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Home // News // Swarm Weapons Guide - Weapon Evolution, Scalings, Synergies, and more!
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Swarm Weapons Guide - Weapon Evolution, Scalings, Synergies, and more!

Be ready for anything the Primordians throw at you by reading up on our ultimate Swarm Weapons Guide. Learn about the 29 different Weapons in Swarm, how to unlock them, and how to unleash their full potential.

Unlockable Weapons

There are 20 weapons in the game that you can purchase during your Swarm runs, though most of them will be unavailable until you unlock them through completing objectives. Below is a list of all of the weapons you can unlock in Swarm, as well as an outline of what each weapon does, what Passives they scale with, and what Passive you need to Evolve each weapon. For even more information on Swarm, you can also check out our guide on How To Play Swarm!

Ani-Mines


Function

Scales With

Evolution

Swarm weapon Ani-Mines

Drops timed explosive projectiles in a ring that explode for large area damage. 

Damage, Ability Haste, Area Size, Projectile Count.

Swarm passive Area Size

Area Size


Unlocked by:

Completing a Bel’Veth Trial. You’ll unlock Bel’Veth trials after surviving for 5 minutes on any map on Hard Difficulty.



Anti-Shark Sea Mine


Function

Scales With

Evolution

Swarm weapon Anti-Shark Sea Mine

Fires explosives that bounce between enemies. 

Damage, Ability Haste, Area Size.

Swarm passive Damage

Damage


Unlocked by:

Reaching level 30 with Briar. You unlock Briar by defeating her in the Outskirts Map on any difficulty.



Battle Bunny Crossbow


Function

Scales With

Evolution

Swarm weapon Battle Bunny Crossbow

Fires a cone of projectiles scaling with bonus crit chance in a random direction. Projectiles pierce on critical strike. 

Damage, Ability Haste, Critical Chance, Projectile Count.

Swarm passive Critical Chance

Critical Chance


Unlocked by:

Reaching level 30 with Yasuo. You unlock Yasuo by defeating Bel’Veth in the Subterranean Lab Map on any difficulty.



Blade-o-rang


Function

Scales With

Evolution

Swarm weapon Blade-o-rang

Fires returning projectiles at the nearest enemy. 

Damage, Ability Haste, Critical Chance, Projectile Count.

Swarm passive Move Speed

Move Speed


Unlocked by:

Surviving for 2 minutes.



Bunny Mega-Blast


Function

Scales With

Evolution

Swarm weapon Bunny Mega-Blast

Fires orbital strikes scaling with bonus critical chance at random enemies. 

Damage, Ability Haste, Area Size, Critical Chance.

Swarm passive Critical Chance

Critical Chance


Unlocked by:

Loading a Fuel Cell into the Ion Cannon on The Outskirts map.



Cyclonic Slicers


Function

Scales With

Evolution

Swarm weapon Cyclonic Slicers

Orbiting projectiles damage and knock back enemies.

Damage, Ability Haste, Area Size, Projectile Count, Duration.

Swarm passive Health Regen

Health Regen


Unlocked by:

Available by default.



Echoing Batblades


Function

Scales With

Evolution

Swarm weapon Echoing Batblades

Fires piercing projectiles that bounce off terrain. 

Damage, Ability Haste, Critical Chance, Projectile Count.

Swarm passive Projectile Count

Projectile Count


Unlocked by:

Reaching level 35 with Xayah. You unlock Xayah by completing 25 Bel’Veth Trials.



Final City Transit


Function

Scales With

Evolution

Swarm weapon Final City Transit

Trains occasionally appear and drive through enemies. 

Damage, Ability Haste, Critical Chance, Armor.

Swarm passive Damage

Damage


Unlocked by:

Reaching level 25 with Leona. You unlock Leona by upgrading the Searing Shortbow to level 2.



Gatling Bunny-Guns


Function

Scales With

Evolution

Swarm weapon Gatling Bunny-Guns

Deals area damage over time in a cone. 

Damage, Ability Haste, Duration.

Swarm passive Duration

Duration


Unlocked by:

Available by default.



Iceblast Armor


Function

Scales With

Evolution

Swarm weapon Iceblast Armor

Blocks damage and freezes surrounding enemies. Damage scales with Armor and Max Health.

Damage, Ability Haste, Area Size, Duration, Armor.

