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You can poke teemo and some vaynes out of lane, and keep beefier bullies low enough that they do not want to dive you.
Regarding the explanation of why it isn't that good compared to other options.
Also trying to poke opponents isn't the best since you give up a lot of
Thanks for the question I hope you liked the guide, remember it was created to help Low Elo players rather than High Elo ones ;3
You write in the notes that Doran's ring is only useful when maxing E, but this is totally wrong in my opinion, for a few reasons.
1. Spirit Fire doesn't do more damage per ability when upgraded, keeps its cooldown, and costs more mana with upgrades, so Ability Power is actually more important for it at lower E levels.
(At E level 1, 15 AP increase the damage by ~16.3%, while at level 2 it only improves the damage output by ~9.4%, level 3 increases dmg output by ~6.7%, and E max gets a ~4% boost.)
Keeping E at a lower level actually makes the extra AP more relevant, as it gets used more.
2. Doran's ring gives mana regen, and this is the reason I take it for hard lanes. an extra 5 mana regen matters more than 6 hp regen ( from Doran's shield) if you need mana to farm and trade.
Take Doran's Ring, farm and poke with E. This gives you a lot more leeway and ability to survive pre-6, you can farm from further away.
With [Doran's Ring] (and manaflow rune possibly) your mana issues are pretty much solved.
I'm low elo (silver), and my recommendations are likewise for low elo.
Taking Doran's ring has let me pretty consistently win lane against bullies, and i believe that for low elo this will work for others too.
1- According to
✦ MAGIC DAMAGE: 55% / 95% / 135% / 175% / 215% (+ 60% AP)
✦ MAGIC DAMAGE PER SECOND: 11% / 19% / 27% / 35% / 43% (+ 12% AP)
✦ TOTAL MAGIC DAMAGE: 110% / 190% / 270% / 350% / 430% (+ 120% AP)
Based upon those numbers, I'm not really sure if you lose on damage while maxing AP with
2- As I mentioned in the notes,
3- When I stated that the main weakness of my build is getting
4- What I tried to say whenever poking your enemy laner with E, I meant that you are using so much
5- Keep in mind that at one point of the game you will sell your starting item in case it's an item like
6- If
Thanks for the comment, I'm hoping I solve your question, in case I haven't, feel free to leave a comment down below to keep the discussion, I'll be more than glad to answer it. Have a good Day/Afternoon/Evening from where ever you are from ;3.
At level 1 E, 100 AP will add 60 (120) magic damage per E, and this is true for E max as well, only the base rate changes. (I am using E max for demonstration only, the same relationship holds for E1 vs E3 and E3 vs E max)
E max costs more mana, so it gets used less. The AP does more work the more E is used and is a smaller percentage of the damage as E is leveled, therefore the more you level E the more marginal the added damage from the AP is.
I suggest going over the numbers again, so you can see that the (small amounts of) AP matters less as you level E.
2. I explained above that in some cases the mana regen is more important than the hp regen, though both are really useful early.
Specifically, there are cases where farming with E actually saves you more hp than having beads or doran's, because you don't get hit. It also allows you to farm without taking the risk of getting all-inned ( by a lvl 3 renekton or darius for example).
3. I think sheen is great, the problems are mostly before that. That is why I suggest starting doran's ring for some lanes, farming is easier that way for some matchups.
(btw, bloodline doesn't do all that much so early in the game, pre lvl 7 nasus already has 12% lifesteal, at lvl 7 he has 18%. It takes 50 minion kills to get 1.2% lifesteal from bloodline, 75 to get 1.8%. The way waves work, with perfect cs you'll get less than a tenth the value of soul siphon from bloodline at any given minute, at least until level 9. Basically, kinda worthless early imo, you don't need it middle, and late you get chunked fast enough it doesn't matter. would definitely take something else, but tenacity looks better than bloodline here)
4. If only doran's then conserve mana a little and you'll have enough for q. the mana cost for E is 70, Doran's Ring and natural lvl 1 regen gives you enough for an E every 30 secs with ~2 mana left over, without dipping into your reserves at all. That leaves 250 mana plus level up bonuses to regen (0.5 per 5 secs) and capacity (42) for stacking, which is 12 Qs, plus regen.
In any lane (255/20= 12 Qs plus 15 mana, 42 mana = 2 Qs + 2 mana per level, 1 mana per 10 secs per level, -> 12 Qs, + 4 Qs at level 3, plus the 15, 4, mana regen is 1 more Q at least) 17 Qs before level 4, when there are only 25 minions, is not an issue.
In a hard lane I'd expect you to have trouble getting half that many Qs in before level 4.
So you can use E for poke and farm once every 30 secs without manaflow band or ever being worried about not having enough for Q, and honestly every 20 sec or so should be fine in hard lanes. considering the cooldown is 12 secs, this means using E if you can hit them well and get some farm.
5. This is not different for doran's shield. These are both items that are meant to make laning easier at the cost of a little gold. If you can get by as well or better without any doran's item you should, but that's not the issue here.
6. The same to you, feel free to do what works for you.
I think I've explained why my opinion is that this item is better in some situations.
7. In my games a lot of very hard matchups (in general and in your opinion on this guide) are not bad at all. This is a combination of me being in silver and using mana regen. Take that as you will.
A good whatever-it-is-for-you as well good sir.
1- In your first point, you do a calculation based upon how many times you can use
2- If you are playing
3- A good enemy laner will heavily punish your
4- You need to keep in mind that
Also using your
Also as I mentioned before, its really hard to add
https://na.op.gg/summoner/userName=Juvenile
5- That is mostly the reason why most of high elo
Overall it's not a bad item if you are playing back and putting some points in
Side note, I don't think changing the enemy boots is a negative at all.
2. Just go
3. Not sure why you think it's easier for them to hard push when you have more E power. Would love an explanation here.
3b. No, Bloodline sucks at lvl 6 for nasus. You should have 0.6 lifesteal from it, umless you got zoned hard, in which case you get 0.
When you already have 12% lifesteal this is not going to matter, pretty much ever.
You get another 6% lifesteal just by getting to level 7, which is 10 times that. So it doesn't affect your sustain noticeably until much later levels, at which point it probably is not the deciding factor on your survival (hint, tenacity matters more)
4. The whole point of doran's is to help with those mana issues, not sure why you keep bringing in mana issues as a counterpoint. If you try it in a hard lane and find you have mana issues due to using E every 30 secs I would be very surprised.
Every 30 secs will slowly take their hp down, but 2 things you are missing:
You can use it every 30 secs on average, not just like clockwork, and minion waves spawn every 30 secs.
Manaflow Band: Summon aery is probably worth vs a vayne or teemo just for the extra poke. Remember that laning is everything for nasus, because good laning lets you actually use your mid game power spike.
If you want conquerer, take it as main tree, take tenacity rune (it's way better than bloodline) and manaflow in secondary, no reason this should work less well than Juvenile's set for you.
None of my explanations have hinged on the manaflow rune though.
5. Who cares what most high elo do. Silver and below is a different game.
I don't expect a bronze nasus to necessarily manage in lane vs darius without a doran's item, and don't expect the extra 100 gold value later to be what makes or breaks his laning or mid game. If it doesn't matter to them, yes take gold efficient. If it matters then don't, missing even 5 minions because of this makes it worthless
I go for
Playing
Going for
Gold efficiency, specially on a champion like
As a conclusion, since I don't wanna write a 40 comment discussion over why
I was just scrolling around and I was wondering about the following:
Why would you ever have to dodge
PS: You really, really do not have to bold/color your entire introduction, conclusion or update log. Neither do you have to use italics on all item/rune descriptions. It will look fine without all those things!
PPS: The images in the intro do not show up, you have to make sure they have a .png at the end of the link (go to the image --> right click image --> copy image source (or something like that; my browser is in another language!) --> paste link in code)
Regarding the
Good luck with updating & upgrading your guide, it's a learning experience and I'm sure it'll get better!
Truly appreciate it all the help you gave me, specially with those images that are now fixed thanks to you xD. Thanks and I hoped I answered your quesrion, have a good one!