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Miss Fortune Build Guide by Harambe Homie

ADC [11.13] Kewllkiddo's Diamond Season 11 Miss Fortune Guide

ADC [11.13] Kewllkiddo's Diamond Season 11 Miss Fortune Guide

Updated on July 2, 2021
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League of Legends Build Guide Author Harambe Homie Build Guide By Harambe Homie 39 9 138,596 Views 36 Comments
39 9 138,596 Views 36 Comments League of Legends Build Guide Author Harambe Homie Miss Fortune Build Guide By Harambe Homie Updated on July 2, 2021
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Runes:

Sorcery
Arcane Comet
Manaflow Band
Absolute Focus
Scorch

Domination
Cheap Shot
Ravenous Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Best runes
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

Ability Order Highest Winrate level order

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[11.13] Kewllkiddo's Diamond Season 11 Miss Fortune Guide

By Harambe Homie
Intro

Welcome! I am Kewllkiddo a Diamond bot main. I stream daily on my twitch where you can see educational and entertaining content.

On todays guide we will be focusing on Miss Fortune, a personal favorite of mine. Miss Fortune in the current meta is an excellent pick if you are looking to hard carry. She has amazing dps and burst damage, with great snowball potential.

I put A TON of work into this guide... So please follow my twitch linked Twitch.tv/kewllkiddo to show some appreciation! It would mean the world to me. Much thanks!!! Here's my OP.GG (Sakfeelup)
Runes and Summoner Spells
For runes you want to go Arcane Comet, Manaflow Band, Absolute Focus, Scorch. Secondary tree Cheap Shot, and Ravenous Hunter



Sorcery


Miss Fortune is a champion that makes use of crisp combos and maximizing all her abilities in laning phase, Arcane Comet allows you to poke your opponents out of lane with E max. The poke from comet is really strong.
Miss Fortune is a champion that likes to spam her abilities constantly, having Manaflow Band assures you that you won’t be running out of mana in needed moments. Using your ultimate alone takes a massive chunk of your mana pool, so the scaling Mana you receive from this rune is really helpful.
As ADC you generally want to be staying high HP, so if you are doing your job right you will be getting massive value from this rune.
Miss Fortune is the type of ADC who wants to be poking the enemy out heavily in lane. This allows you to gather a lead and start stomping the enemy team in fights later on. Score provides great early game damage, which greatly assists you in achieving this goal
Domination


Cheap Shot: Synergizes very well with Make it Rain the slow guarantees you the bonus true damage from cheap shot pretty much every time you cast it.
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Ravenous Hunter provides you with much needed late game sustain. ADC's take incredibly high damage in season 11 so you need all the sustain you can get





SUMMONER SPELLS
-
FLASH: Flash: Is mandatory. It is valuable as a play making ability, chasing down opponents, kiting enemies, setting up plays etc…
HEAL: Heal: Always a safe option, it provides great Movement for kiting, helps save teammates, helps save yourself.








Items

Starting Items

Doran's Blade
I’d say on Miss Fortune, you practically always want to start Doran’s blade with 1 potion.

Doran's Shield
These items aren’t bad if you are against a heavy poke lane. Some examples are Caitlyn and Zyra. Your range is really low, so high range poke champions can punish you very hard.

Doran's Ring
I’d say on Miss Fortune, this is starting to be my new favorite start. You get some added damage to make it rain and you also are granted great mana sustain early. Allowing you to spam Make it Rain

Core Build


There is one core build I like focusing on with Miss Fortune, it provides great execute, great playmaking ability, fantastic sustain and amazing damage. Personally at this point and time I think going anything else isn’t ideal.

Manamune
Manamune gives you great spamming ability, allowing you to constantly harrass and poke your enemies out of lane

Berserker's Greaves
Very gold efficient attack speed for cost.


Eclipse
Eclipse provides you with great damage, armor penetration and sustain!


