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Irelia Build Guide by Eriosunx

Middle (14.24) Eriosun's Master Tier Complete Irelia Guide - Season 14 [UPDATED]

Middle (14.24) Eriosun's Master Tier Complete Irelia Guide - Season 14 [UPDATED]

Updated on December 14, 2024
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League of Legends Build Guide Author Eriosunx Build Guide By Eriosunx 960 74 2,561,444 Views 37 Comments
960 74 2,561,444 Views 37 Comments League of Legends Build Guide Author Eriosunx Irelia Build Guide By Eriosunx Updated on December 14, 2024
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Runes: VS BURST

1 2 3
Precision
Conqueror
Presence of Mind
Legend: Alacrity
Last Stand

Resolve
Bone Plating
Overgrowth
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2 3
FLASH IGNITE
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Items

STARTERS
•VS SAFE LANERS
•DORAN'S SWORD +1 POT WHEN PLAYING WITHOUT INSPIRATION
•DORAN SHIELD WHEN FACING HEAVY POKE MATCHUPS THAT WE CANT TRADE LEVEL 1
DONT FORGET YOUR BOOTS!
•WHEN FACING AUTOATTACK-BASED CHAMPS
•WHEN FACING AP CHAMPS + A LOT OF CCs
•WHEN GOING FOR NO CDR ITEMS
UTILITY / SUTIATIONAL KEY ITEMS
•VS TARGET CCs / SUPPRESS
•TANK/ARMOR SHREDDER

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

(14.24) Eriosun's Master Tier Complete Irelia Guide - Season 14 [UPDATED]

By Eriosunx
Heeeey, welcome to my " IRELIA MIDLANE GUIDE". Im an Italian Master Katarina main and as second pick I usually play Irelia midlane.
I started playing in middle Season9 and peaked Diamond I in early Season10.
I know it sounds weird but, hold on, it wasnt my first experience on MOBA games.
I played DOTA 2 for years! So when switching to League of Legends I was still in my environment.
As I said , I come from Dota2, and in Dota details and game knowledge is a MUST.
That's why I decided to make a guide, I really like to speculate on the game details and share with you guys my experiences and knowledge.
I really hope this guide will help you out and answer some of the questions that playing Irelia in the midlane raised in your minds.

So, with all that being said, hope you enjoyed the guide, I will do my best to keep it updated and make sure noone will be missing out on new builds and playstyles.

Here's my stream, If you are interested you can pass by and say Hi
I stream almost every day and you can find me
:HERE

PROS
🟢 Insanely good at farming
🟢 Strong Early/Mid-game
🟢 Good mobility on waves
🟢 High mechanical skill-roof
🟢 Rewarding when played correctly
🟢 Double role flexibility Mid-Toplane
CONS
🔴 Very hard to master mechanically
🔴 Falls off Late-game
🔴 Sensible to Crowd Controls
🔴 Low Mobility without waves
🔴 Hard to Itemize
CONQUEROR
Conqueror resemlbes the "standard" keystone for Irelia and provides both sustained damage and healing, allowing us to be consistently strong from the early-game until the late stages of the game! It has also an insane synergy with Irelia's overall kit, since she is an insane bruiser and can easily stack it in teamfights with her Vanguard's Edge spiking up her damage and sustain! I really advise to Irelia's new approachers to just stick with Conqueror and learn first the damage-out put and champion limits with it before switching to other keystones!





PRESS THE ATTACK
Press the Attack is also another insane keystone for Irelia, is not very common but utilized in the right situations can be game changing! I often utilize it while playing against squishy but high-damage comps so my goal in that game is to delete everyone on my sight as fast as possible before they can burst me down. This is where Press the Attack becomes insanely strong! Be aware of avoiding this keystone if laning against tanky champions, while instead its perfect to face for example champions like Orianna, Viktor, Syndra...I also reccomed going for Trinity Force as a core item while playing with this keystone as its the highest burst-output mythic that Irelia can build!
BLADE OF THE RUINED KING
is and will be (think forever)🤣 the best and only option as first item on Irelia. This item gives us all we need early-game to stomp the lane and snowball. Just rush this every game, sooner you close it, faster you scale!

SUNDERED SKY
Is a NEW item and it's THE BEST THING YOU CAN RUSH FOR SECOND ITEM. The passive is just insanely strong both to BURST the target and to SUSTAIN in longer fights, healing you more the less health you have and dealing CRITICAL DAMAGE on your first basic attack. Basically you can onetap squishy targets with Q+AUTO.

TITANIC HYDRA
is now very strong and has an ACTVIE ABILITY wich allows you to deal AOE DAMAGE and also AUTO-RESET. This is now the core item for Irelia and has to be present in almost every build. Make sure to utilize the ITEM'S ACTIVE CORRECTLY, for example Q+AUTO+HYDRA PASSIVE(AUTO RESET)+AUTO. This will allow you to utilize the item's 100% potential!

