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Recommended Items
Runes: Dark Harvest (Best Assassin Page)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order Skill order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Threats & Synergies
Graves
Graves is the champion I ban 100% of the time. Graves makes your life miserable. He will kite you around and outsustain you after he finishes his Death's Dance combined with red smite. If graves goes Phase rush the only way to fight him is getting the Phase rush on cooldown or have your laners CC him so he can not escape. If you meet him 1v1 the only way you kill him is if you get the first combo in from an unwarded area. I don't think this matchup is playable though as he 9/10x outperforms you later on in the game while being unkillabe.
LeBlanc
LeBlanc is a great pick for the midlane. LeBlanc easily snares the target which allows you to jump on them and drop a combo.
LeBlanc
LeBlanc is a great pick for the midlane. LeBlanc easily snares the target which allows you to jump on them and drop a combo.
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Hello my name is Exos! I have been a ![]() Sidenote: Acting like ![]() |
+ Deals a lot of damage + Can reposition with E and R + Able to clean up multiple targets per fight + Can be build Assassin & Bruiser + Is from the void? Duh + Massive slow when W is evolved All in all, Kha'zix is a very versatile Jungler because of the multiple ways of building him. Assassin & Bruiser are two completely different playstyles and buildpaths. These 2 styles have in common that they are still able to dish out lots of damage and be very mobile at the same time. Obviously ![]() ![]() |
- Has barely any CC until W evo - Reliant on laners for ganks - Dependant on Isolation as Assassin - Squishy as Assassin - Has mediocre DPS. Most damage is burst. - Not the best jungler for teamfights ![]() |
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![]() ![]() For the second tree I advise looking at the runes at the top of the guide. However I personally always take ![]() ![]() ![]() |
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![]() ![]() ![]() ![]() ![]() ![]() For the second tree there are two option. You either run ![]() ![]() ![]() ![]() ![]() ![]() |
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Since current patch onwards, ghostblade is the most essential mythic for Kha. Allowing for insanely strong lethality bursts on 100 stacks and great movement across the map. Duskblade is a bait item and should be avoided as Kha benefits greatly from the mythic passive of Ghostblade and its passives. |
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EVOLUTION Skill: ![]() // Evolving ![]() Q: Is this a viable evolve in the current meta? // Q evolve is and will always be a consistent evolve in order to clear and get objectives. In the current meta Q evolve is a really good evolution to take at level 6. Due to the removal of machete, jungle clears are slower without Q evolve and getting that evolve can really fix your clear timing and give you more pressure to gank lanes. When catching an enemy that is rotating you usually dont need multiple ![]() ![]() ![]() |
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EVOLUTION Skill: ![]() // Evolving ![]() ![]() ![]() Q: Is this a viable evolution in the current meta? // Yes. This evolution is AMAZING in the current meta. I would advise picking up this evolution at level 11/16. This evolution is what makes Kha'zix a pesky bug that can play utility based for his team by slowing the enemies but do not be mistaken. This ability also deals a ton of damage. A damaging nuke combined with a near rooting slow. You can not skip this evolve in the current meta |
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EVOLUTION Skill: ![]() // Evolving ![]() ![]() Q: Is this a viable evolve in the current meta? // Yes this evolve is viable in the current meta. I would advise evolving ![]() |
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EVOLUTION Skill: ![]() // Evolving ![]() ![]() Q: Is this a viable evolve in the current meta? // YES YES YES. A lot of players dislike this evolution but it allows for the most outplay potential. I evolve it at level 11 right after Q to be able to pick people off and clear at a high speed. It just adds so much outplay and gank potential to your gameplay. If you are unpredictable and know how to use your ultimate in such a good way you can find insane amounts of free kills by predicting enemy pathing. If you are curious. Head over to my twitch to see some ridiculous ult plays. Here is one example of how to use R evolve. |
Resetting Passive During fights with a bush close ![]() |
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Double Jumping Double jumping is what ![]() ![]() ![]() |
This is the clear path I usually take on ![]() 1. ![]() 2. ![]() 3. ![]() 4. ![]() 5. ![]() 6. Gank / ![]() 7. ![]() This clear allows you to be level 3 before you enter the side of your red buff. This allows you to escape from most invades. Always place a ward at the opposite side of the map where u start, then base for a red lens. |
I rarely start by clearing ![]() 1. ![]() 2. ![]() 3. ![]() 4. ![]() 5. ![]() 6. Gank / ![]() 7. ![]() This clear gets you level 3 after clearing blue buff which is very late. You will be very prone to ganks. I only take this path if I do not want to meet up with the enemy jungler and try to start on the same buff he does so I will not meet him at ![]() |
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Teamfighting with ![]() Teamfighting as ![]() Keeping your eyes on the map and on the enemies is vital at this point. If you see an enemy rotating to a side lane or from a side lane, try to catch them. Make sure you are using your red lens in order to find out if you are running over wards. ![]() ![]() ![]() ![]() ![]() ![]() |
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