFECT Unique Passve - Unmake: Enemy champions within 700 units of you become cursed, causing them to receive 12% increased magic damage from all sources.



Aegis of the Legion

Aegis of the Legion - re-added

- Total cost reduced to 1100 gold from 1200 gold.

- Now builds into An icon for the item Unending Despair.



Bloodletter's Curse

Bloodletter's Curse

NEW RECIPE Haunting Guise + Fiendish Codex + 750 gold = 2900 gold


- Stats: 60 ability power, 350 health, 15 ability haste.

- Limited to 1 Blight item.


- Unique Passive - Vile Decay: Dealing magic ability damage to an enemy champion applies a stack to them for 6 seconds, stacking up to 6 times. Each stack inflicts 5% magic resistance reduction, up to 30% at 6 stacks.



Heartsteel

- Colossal Consumption base damage reduced to 70 from 80.

- Colossal Consumption bonus health ratio changed to 6% maximum health from 12% bonus health from items.

- Colossal Consumption bonus health changed to 8.4 (+ 0.72% maximum health) from 9.6 (+ 1.44% bonus health from items).



Unending Despair

  Unending Despair

NEW RECIPE Aegis of the Legion + Giant’s Belt + 800 gold = 2800 gold


- Health increased to 400 from 350.

- Armor reduced to 25 from 60.

- Magic resistance increased to 25 from 0.

- Anguish cooldown reduced to 4 seconds from 5.

- Anguish base damage reduced to 8 − 15 (based on level) from 30 − 50 (based on level).




Warmog's Armor

Warmog’s Armor

NEW RECIPE Giant’s Belt + Giant’s Belt + Crystalline Bracer + 700 gold = 3300 gold


- Stats: 1000 health, 100% base health regeneration.

- Limited to 1 Warmog's Armor.


- Unique Passive - Warmog's Heart: This passive activates if you have at least 2000 bonus health.  Regenerate 1.5% maximum health every 0.5 seconds if damage has not been taken in the last 8 seconds (4 seconds for damage from non-champions).

- Unique Passive - Warmog's Vitality: Gain bonus health equal to 12% bonus health from items.



World Atlas

- First charge timer reduced to 1:40 from 1:50.



Zephyr

- Removed from the game and functionally replaced by Gunmetal Greaves.


Boots Changes

New (Tier 3) Boots

These boots are purchasable for teams that have Blessing of the Noxus and two Legendary-tier items equipped. You are limited to one Boots item.


Armored Advance

RECIPE Plated Steelcaps + 750 gold = 1950 gold


- Stats: 40 armor, 50 movement speed.


- Unique Passive - Plating: Reduces incoming damage from all basic attacks by 12% (excluding turret attacks).

- Unique Passive - Noxian Endurance: Taking physical damage from champions grants you a  shield that absorbs 10 − 140 (based on level) (+ 4% maximum health) physical damage for 4 seconds (12 second cooldown).



Chainlaced Crushers

RECIPE Mercury’s Treads + 750 gold = 2050 gold


- Stats: 30 magic resistance, 50 movement speed, 30% tenacity.


- Unique Passive - Noxian Persistence: Taking magic damage from champions grants you a  shield that absorbs 10 − 140 (based on level) (+ 4% maximum health) magic damage for 4 seconds (12 second cooldown).



Crimson Lucidity

RECIPE Ionian Boots of Lucidity + 750 gold = 1650 gold


- Stats: 25 ability haste, 50 movement speed.


- Unique Passive - Ionian Insight: Gain 10 summoner spell haste.

- Unique Passive - Noxian Haste:  Healing,  shielding or buffing an ally, damaging abilities against champions and using summoner spells grants you ( 10% /  8%) bonus movement speed for 4 seconds. Damaging basic attacks and spells can only trigger this once per cast.



Forever Forward

RECIPE Synchronized Souls 750 gold = 1650 gold


- Stats: 55 movement speed.


- Unique Passive - Voidborn: Gain Empowered Recall.

- Unique Passive - Noxian Synchrony: Gain 45 (+ 10% total movement speed) bonus movement speed while out-of-combat.



Gunmetal Greaves

RECIPE Berserker’s Greaves + 750 gold = 1750 gold


- Stats: 40% attack speed, 50 movement speed.


- Unique Passive - Noxian Gait: Basic attacks on-hit against champions grant you ( 15% /  10%) bonus movement speed for 2 seconds.



Spellslinger’s Shoes

RECIPE Sorcerer’s Shoes + 750 gold = 1850 gold


- Stats: 19 magic penetration, 10% magic penetration, 50 movement speed.



Swiftmarch

RECIPE Boots of Swiftness + 750 gold = 1750 gold


- Stats: 75 movement speed.


- Unique Passive - Fleetfooted: Gain 25% slow resistance.

- Unique Passive - Noxian Fervor: Gain 4% bonus total movement speed.

Limited to 1 Boots item.



Triumphant Tier 2 Boot Bonuses


With the Blessing of Noxus, gain the following additional stat bonuses for your boots:


  • Plated Steelcaps +5 armor

  • Mecury's Treads +5 magic resistance

  • Ionian Boots of Lucidity +5 ability haste

  • Synchronized Souls +5 movement speed

  • Berserker's Greaves +5% attack speed

  • Sorcerer's Shoes +4 magic penetration.

  • Boots of Swiftness +5 movement speed


Rune Changes


Axiom Arcanist (new!)

Sorcery Slot 1 Rune - Replaces Nullifying Orb

- Your ultimate has 14% increased damage (reduced to 9% for AoE), healing and shielding. Scoring an enemy champion  takedown reduces your ultimate's current cooldown by 7%.



Deep Ward (new!)

Domination Slot 2 Rune - Replaces Eyeball Collection

- Stealth Wards and Totem Wards placed in the enemy jungle are considered Deep.

- All Deep wards are granted 1 bonus health, Deep Stealth Wards last 30 − 45 (based on average champion level) seconds longer, and Deep Totem Wards last 30 − 120 (based on average champion level) seconds longer.

- At level 11, wards placed in the river will also be considered Deep.



Grisly Mementos (new!)

Domination Slot 2 Rune - Replaces Ghost Poro

- Gain 4 trinket haste per Memento stack, up to 100 at maximum stacks. Gain a Memento stack whenever scoring a champion  takedown, up to 25 stacks.

- In modes where wards are not available, takedowns permanently grant 2 summoner haste instead.



Sixth Sense (new!)

Domination Slot 2 Rune - Replaces Zombie Ward

- Automatically tracks un-tracked nearby wards (( 300 /  360) second cooldown).

- At level 11, additionally reveals nearby wards for 10 seconds.




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