Into The Arcane has received its final update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.
In a Nutshell
Patch 13.8 is the farewell patch of Into The Arcane. As such, the patch is rife with buffs for units and anomalies alike to help leave the best last impression. Most notably, the patch introduces a new Anomaly mechanic altogether—a second Anomaly will now appear at Stage 5-5.
Hopefully these changes can help you best enjoy the final two weeks of Set 13 before Set 14 debuts on the second of April!
Image sourced from leagueoflegends.com.
Rotating Shop Arrivals
Image sourced from leagueoflegends.com.
Cyber City
We’ll be delving deep into Cyber City over the next few days, and you can too by hopping onto your PBE account and giving the Set its first test drive. However, if you just want to get the scoop right now, watch the TFT /dev Drop on Set 14 below:
System Changes
Team Planner Update
Another small quality of life change was applied to the Team Planner as Riot works to improve the tool.You can now click the undo button in the Team Planner to take back any changes you just made.
Second Anomaly
Why not send another champion into the Anomaly? On 5-5 a second Anomaly round appears in the Standard and Double Up game modes (notably, not in Hyper Roll). Champions can still only have one active anomaly, but now two different champions can be superpowered.
Six-Costs
Six-costs will be ever so slightly more present in the games in the final patch of Into The Arcane. The odds to find a Six-Cost unit will increase by 1% starting from stage 6-1.
Encounters
Encounter odds have been tweaked so there’s just more of everything that players enjoyed during Into The Arcane. The “no Encounter” encounter has been disabled, instead:
Wind-up Monkey 8% ⇒ 12%. Powder has perfected her monkeys! The monkey now always grants all 3 of the positive outcomes, and never deals player damage.
Scuttle Puddle 7.5% ⇒ 10%
Triple Prismatic 5% ⇒ 6%
Wandering Trainer 4% ⇒ 5%
Loot Subscription 7% ⇒ 7.5%
Trait Changes
Origin Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
Class Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
Team-Up Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
Unit Changes
TIER 1 Unit Changes
●
TIER 2 Unit Changes
●●
TIER 3 Unit Changes
●●●
TIER 4 Unit Changes
●●●●
TIER 5 Unit Changes
●●●●
TIER 6 Unit Changes
●●●●●
Anomaly Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW