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Recommended Items
Runes: Standard Runepage
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Teleport
Items
Ability Order Ability Order
Mana Surge (PASSIVE)
Xerath Passive Ability
Threats & Synergies
Irelia
Really hard matchup. Play from far away, if youre too close she can easily gapclose and kill you. Save your stun for when she wants to dash on you. If you play well and defensive early you can start poking in midgame and slowly crawl back by perma poking.
Camille
you can ult the target she ults
Camille
you can ult the target she ults
Champion Build Guide
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Hey, I'm FFrostbite and this guide is about my ![]() In this guide I'm gonna show you how to play him to climb easily in SoloQ! |
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| Passive - Mana Surge | Every 12 seconds, Xerath's next basic attack will restore Mana. The amount of Mana restored is doubled if the attack target is a champion. |
| Q - Arcanopulse | Begin Charging: Xerath begins charging an arcane beam, slowing himself gradually up to 50%. Release: Xerath fires the beam, dealing magic damage. The range increases with time charged. |
| W - Eye of Destruction | Xerath calls down a blast of arcane energy, dealing magic damage and slowing them by 25% for 2.5 seconds. Enemies in the center take more magic damage and are slowed by 60-80%, decaying over the same duration. |
| E - Shocking Orb | Xerath fires an orb of raw magic, stunning the first enemy hit for up to 0.75−2.25 seconds depending on distance travelled, and dealing magic damage. |
| R - Rite of the Arcane | Xerath ascends to his true form and channels for 10 seconds. During this time he may Recast 3 / 4 / 5 times. Recast: Xerath launches a magical artillery, dealing magic damage. |
The most common levelling sequence for

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Flash You need flash. Thats all :) No discussion |
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Teleport![]() ![]() |
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Barrier![]() |
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To start of the item section, let's dive into the starting items. You always start with ![]() ![]() |
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Lost Chapter![]() |
Season 14 brought a huge mage item overhaul. The old mythic items got removed and new items got added. Theres several new ones which can be useful, such as: Luden’s Companion,
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There are some items which didnt change and which are still insane on
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Luden’s Companion |
Luden’s Companion Luden’s Companion is a new burst item which replaced the old Ludens. It has super good stats. It will be your go to first item. Its the only mana item you need and adds burst to your combo. I highly recommend building it. |
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Stormsurge![]() |
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Horizon Focus![]() |
After you finish boots, Luden’s Companion and
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Cosmic Drive![]() |
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Banshee's Veil![]() ![]() ![]() ![]() |
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Zhonya's Hourglass![]() ![]() |
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W


The slow of your W makes it easier for you to hit your Q.
General Combo
E



If your E lands, just follow up with W and Q for maximum burst
No Vision?
R


Both Abilities give you vision around the Ability Area!
Flash Combos
E




Both can be used to surprise your enemy. They cant react to those in time.
Just cast those Abilities and Flash directly after the cast!
It will launch the spell from the place you flashed to.

Level 1
Ward the enemy raptor camp at 1:20. This way you can track the enemy jungler early and avoid ganks.
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In Lane
Ward at the Enemy's river entrance. This way you can see a part of the enemy jungle and a part of the river.
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Control Wards
You want to either ward the brush in the river or next to your lane. This way your team can gank you easier.
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Try to focus on farming the wave with





Always ward the river, since youre immobile and your spells make u push automatically.
MID GAME
Waveclear with



LATE GAME
Stay in the backline while teamfighting! Try to hit enemy carries with your poke and wait for CC from your team to guarantee your spells to hit.
If you get fed you will 2-shot enemies with


Poke enemies with


Abuse your insane range!
Stay in the backline while teamfighting!
Try to catch people with your E > W > Q > R combos!
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