KRAKEN SLAYER
insanely good after the changes to the whole item. Base AD plus lots of Attack speed and the very usefull movement speed, on top of all this, Kraken Slayer has a very good buildpath. The item will enable us to both deal sustained and burst damage, the only flaw is the AD-Damage from the on-hit passive, that gets hard countered by even few Armor stats. Overall insanely good as 2nd item right after Blade of the Ruined King
STRIDEBREAKER
Perfect item to rush right after Blade of the Ruined King if you are facing a lot of HIGH MOBILITY CHAMPIONS, for example ADCs with Ghost or high mobility in general. The Active of the item doesn't deal damage anymore, but it slows more and also gives you movement speed based on how many champion it hits, wich in teamfights feels really nice to move around and be able to gap-close your targets!

WIT'S END
great option as 2nd item, it's perfect while facing at least 2 AP champions, preferably Mid & Jungle, since we will fight them from the start of the game till the end, but even if the enemy comp doesn't have a lot of AP damage, Wit's End is still a good option if we are snowballing and we wanna spike up our damage output and also have more TENACITY to deal wtih CCs and STUNS

STERAK'S GAGE
works best as 3rd item, right aftre Mythic, in comps with heavy stun and crowd controls. Sterak's Gage provides both AD , HP, and a sweet little passive, that allows us to get a Shield and Tenacity once triggered.

EXPERIMENTAL HEXPLATE
very good if the game looks snowbally and you wanna fight a lot with your team rathen than using your strenght to side-lane. Combine this with Ionian Boots of Lucidity to have insanely low cooldown on your Vanguard's Edge

FROZEN HEART
is a very consistent and gold efficient option for Irelia since she has a lot of mana problems and is likely to get focus in fights, due to her meele nature and all-in champion. Frozen Heart is then very cheap but really usefull when facing a lot of auto-based champions.


RANDUIN'S OMEN
is a good option when we are facing A LOT OF AD-DPS CHAMPIONS and we really need the bonus HP. Usually Frozen Heart will do the work(Heart and Randuin have same unique passive, you can't buy them togheter), but there are some games, for example when we don't have any engagers/frontline, that we need the bonus HP to engage a fight or tank a bit more for the team.[/b]

FORCE OF NATURE
is an insane item when we are facing A LOT OF AP CHAMPIONS THAT DEAL PER-TICK DAMAGE, like champions that build Liandry's Torment or Demonic Embrace, since the tick-per-second damage will instanlty stack Force of Nature's passive to full in matter of seconds, but also just to counter normal AP Damage the item is literally perfect, giving us movement speed, lots of magic resist, and HP.

DEATH'S DANCE
Wanna 1v9? This is the best 4th Item for you! Death's Dance is isanely strong if we are ahead. The passive allows us to HEAL HP BACK after killing an enemy. Irelia doesn't have very high AD RATIOS and Death's Dance healing works on that, but combined with Triumph the healing really amplifies our 1v9 potential! ALso with the Unique passive IGNORE PAIN - We can mitigate the incoming damage and avoid getting onetapped from both MAGICAL & PHYSICAL DAMAGE.

GUARDIAN ANGEL
Is a good option as last item. Guardian Angel allows us to take risky engages in the lategame fights, where one mistake decides the outcome of the entire lobby. Make sure to buy it if the game is getting very hard, and you need a little bit of backup.
UTILIZE YOUR STRENGHT
Irelia is a really strong midlaner in the right situations, in many matchups you will have full control of the lane-state and the waves. This is why we need to abuse as much as we can our strenght and not push the lane for no reason unless you have to give priority to your jungler or bounce the wave. Wave can be "bounced" by slowpushing the first wave and then hard-shoving the second wave under enemy tower, this will allow the waves to fix close to our turret and give two options to the enemy midlaner , 1- walk up and die 2- call jungler and fix the wave. Nevertheless pulling up FREEZES after the second wave lets us avoid getting ganked and deny a lot of resources from enemy midlaner. Also Irelia is easily gankable since we have to go all-in in order to do anything due to the nature of the champion we are playing, so in the right situations FREEZING THE WAVE is crucial. Freezing is also important for pulling-off solokills since Irelia needs a lot of "space" in the lane to properly deal damage.


AUTO RESET IMPORTANCE
Most of our damage comes from the basic attacks, this is why is very important to learn and master this mechanic in order the be a deadly Irelia on the Summoner's Rift. Irelia's Bladesurge works as an AUTO-RESET , remeber to AUTO before every Q to maximize our DPS.


LEVEL 1 STRENGHT
As we already said, Irelia is crazy strong in the midlane against certain matchups.
At level 1 we can pressure the enemy midlaner by using our Bladesurge on a minion that can be executed and AUTOING the enemy midlaner that is going for a last-hit.
This kind of pressure can open up scenarios where we can have FULL-STACKS of Ionian Fervor and we can OUTLANE the enemy midlaner at level 1 or even solokill him! (works best with CORRUPTING+WARP TONIC due to the bonus movement speed when you drink a potion allowing you to chase down at level 1)


FLAWLESS DUET LEVEL 1
Irelia is crazy strong midlane but not in every matchup. For example, if you have a Darius mid, how do you lasdt-hit? This is where Flawless Duet helps us. Instead of going Bladesurge for the level 1, we can go Flawless Duet and lasthit a few minions with our Flawless Duet while also being able to stop Darius or any other level 1 hard matchup fromrunning us down!
LEVEL 1 BEHAVIOR
Having the control of the lane its important, pushing for no reason level 1 will eventually lead to the lack of kill-potential early levels since Irelia needs a good amount of "space" in the lane to pull-off solokills.


