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Runes: Against anyone who doesn't build health
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Skaarl the Cowardly Lizard (PASSIVE)
Kled Passive Ability
Threats & Synergies
Urgot
My only nightmare is someone with an execute, I tend to ban hammer this racecar
Champion Build Guide
Cooldown reduction was recommended on Kled, but who needs cdr when you can blow burst opponents and survive long enough for everything to come off cooldown.
Now, the second thing, is to be just as crazy as Kled, especially with this build. The sustain from this build grants you the ability to take risks. As Kled says himself when you pick him ,"I find courage unpredictable, it's total insanity you can rely on!". Revel in his madness and you may find yourself to be rewarded, mounted or unmounted, preferably mounted so your risks don't cause immediate death.
Even in a losing game, I found myself being able to 5v1 with just my first 2 items and boots in front of the nexus before dying a solid 8-10 seconds later thanks to the lack of overwhelming cc on the opposing team. The only reason I died however, was because my rival that game, Darius, did not due to guardian angel, which my bullying that game forced him to take, otherwise Triumph would have triggered (hence why I take it over Overheal), granting me enough health and sustain to get my mount back and keep fighting. We lost due to 4v5ing since a friend's internet died, but I did not lose without a good potential pentakill.
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