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Recommended Items
Runes: Lethal Tempo
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Barrier
Flash
Items
Ability Order Standard
Frost Shot (PASSIVE)
Ashe Passive Ability
Threats & Synergies
Kog'Maw
Alistar
Alistar's offers strong durability strong crowd control and sustain (triumphant roar). during the laning phase as Ashe. Alistars utimate unbreakable will helps when executing dives/engages or soaking up damage for his allies to escape harm.
The downsides to Alistar are his has a weak level 1, and if he misses his dash/knock up combo, it could save the enemy hit from harm.
Alistar
Alistar's offers strong durability strong crowd control and sustain (triumphant roar). during the laning phase as Ashe. Alistars utimate unbreakable will helps when executing dives/engages or soaking up damage for his allies to escape harm. The downsides to Alistar are his has a weak level 1, and if he misses his dash/knock up combo, it could save the enemy hit from harm.
As a


My tips and suggestions can enhance your gameplay with

So, without further ado, let's begin with my guide on

![]() |
Why choose ![]() - She has an easy-to-learn kit with straightforward combos and mechanics. - Strong team fight presence and is very impactful for lane pressure and also strong at getting objectives ( ![]() ![]() ![]() ![]() - Potential to carry the game, and make big plays. I always enjoy taking her on the rift when playing league matches, and I hope you will, too. |
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![]() ![]() ![]() ![]() ![]() |
| Cost: 30 mana + 4 Focus | Cast Time: None | With ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Cost: 75 / 70 / 65 / 60 / 55 Mana | Cooldown: 18 / 14.5 / 11 / 7.5 / 4 | Cast Time: 0.25 | Target Range: 1,500 - center range / 1,440 - edge range | Width: 20 | Angle: 27.75o / 37.5o / 46.25o (full cone at 1, 2/3, 4/5 respectively) / 4.625o (angle between each missile) | Speed: 2,000 | The easiest and most reliable way to spread ![]() ![]() ![]() ![]() |
| Cost: 1 charge | Cooldown: 5 | Cast Time: 0.25 | Target Range: Global | Effect Radius: 1,000 | Speed: 1,400 |![]() ![]() Using the vision from ![]() ![]() |
| Cost: 100 Mana | Cooldown: 100 / 80 / 60 | Cast Time: 0.25 | Range: Global | Effect Radius: 400 (radius of explosion) / 350 sight radius of missile | Width: 260 Global | Speed: 1,500 – 2,100 |![]() ![]() Even though the stun duration isn't as effective at close range it can sometimes help you dodge enemy attacks and potentially get you to a safe distance or allow for an ally to reach your position in time to save you or kill the target you've hit. When attacking at range, try to guess where your target will go and aim there instead of aiming directly over where they are standing. Doing so increases the chances of landing a hit. |
In this section, I will share some of the effective combos for

Playing As

-

-

- It's best to focus on one target since


Playing Against




-Since



-

- Be wary of skirmishing when you cannot account for a surprise

Playing With


-


- Protecting

When playing ![]() - Early game: Your primary focus should be to farm ![]() Setting up a freeze (holding the ![]() ![]() Another good tip is to ward often, which helps to avoid overextending into being dived on by the enemy ![]() - Mid-game: By now, you should be gathering with your team and focusing on fighting to secure objectives such as ![]() ![]() ![]() - Late game: If your games reach this stage, you'll want to be with your team at all times since you are vulnerable on your own (unless you have an item advantage on the enemy), Grabbing ![]() ![]() ![]() |
Before prioritizing early objectives like

- Do I get any kills or objectives when roaming?
- What outcomes could occur during the roam?
- Do I come out ahead or not?
- If a team fight erupts during your games, always consider what you'll gain from it, meaning will you impact the outcome of the battle or objective, or does your team come out on top without you being there?
- When deciding to enter combat with



Default
Secondary Options
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Note that ![]() ![]() ![]() ![]() ![]() ![]() ![]()
It's best to take this reliable summoner spell into champions with heavy crowd control abilities such as: - ![]() ![]() ![]() ![]() - ![]() ![]() - ![]() ![]() - ![]() ![]() ![]() - ![]() ![]() - ![]() ![]() Removes ![]() ![]() ![]() ![]() - Suppression: ![]() ![]() - Nearsightedness: ![]() ![]() - Stasis: ![]() ![]() - Airborne: ![]() ![]() If you are under the effect of damage over time, attack speed reduction, armor shredding, or grievous wound effects, ![]() Note that you can only activate this spell after the ![]()
Grants % movement speed, helping enter or attempt to exit a fight. It is efficient while fighting ranged foes or against champions you'd need assistance with. Excellent when paired with mobility items ( ![]() With the ability to avoid colliding with friendly minions, you can dodge a scary situation if you use ![]()
A solid option for ![]() The downside is that subsequent ![]() ![]() |
Stealth Ward
![]() ![]() ![]() ![]() ![]()
Farsight Alteration
![]() ![]() ![]()
Oracle Lens
Control Wards
When removing enemy vision from the map, always consider buying ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() When returning to the fountain, do your best to acquire one or two if you have spare gold. |
|












With


With






To acquire the blessing of Noxus buff, you'll need to complete any two of the following actions during your games:
- Killing three epic

- Acquiring first blood
- Destroying the first

Upon claiming the buff, you can purchase the upgrade to the

Note that


























An excellent choice into champions that prioritize armor like






























Do to the long active cooldown, careful ability blocking paramount.






























- ![]() ![]() ![]() ![]() ![]() ![]() ![]() - ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() - ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

- ![]() ![]() ![]() ![]() - When looking for a decent sustain option for ![]() ![]() - ![]() ![]() In non-rift games (ex ![]() - ![]() ![]() ![]() |

- ![]() ![]() ![]() ![]() - ![]() ![]() ![]() - ![]() ![]() ![]() |

- ![]() ![]() - ![]() ![]() - With ![]() ![]() ![]() - The life steal from ![]() ![]() - ![]() ![]() - With ![]() |

- ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() - ![]() ![]() ![]() ![]() - ![]() ![]() |
When choosing between offensive or defensive rune shards for ![]()
|
Always pay attention to the team compositions you are fighting when mixing and matching the rune shards listed above with your


I hope you enjoyed the guide and will refer it to your friends and fellow gamers looking for tips and tricks.
If you have any questions or thoughts, please get in touch with me in the discussion section. I'll be happy to discuss things with you and see how I can make sense of anything you need answers for to the best of my ability.

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