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Viego Build Guide by Jooshuaaa

Jungle 25.S1.3 Viego Guide and In-depth Builds

Jungle 25.S1.3 Viego Guide and In-depth Builds

Updated on February 4, 2025
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League of Legends Build Guide Author Jooshuaaa Build Guide By Jooshuaaa 52 0 58,744 Views 16 Comments
52 0 58,744 Views 16 Comments League of Legends Build Guide Author Jooshuaaa Viego Build Guide By Jooshuaaa Updated on February 4, 2025
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Runes: Law Abiding / Upstanding Citizen Viego

1 2 3
Precision
Conqueror
Triumph
Legend: Alacrity
Coup de Grace

Inspiration
Magical Footwear
Cosmic Insight
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

All games
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Items

Law Abiding Viego (at least 1 fairly meaty enabler on your team)
Oversaturated, Contemporary, BORING first items (they are the best by far)
Near universally good follow ups
Enable your fed AD teammates
Enable your fed AP teammates (smaller use case)
Survive AD burst/crit
Abuse the presence of an enchanter (also still just very good with steraks)
Fantastic vs AP + poke (important note) (also maw mid sadly :p)
Roundin it out (notes to explain dmp)
The bum average build (even tank/squish and AP/AD on enemies, only 1 frontliner on your team)
"Smurf Montage" full damage build with mid enablers (any enemy comp is reasonable)
Upstanding Citizen/Bruiser Viego (no tanky enablers/very high burst damage enemies)

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

25.S1.3 Viego Guide and In-depth Builds

By Jooshuaaa
Pathing Pointers and Pressing Advantages
Viego tends to play towards botlane, the squishier targets lend well to his executes and the possessions can be utilized more often. I would recommend pathing bot in most situations, in the case of a double ignite toplane it may be prioritized if botlane looks difficult

Pre 6 you want to farm your camps on/very close to spawn. Exp and steady progress to first item is king on Viego

Regardless of clearing direction, Viego should take a guranteed gold approach to lane ganks, and should usually wait until 6 before contesting objectives and counterganking (unless guranteed gold obv). Contesting objectives post 6 in an even fight will usually favor a Viego, ping your team well before objectives, reset for items + a pink ward, take safe short trades, and survive until an enemy is executable

Despite becoming more skirmish oriented post 6, League of Legends is a race to full build, not first item. Don't show if you have resources in your jungle that can be taken advantage of, if you do, you need to be certain the trade is worth it or the enemy jungler can't get to it

However, a VERY COMMON MISTAKE many to most junglers make under a farm responsible mindset is not recognizing when and how they can pressure the map, particularly when ahead. Slinking back to your camps after a successful play just because there isn't a neutral objective up isn't really earning you as much as you would think, as Viego, you want to cut short the enemy teams time to breathe as much as possible

In advantagous situations (being a man up for example) this means shoving waves and pressuring turrets solo if your team is neglectful of doing so themselves, and if they are presssuring turrets with you, you can easily steal camps while shadowing their push for potential picks, further snowballing you



The time to alleviate this turret pressure comes when the advantage ends, such as the dead enemy champion(s) coming off death timers, Or a neutral objective you want to play for is about to come up. In which case you'll want to reset about 1 minute - 45 seconds before spawn to get as many items as possible and a pink ward

Of course in disadvantagous situations such as your team gigagriefing or being unable to contest an objective while having no neutral to trade for, the same strategy applies, albeit much shorter most of the time. Playing to push waves/pressure turrets on the other side of the map, there are few times to have passive mid games on Viego, don't let your bad gamestates blind you to the free gold and infintely powerful map pressure

One thing that persists in every game you'll play from behind is that one of your teammates will be stronger than the other three, even if all 3 lanes are being stomped you will be able to reasonably play around 1 teammate, be it they have more items than your other teammates or their kit still works while 0/20. When faced with choices to go fight or contest 4v4 or 5v5 while behind, simply look to trade anything on the other side. Try to create number advantages in the small spaces you can. To visuallize:


Champion Identity and Teamfighting
Viego is a cleanup menace, not presenting himself to damage until the free kill presents itself and the resets run over the fight

But most people already know that. Hanging behind frontliners looking for that perfect moment... that doesn't come, all too often many Viego players watch in horror as the enemy team maintains a good position and runs over your team without giving you a chance. So how does a Viego maximize their effect in fights without offering themselves up to be killed early?

The answer lies in using E oppressively to chunk out the enemy, typically using Q + auto and getting away with W, the camoflauge from E making it nearly impossible to catch you



This way you can keep taking chunks out of the enemy or force them to reposition, both of which will have a significant effect on your teams ability to fight

Always play fights slowly with an in and out pattern, never press your luck greeding for more, be ready to ult out if you make a mistake

In an even fight, executing those strategies well should enable your team to help get the action started and burst down that first kill

When it comes to performing after getting that first kill, try to do all the damage you safely can as base Viego if your spells are up before possesion. After that it's all about understanding your defensive abilities, always keep track of cc spells the enemy has access too and use your unstoppable ult to bypass them, not letting the chaos die down.

Once the fight is won Viego has a plethera of tools to chase down the stragglers. For example, Viego has a lesser known passive effect of gaining 10% MS toward enemy champions during possesion. At this stage of the fight you'll also more often use the ult as a gap closer near the end of your possesion into your W and/or E to close the most distance as possible
Cool Button Pressing
Long range Ult W + instant flash (like instant instant, basically pressing them at the same time) wait for the W dash to finish before pressing R, if you can see the target at all from your champions natural vision circle without any assistance, you can land it.

Long range Q W first, press Q halfway through the dash, flash immediatly after pressing Q, the dash will be nearly over by this point and the distance closed will be optimal. Similar range to the Long range Ult

Ranged E Animation Cancels While in melee range, a simple auto attack or any of your abilities will cancel the animation. However W and Ult can let you gap close while simultaneously getting a good spot for your E, shaving precious microseconds off of your play.

Clearing Trick with W Massive time saver everyone that plays Viego should be aware of, essentially saves you the time equivalent of having another auto reset, it can be done on all six camps, it's just easiest to showcase on red
Optimal Akakhan Taking
With how many games are thrown at Atakhan due to a lack of respect or understanding of his abilities, here are some visual guides with tips on how to greatly minimize damage from both forms of the objective

Optimal Ruinous Atakhan Take When starting Atakhan, they will auto you twice before you need to kite laterally to dodge their orbs, once dodged continue autoing while kiting until they use their shrinking circle ability, for which you want to stand as close to Atakhan as possible and continue hitting them, note that Atakhan will always auto you twice and then shoot their orbs after using the circle

Optimal Voracious Atakhan Take The Voracious uses the same orbs and patterns as the Ruinous, however, you cannot greed for damage during their mini fiddlesticks W, it simply deals way too much damage to be considered optimal
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League of Legends Build Guide Author Jooshuaaa
Jooshuaaa Viego Guide
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25.S1.3 Viego Guide and In-depth Builds

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