Swarm passive Armor

Armor


Unlocked by:

Freezing an enemy using the Freeze Bomb obelisk on the Subterranean Lab Map.



Lioness's Lament


Function

Scales With

Evolution

Swarm weapon Lioness's Lament

Fires crescent shaped projectiles. 

Damage, Ability Haste, Critical Chance, Projectile Count.

Swarm passive Ability Haste

Ability Haste


Unlocked by:

Available by default.



Paw Print Poisoner


Function

Scales With

Evolution

Swarm weapon Paw Print Poisoner

Leaves a damaging poison cloud behind while moving. 

Damage, Area Size, Duration, Movement Speed.

Swarm passive Move Speed

Move Speed


Unlocked by:

Reaching level 35 with Riven. You unlock Riven by defeating Rek’Sai on the Warehouse District Map on Hard difficulty.



Radiant Field


Function

Scales With

Evolution

Swarm weapon Radiant Field

Damages nearby enemies, scaling with your Max Health. 

Damage, Area Size, Max Health.

Swarm passive Max Health

Max Health


Unlocked by:

Activating the Healing Fountain on the Warehouse District Map four times.



Searing Shortbow


Function

Scales With

Evolution

Swarm weapon Searing Shortbow

Fires projectiles that create lingering fire areas for a duration. 

Damage, Ability Haste, Area Size, Projectile Count, Duration.

Swarm passive Area Size

Area Size


Unlocked by:

Available by default.



Statikk Sword


Function

Scales With

Evolution

Swarm weapon Statikk Sword

Fires a lightning shock that bounces between enemies with the highest absolute current health. 

Damage, Ability Haste, Area Size, Critical Chance, Duration.

Swarm passive Max Health

Max Health


Unlocked by:

Reaching level 20 on any character.



T.I.B.B.E.R.S


Function

Scales With

Evolution

Swarm weapon T.I.B.B.E.R.S

Summons Robo-Tibbers. Robo-Tibbers swipes, dealing area damage. Robo-Tibbers focuses on enemies with the highest absolute current health. 

Damage, Ability Haste, Duration, Movement Speed.

Swarm passive Duration

Duration


Unlocked by:

Levelling five different weapons to level 5 in one game.



The Annihilator


Function

Scales With

Evolution

Swarm weapon The Annihilator

Summons a massive strike over the area after a delay which instantly kills all normal enemies and heavily damages Elite enemies. 

Damage, Ability Haste, Area Size.

Swarm passive EXP

EXP


Unlocked by:

Reaching level 35 with Aurora. You unlock Aurora by defeating 25 mini-bosses on Hard Difficulty.



UwU Blaster


Function

Scales With

Evolution

Swarm weapon UwU Blaster

Rapidly fires laser projectiles at the nearest enemy. 

Damage, Ability Haste, Critical Chance, Projectile Count.

Swarm passive Ability Haste

Ability Haste


Unlocked by:

Available by default.



Vortex Glove


Function

Scales With

Evolution

Swarm weapon Vortex Glove

Fires a rotating stream of projectiles. 

Damage, Critical Chance, Projectile Count.

Swarm passive Health Regen

Health Regen


Unlocked by:

Reaching level 25 with Jinx.



YuumiBot


Function

Scales With

Evolution

Swarm weapon YuumiBot

Summons a Yuum.AI drone. Yuum.AI damages and knocks up enemies, and also gathers EXP Orbs. 

Damage, Ability Haste, Area Size, Duration, Pickup Radius.

Swarm passive Pickup Radius

Pickup Radius


Unlocked by:

Defeating 15.000 enemies in total.


Signature Weapons

Each character has one Signature Weapon that is unique to them. You can’t purchase a different character’s Signature Weapon in any game. However, it’s still important to know what your Signature Weapon scales with and which passive it needs to evolve. Using this information, you can figure out the best weapon combos with each character.


In the tables underneath each Signature Weapon, we’ve listed several weapon options that either have the same Evolution path, or similar or identical scalings to the given character’s Signature Weapon. In the right column, we’ve listed the Passives you’d require to Evolve all of the suggested Weapons + the Signature Weapon.


Other Passive slots can be filled by anything you like. Most weapons scale with Damage and many scale with Ability Haste and Critical Chance; so these three Passives are great flex options.