PRESSURE ON!
Irelia's best positive side in my opinion is the advantage she has in the most matchups in the midlane.
This is why I usually like to play her mid in the 11.21 patch
So, Its important to know your champion's limits and not always but most of the times look for solo-kills opportunities.
Taking early lead is foundamental on this champion in order to snowball and take over the game.


LEVEL 6 & TOWERDIVES
As we already said Irelia has a high mechanical roof and its very rewarding getting as close as possible to the "roof".
With good mechanics and damage-output knowledge we can easily pull-off good towerdives if we are ahead and able to do so of course.
What im trying to say is that I found worth it diving the enemy lander while making him lose a huge wave, keeping the level advantage I gained trough out the laning-phase and then later taking over completely the lane.


MOBILITY AWARENESS
Irelia's Bladesurge is an insane ability, we can all agree with that and the mechanic that allows you to reset it when executing an enemy target with is very important.
With "Mobility Awareness" Im talking about the ability to "set-up" minions for the Bladesurge reset while fighting near an enemy wave.
Setting up minions can be done with basics attacks or most commonly with Defiant Dance will open up out-play opportunities letting us dash trough minions to dodge spells or reposition our selves.
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WHEN TO ENGAGE
Unless we are running a "tanky" build, engaging first is not always the best option on Irelia.
For example if the enemy team has Malzahar, Lissandra or any other hard-ccs, unless we are going for some sustain and health based build Irelia is not that tanky, sometimes while learning Irelia I found myself forcing a lot of fights with Flash + Vanguard's Edge and constantly dying before casing a single Bladesurge reset. So I just tought that reminding you this could help you out!


FIGHT AWARENESS
As we already said, Crowd Controls are Irelia's Kryptonite. This is why I want you guys to focus on the enemy composition and "think forward", analyzing what kind of Crowd Controls they have and keeping them in mind will allow you to react faster to them!


BLADESURGE'S ISSUES
Resetting your Bladesurge is foundamental in order to use Irelia's full potential. Remember that if you get stunned while dashing with Bladesurge on a Marked enemy or executable minion your Bladesurge WILL NOT RESET. This could easily shut you down while teamfighting.


TARGET SHIFTING & PRIORITY TARGETS
Target shifting is pretty important while teamfighting as Irelia since we have enough damage to completely annihilate enemy squishy targets.
Target shifting comes in handy when having to play teamfights "Front to Back". The best way to do it in my opinion is to Mark the enemy frontline with Vanguard's Edge but before doing that placing the first Flawless Duet behind you, then proceed to approach the fight resetting your Bladesurge on the frontliners marked, at that point the high-dps/priority targets will start focusing you and that's the time to pull out your second Flawless Duet on them. The second Flawless Duet if done correctly will probably arrive from two screens away so the targets will not have enough time to react to it. Once we have stunned and market the priority target our work should be done!
ULTIMATE BUFFER + FLASH
You can buffer your Vanguard's Edge and Flash after the cast animation, is the most common and practical combo when you have to join teamfights.


HIDING E + GAPCLOSING
As we already said you can buffer your Vanguard's Edge. You can combine that combo adding the first Flawless Duet behind you and then going in. You will find yourself in the middle of the fight with the champions you hitted with your Vanguard's Edge marked and the 2nd Flawless Duet ready to go to reset the marks. When doing this combo you wanna make sure you take the marks out before using your 2nd Flawless Duet to ensure the highest damage-output possible!


HIDING E + GAPCLOSING ON WAVE
This combo will alow you to make easy picks on the map. Works best in side-lanes where someone will be there to take the farm. Make sure you throw your first Flawless Duet when you are out of vison. Leave your first Flawless Duet behind and use your Bladesurge to gapclose in rage to land your second Flawless Duet. Its important to reset your Bladesurge while gaplosing with it if possilbe. The combo could work also without resetting your Bladesurge on the gapclose but It could be a bit more risky to take a pick having your Bladesurge on cooldown.
THANK YOU FOR BEING HERE!
WE'VE ARRIVED AT THE END OF THE GUIDE, I WILL LIKE ALL THE OTHER GUIDES DO ALL I CAN TO KEEP EVERYTHING UPDATED RESPECTING THE CURRENT META. I HOPE YOU ENJOIED THE CONTENT AND THAT IT WILL BE USEFULL IN YOUR GAMES.
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(14.24) Eriosun's Master Tier Complete Irelia Guide - Season 14 [UPDATED]

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