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Recommended Items
Runes: One-Shot
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Heal
Items
Ability Order Always
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Draven
I almost always ban this guy. Don't trade with him, he will destroy you. Ask for ganks, play pasive and try to predict his axes. DONT FEED HIM or else is gg.
Leona
A very good duo. Leona has a lot of CC, just try to synchronize your abilities witn her's and you will win the team fight alone.
Leona
A very good duo. Leona has a lot of CC, just try to synchronize your abilities witn her's and you will win the team fight alone.
Champion Build Guide
Who am I?
Hi, my name is Ultrama and I will try to teach you how is the best way (In my opinion) to play

Who is Miss Fortune?
"Bilgewater captain famed for her looks but feared for her ruthlessness, Sarah Fortune paints a stark figure among the hardened criminals of the port city. As a child, she witnessed the reaver king Gangplank murder her family—an act she brutally avenged years later, blowing up his flagship while he was still aboard. Those who underestimate her will face a beguiling and unpredictable opponent… and, likely, a bullet or two in their guts."

"Fortune doesn't favor fools" - Sarah Fortune
Your E


+ Very hard One-shot potential:
Especially with



+ Team Fight changer R:
Your R

+ Very good movement speed:
Altough you don't have so much mobility, your W

CONS:
Altough you have speed, you don't really have mobility. You have to stay still to cast your R



- Easy for gank
Even though you have a good movement speed, in the moment that they hit you is gone, even if your try to use your W again, the passive will be gone if they hit you once more. The only kind of CC that you have is your E

- Very dependent of her supp
Again, you don't have mobility, so you're very fragile; also you need someone to engage and root the enemy to use your R


Flash:


Heal:
The second Summoner Spell is


What does Miss Fortune needs?

Here I will show you some synergies:
Toplaners
![]() |
The Top Laner should be a very tanky champ with good CC or engage. The best choices would be a ![]() ![]() |
Midlaners
![]() |
The Midlaner should be someone who can poke or apply CC to a lot of enemies. ![]() ![]() ![]() ![]() |
Junglers
![]() |
The Jungle should have a good engage and enough tankyness to make frontlane. ![]() ![]() ![]() ![]() |
Peel Supports
![]() |
A peel Support for ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tank Supports
![]() |
If your Support is a tank, it should be one with a lot of engage and CC. For example, ![]() ![]() ![]() ![]() ![]() |
Passive: Love Tap

"Whenever Miss Fortune basic attacks a new target, she deals 0.5 - 1.0 times her attack damage (at levels 1-18) bonus physical damage. Love Tap deals 50% damage to minions".






Q: Double Up

Range: 625
Cooldown: 7 / 6 / 5 / 4 / 3
Cost: 43 / 46 / 49 / 52 / 55
"Miss Fortune fires a shot at an enemy target which deals 20 / 40 / 60 / 80 / 100 (+1.0 total attack damage) (+35% of ability power) physical damage before bouncing through her target to an enemy behind it. Bounces can critically strike, and always critically strike when the first hit kills a target. Both hits apply on-hit effects".





W: Strut

Cooldown: 12
Cost: 30
"Passive: After 5 seconds of not taking direct damage, Miss Fortune gains 25 movement speed, ramping up to 60 / 70 / 80 / 90 / 100 after 5 additional seconds.
Active: Miss Fortune instantly gains the maximum movement speed bonus as well as 40 / 55 / 70 / 85 / 100% % attack speed for 3 seconds. Love Tapping increases Strut's attack speed duration by 1 second".


Actively it restores the

E: Make It Rain

Range: 1000
Cooldown: 18 / 16 / 14 / 12 / 10
Cost: 80
"Miss Fortune fires hundreds of bullets into the air which rain down at a location after 0.5 seconds, dealing 80 / 115 / 150 / 185 / 220 (+80% of ability power) magic damage over 2 seconds and slowing enemies hit by 28 / 36 / 44 / 52 / 60 % for .25 seconds. This slow is refreshed if enemies stay within the area".




R: Bullet Time

Range: 1400
Cooldown: 120 / 110 / 100
Cost: 100
"Miss Fortune channels a barrage of bullets into a cone in front of her every .25 seconds for a 3 second duration, dealing (+0.75 per attack damage) (+20% of ability power) physical damage per wave. She fires 12 / 14 / 16 waves in total and each wave will deal physical damage to all enemies caught in the area. Each wave of Bullet Time can critically strike, dealing 120% damage".

This is your best weapon,


ADVICE: Don't save your R only for team fights, if you can use your R to kill one guy, DO IT, you won't do a Penta every time you use it.
Why this Ability Sequence?




Start
Doran's Blade:

Doran's Shield:




First Back
Serrated Dirk:
The optimal first back with




Boots of Speed:
Buy


Long Sword:
Buy this if you're forced to back and you can't affort to a



Core
Youmuu's Ghostblade:


Duskblade of Draktharr:
Take this for the standart letalithy build. It gives you, conbined with


Boots
Berserker's Greaves:
This are the standart boots for ADCs. They give you more attack speed which is nice because in this build you don't have a lot of attack speeed items.
Boots of Swiftness:
The


Offensive
Rapid Firecannon:


because it allows you to hit from far away. Also, it synergizes very well with the



Infinity Edge:


Lord Dominik's Regards:



Mortal Reminder:








The Bloodthirster:


Edge of Night:
I personally don't take this item so much. It gives you damage and letalithy and it's active gives you a temporal banshee which is nice but, i preffer to build other items like


Stormrazor:


and a passive that synegizes very well with your

Defensive
The Black Cleaver:



Guardian Angel:




Mercurial Scimitar:
This item gives you damage, magic resistance and lifesteal, a pretty balanced item, but the cool thing about




Maw of Malmortius:





Easy Match-ups
![]() |
In easy Match-ups I really recomend use ![]() ![]() |
Regular Match-ups
![]() |
In regular Match-ups like ![]() ![]() |
Hard Match-ups
![]() |
In hard Match-ups don't try to trade, just poke. This kind of Champs have a lot of mobility or engage and can do a 0-100. Watch out, play passive and keep the distance. I recommend you to ask for ganks in this games and try to do an All-In with your Supp and Jungler. Also, if you play passive, I recommend more a peel Supp like ![]() ![]() |
Very Hard Match-ups
![]() |
In this games you'll have to play very passive. Don't poke to much and definitively DON'T TRADE. ![]() ![]() |
Start
Red

Blue

Laning phase




In hard match-ups like



For good poke, leave the minions from behind with at least half health, this is for killing them with your Q for poke (Remember that your Q aplies the


When your Jungler ganks you, instantly use


If you're being ganked, instantly use



Remember to alternate between targets to farm more easily, make your poke stronger and do objectives much faster. To take down towers activate your W


Objectives



(

When you are doing the





You can try to alternate between the


Team Fighting

At the start try to poke the enemy team with your Q and E, and wait for someone to engage. Wait the good moment to cast your

Good positioning

Bad positioning

In the middle of the Teamfight position is everithing, don't get to close to the enemy team and focus the squishies.


Your R,


In conclusion,



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