The collector
The Collector executes enemies, and provides extra gold for snowball




Ravenous Hydra
Ravenous Hydra Applies on hit with all your abilities, and each wave of bullet time. This is incredibly strong for teamfighting



Situational Items

Guardian Angel
Great against high burst comps, if you see a Zed or a Fizz definitely consider this item

Edge of Night
This is a great item to build against heavy mage compositions Champions like Xerath will have a much harder time dealing with you if you get this item.

Maw of Malmortius
This is actually a really great item on Miss Fortune. Build this when the enemy team is stacking AP champs. The spell vamp and the CDR are very useful on Miss Fortune as well.

Mercurial Scimitar
This is fantastic against super high CC comps, if you see an Ashe, Leona, Skarner, or a Mordekaiser consider this option
Abilities rundown (Comet over Dark Harvest)
After my first review I wanted to offer an explanation for ability combos and why we go with maxing Make it Rain over the traditional Double Up.

Why is Make it Rain max better then Double Up max?

When I first started playing Miss Fortune I was a strong believer that Dark Harvest with Double Up max was by far the best rune choice. However upon playing her further and testing out what professional esports players were doing in NA, EU, and Korea alike I found that maxing Make it Rain and using Arcane Comet was far better. Here's why:

First off let's start with level 1, in the initial stages of lane when you first arrive in lane and you start Make it Rain with Arcane Comet you have a guaranteed form of poke damage that essentially will give you over 150 damage per cast on your opponent in lane, Arcane comet will hit over 90% of the time after you use your Make it Rain and it provides a great 40% slow for your support to either get auto attacks off or land an ability winning you the lane from level 1.

When we compare this so Double Up with Dark Harvest at level 1 there is a huge difference. Double up generally only lands if your opponent lines up with a minion allowing you to cast your ability and get a bounce crit or a regular bounce. Which will do decent damage, however its extremely unreliable. You will find as you are matched against players who understand how to play against Miss Fortune they won't make the mistake of lining up with minions for they understand exactly what you will be trying to do. Making this ability max not the greatest for laning phase.

Doesn't Dark Harvest with Double Up max scale better?

The simple answer is no.

While it may seem counter intuitive to say no considering Dark Harvest quite literally scales off of every stack throughout the entire game while Arcane Comet doesn't Arcane Comet actually scales better! Here's why:

Once again we are going to talk about reliability and consistency. Over the course of a 30 minute game while using Dark Harvest on average players will get 27 stacks (stats taken from na.op.gg).

While using Arcane Comet you will be landing a comet every 10 seconds guaranteed with your E. Chances are you will be hitting around 110-120 comets in the same 30 minute game (calculation done based off of 100 Miss Fortune games that lasted within a 30 second interval of 30 minutes).

It doesn't take a genius to figure out the math, but I can guarantee you that Arcane Comet is in fact dealing a much higher amount of damage in the same game, considering comet has higher scaling ratios, is hit on targets of all HP levels, and can hit MULTIPLE ENEMIES!

I hope now we can all agree that Arcane Comet is in fact a better choice in terms of runes when considering these ability leveling orders. Now lets dive into the ability Make it Rain itself and why the ability itself is also much better then Double Up through the entire game.

I hope at this point its obvious why Make it Rain is a better option in laning phase then Double Up but just in case there are any doubters still lets dig in a little more.

When we consider what Miss Fortune wants to accomplish as a champion we can very easily understand, she is a poke centric champion, that gains advantages in lane by forcing their opponent out of lane and gathering a cs lead, OR she can also of course gather kills if the opponent is greedy and refuses to back. With this in mind its obvious that Make it Rain accomplishes this pre set goal better then any other ability! Consistent. Poke. That. Forces. Your. Opponents. Out. Of. Lane. Not even to mention that Miss Fortune's Make it Rain when paired with a champion like Xerath or Zyra makes it even hard to dodge poke! Imagine being slowed by 60% getting smacked in the face by a comet you can't dodge, getting slowed again by a xerath W you can't dodge, and then stunned and Bullet Time'd right after. Its oppressive to say the least and extremely powerful if used correctly!

