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Recommended Items
Runes: Grasp of the Undying
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Threats & Synergies
Riven
Hard to play against. She can nullify all your poke with her e and she can oneshot you if you make one mistake in lane.
Amumu
Champions with a lot of cc and setup are ideal for Gangplank since it becomes much easier to hit your barrels.
Amumu
Champions with a lot of cc and setup are ideal for Gangplank since it becomes much easier to hit your barrels.
Champion Build Guide
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Hi, I'm Scallywag, A High Diamond-Master player in EUW. I've been a ![]() ![]() I sometimes stream on Twitch, so join and watch some scuffed ![]() |
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Gangplank - The Saltwater ScourgeWhy should you play this champion?ORANGES AND BARRELS! |
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Pros + Global pressure on top lane + Great waveclear + Good scaling + Good teamfighting + Very few "unplayable" matchups + Rewarding champion when mastered |
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Cons - Very hard to play - Needs a lot of time to learn/master the champ - Need to play well to have any impact in the game - Doesn't have any hard cc - No mobility besides a movement speed buff - Not really useful when behind |
| Cooldown: 15 | Damage: 55-225 | His passive deals true damage and gives you a movement speed buff. Popping a barrel refreshes the passive. This passive is very useful to burst down squishies and kill tanks. |
| Cooldown: 4.5 | Damage: 20 / 45 / 70 / 95 / 120 (+ 100% AD) | Cost: 55 / 50 / 45 / 40 / 35 | Gangplanks bread and butter ability. This ability is what makes ![]() You can use ![]() ![]() It can crit and procs on-hit and on-attack effects, but does not apply your passive ![]() Killing enemies with ![]() |
| Cooldown: 22 / 20 / 18 / 16 / 14 | Healing: 50 / 75 / 100 / 125 / 150 (+ 90% AP) (+ 15% missing health) | Cost: 80 / 90 / 100 / 110 / 120 | One of the most frustrating abilities to play against. It does not only function as a ![]() |
| Recharge Time: 18 / 17 / 16 / 15 / 14 | Cost: 1 Charge | Maximum Charges: 3 / 3 / 4 / 4 / 5| Your main damaging and zoning tool. You can pop barrels with your auto attack or ![]() ![]() ![]() You can chain barrels to increase the range, but enemies hit by multiple chained barrels are only damaged once. |
| Cooldown: 180 / 160 / 140 | Damage per wave: 40 / 70 / 100 (+ 10% AP) | Cost: 100 | Gangplank's tool to impact the map on top lane. It has a global range and it creates a massive damaging and slowing zone. Enemies who stay in it will take a lot of damage overtime without realizing it. Map awareness is very important to have when playing ![]() |
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![]() ![]() ![]() If you don't know which keystone to run, you can't go wrong with ![]() |
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FLEET FOOTWORK: Fleet gives you healing and movement speed which gives you nice sustain in lane. The problem is that while it is useful to have to survive your lane, it doesn't give you any extra damage. As I will describe later, I think that ![]() ![]() ![]() |
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DARK HARVEST: It's the same reason as for ![]() ![]() ![]() ![]() |
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SUMMON AERY: Probably the first rune I would take if I wouldn't run ![]() ![]() ![]() ![]() ![]() |
A more general reason of why I prefer the










The other trees have some useful runes, but they don't help

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Before we go over items that



Both items are similar to each other: they provide AD, crit chance and armor penetration. Because of this reason people do not know which one is better to build as second item.
Thanks to WizardGangplank who posted this useful table on the r/gangplankmains subreddit where the damage difference between


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Table comparing the damage of
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As you can see even in the worst cases,










But Scallywag?! What about

Yes, the passive sounds very nice on paper. An execute on an item AND you get 25 bonus gold!
But in practice, this passive only comes to play with very little damaging abilities (like



TLDR:
Build

Build


Build

Spellblade items synergies the best with ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Build ![]() ![]() ![]() ![]() |
After your first options you build want to build crit items you haven't build yet. If you have 40% crit chance from two crit items you want to build towards

If you don't build







Spellblade items synergies the best with ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() You should always build this second because of how cheap it is and how many stats it gives you. |
Build ![]() ![]() ![]() ![]() ![]() |
Spellblade items synergies the best with ![]() ![]() ![]() ![]() For the one-shot build, you want to build ![]() |
You build ![]() |
After

After you have 40% crit chance from


After

A



Another thing you can build is to buy two



This build path does force you to sell



Build ![]() ![]() You can build ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Everyone has become tankier and sustain has gone down. I assume that the bruiser builds are even better because you rely on multiple passive applications in a fight. The damage of the passive is still the same so you will still shred through everyone and everything.
I will try to play some games and see what feels better.
![]() ![]() In my opinion, ![]() ![]() ![]() ![]() Try to poke the enemy laner as much as possible with ![]() ![]() ![]() Trading equal damage is fine early, since you can outsustain your enemy because you have ![]() Make sure to get turret platings or the whole turret when possible. These two give A LOT of gold. You do not get the local turret gold if a turret breaks and you are not near, so make sure you don't walk away too early from a falling turret. This is especially big for tier two turrets in the sidelane (the second turret), which give 550 LOCAL GOLD. This is almost worth 2 kills in gold! If you can't bully your lane opponent because of circumstances, then use your range to farm from safely and look to use your ultimate around the map. ![]() Some general tips, ward against enemy junglers and look to help your jungle if you have priority in lane. Sometimes you are forced to give up farm, so it is better you just do that instead of losing the farm AND donating a kill to the enemies. |
I was planning to show some barrel combo and mechanics, but since Solarbacca has an excellent video on this topic I suggest to just watch this video instead of me reinventing the wheel in this guide.
Barrel combo video
Jhoijhoi for making an excellent guide on making guides.
Solarbacca for teaching people so much about Gangplank.
Patch 12.9 Some rewording in the LDR vs Collector section.
Patch 12.8 No changes to guide. Gangplank the betrayer hype!
Patch 12.7



Patch 12.6 Added


Patch 12.5 Full guide release
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