Jinx - Meow Meow


Function

Scales With

Evolution

Swarm weapon Jinx Meow Meow

Jinx shoots bullets in a target direction.

Damage, Ability Haste, Critical Chance, Projectile Count.

Swarm passive Ability Haste

Ability Haste


Weapon Synergies

Required Passives

Swarm weapon Lioness's LamentSwarm weapon UwU BlasterSwarm weapon Echoing Batblades

Swarm passive Ability HasteSwarm passive Projectile CountSwarm passive Critical Chance



Seraphine - Sound Wave


Function

Scales With

Evolution

Swarm weapon Seraphine Sound Wave

Seraphine sends out a wave, damaging and slowing enemies hit.

Damage, Ability Haste, Critical Chance, Projectile Count, Duration.

Swarm passive Projectile Count

Projectile Count


Weapon Synergies

Required Passives

Swarm weapon Echoing BatbladesSwarm weapon Battle Bunny CrossbowSwarm weapon Lioness's LamentSwarm weapon Blade-o-rang

Swarm passive Projectile CountSwarm passive Critical ChanceSwarm passive Ability HasteSwarm passive Move Speed



Leona - Shield Slam


Function

Scales With

Evolution

Swarm weapon Leona Shield Slam

Leona slams her shield, dealing damage in a cone.

Damage, Ability Haste, Area Size, Critical Chance, Armor.

Swarm passive Armor

Armor


Weapon Synergies

Required Passives

Swarm weapon Iceblast ArmorSwarm weapon Statikk Sword

Swarm passive ArmorSwarm passive Max HealthSwarm passive Critical ChanceSwarm passive Health Regen



Illaoi - Tentacle Slam


Function

Scales With

Evolution

Swarm weapon Illaoi Tentacle Slam

Illaoi slams the ground, dealing damage and spawning a tentacle that will attack nearby enemies.

Damage, Ability Haste, Area Size, Duration.

Swarm passive Duration

Duration


Weapon Synergies

Required Passives

Swarm passive DurationSwarm passive ArmorSwarm passive Pickup Radius



Briar - Pillory Swipe


Function

Scales With

Evolution

Swarm weapon Briar Pillory Swipe

Briar sweeps in front of her, dealing damage.

Damage, Ability Haste, Area Size, Critical Chance, Max Health.

Swarm passive Max Health

Max Health


Weapon Synergies

Required Passives

Swarm passive Max HealthSwarm passive Critical ChanceSwarm passive Health Regen



Yasuo - Steel Tempest


Function

Scales With

Evolution

Swarm weapon Yasuo Steel Tempest

Yasuo gains flow, which increases as he moves and dashes. At 100 flow stacks, he throws out a whirlwind.

Damage, Ability Haste, Critical Chance, Projectile Count.

Swarm passive Critical Chance

Critical Chance


Weapon Synergies

Required Passives

Swarm passive Critical ChanceSwarm passive Ability Haste



Riven - Bunny Hop


Function

Scales With

Evolution

Swarm weapon Riven Bunny Hop

Riven passively gains movement speed and a charge as she moves. At maximum charge, she jumps forward. Every second cast knocks up enemies.

Damage, Area Size, Critical Chance, Movement Speed.

Swarm passive Move Speed

Move Speed


Weapon Synergies

Required Passives

Swarm passive Move SpeedSwarm passive Critical ChanceSwarm passive Max Health



Aurora - Guiding Hex


Function

Scales With

Evolution

Swarm weapon Aurora Guiding Hex

Aurora shoots a hex through the air, guiding it as it flies. Enemies take damage and are hexed. She purges hexed targets every 3rd cast of her spell, which deals extra damage.

Damage, Ability Haste, Critical Chance, Projectile Count, Experience

Swarm passive EXP

EXP


Weapon Synergies

Required Passives

Swarm passive EXPSwarm passive Ability HasteSwarm passive Critical Chance



Xayah - Winged Dagger


Function

Scales With

Evolution

Swarm weapon Xayah Winged Dagger

Xayah throws out a dagger in front of her that pierces through enemies. It eventually leaves a dagger on the ground.

Damage, Ability Haste, Critical Chance, Projectile Count, Duration.

Swarm passive Pickup Radius

Pickup Radius


Weapon Synergies

Required Passives

Swarm passive Pickup RadiusSwarm passive Projectile CountSwarm passive Move SpeedSwarm passive Critical Chance



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