When maxing Make it Rain not only does the damage and cooldown go down, but the slow percentage goes up! More CC for easier comets to land and easier skill shots for your ally's to hit! It's fantastic utility, and awesome for your Bullet Time as well.

What kind of combo's should I practice for laning phase?

On Miss Fortune I'd say her combo's are very simple and easy to use. Generally, if safe to do so, after using Make it Rain you will want to walk up to your opponent and auto, Double Up , auto. Make sure you are cancelling your auto attacks and using Strut to ensure you get your bonus attack speed to make your auto cancellations smoother. This combo maximizes your damage potential with cheap shot as well.

Another very simple combo is to use your Make it Rain into your Bullet Time The reason you use Make it Rain first is to provide a nice slow, which allows your team to follow up with more cc on your Bullet Time you cast shortly after and it also of course slows your enemies forcing them to take more damage from your Bullet Time. Most of the time this will force out a flash from your enemies, or if they don't have flash they will most likely just die.

How do I ensure I'm using my passive optimally in team fights?

When first playing Miss Fortune it may seem daunting at first, but using her passive optimally in team fights is quite simple. Generally you want to be spamming Double Up every couple of seconds and ensuring that you are completely maximizing your passive damage, its ok to auto attack the same target multiple times, but do try to auto and ricochet your abilities whenever possible to get those love taps in.

I hope after this in detail run down everyone can agree Arcane Comet is the better run on Miss Fortune if there are any doubters at this point and time hit me up lets debate!
Early Game
Laning phase with Miss Fortune is mostly built around you poking the enemies out of lane. You want to start with your Make it Rain and continuously harass the enemy ADC. Try to force them out of lane early and gather a farm lead. Your main threat in the early game is being hard engaged on. So when paired against champions like Leona or Nautilus play really smart and make sure you aren't getting caught by their engage tools in lane. As Miss Fortune you scale really well, so survive these kind of lanes and poke them out, and focus on out scaling into the late game.

When you hit level 6 Bullet Time can very easily net you some kills in lane. Try to hard engage on the enemy bot lane and look for a 2v2 at this time. Your ultimate does an absurd amount of damage and can take any champion at this stage from 100-0 easily. Your goal should be to set up some crowd control on one of the enemy squishy champions and try to one shot them with your combo.
Mid-Late Game
In the mid stages of the game, you want to start going to mid lane and wave clearing. Get your mid laner to go into a side lane and pressure the mid tower. Make sure you are keeping tabs of the map and where all your enemies are at any given time. If the enemies are showing on the map and you aren't in danger of being collapsed on, you can try to coordinate a dive with your support on the enemy bot lane or mid lane if they are trying to hold the tower. If you have a hard engage support like Leona or Nautilus This is extremely easy at this stage of the game.

Try your best to utilize Miss Fortune's insanely high movement speed to avoid getting picked off. Do your best to juke enemy skill shots by constantly moving around. You will find that enemies will find it very challenging to line up skill shots on you if you constantly move unpredictably.

Miss Fortune really shines in team fight settings around objectives. Whenever there is a choke Bullet Time really threatens the enemy team aggressively. Try to wait for the enemy team to stack in a choke and use Bullet Time to stop them from contesting the objective and shredding them forcing them to back.
Conclusion
If you read through this guide and you found this at all useful please follow me on my social media platforms. I put tons of time into guides like this one, and am really trying to make a difference in the community. Every bit of support means the world and I appreciate every last one of you who supports my work. All my social links are at the top, or you can simply follow my Twitch Stream and YouTube below!

follow me on Twitch for Daily streams! Twitch.tv/Kewllkiddo

And subscribe to my Youtube for Daily uploads! https://www.youtube.com/channel/UC7-73ntnb7c7zqGVmCT3ETQ?view_as=subscriber

Thank you again, please give this guide a like, and comment your thoughts. Your feedback is much appreciated, and I'd love to keep updating the guide as the meta shifts and we discover more about this awesome champion!



follow me on Twitch for Daily streams! Twitch.tv/Kewllkiddo
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[11.13] Kewllkiddo's Diamond Season 11 Miss Fortune Guide

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