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Recommended Items
Runes:
Domination
Sorcery
Spells:
Flash
Ignite
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Introduction




My First Provisional Ranked games were 10 straight




Here are the Pros and Cons of Zed:
PROS:
Can easily one shot opponent
An ADC have a really big problems with
Zed as He can use a simple W E Q and kill the ADC quickly before they can even respond
Damage is high
Zed has the potential to one shot the backline of the enemy team leaving the frontline without and damage
Has an AoE
Zed can land skills W and E and cause damage to a group of enemies
Has an escape
Zed can easily go all in on 5 take out the ADC and go back from where he all in.This is all by the use of his Ultimate which is Deathmark and another of his skill W (Living shadow)
Cons:
Can Easily be countered
Zed has a really major problem with a high cc champions, If he ever take a CC it is most likely a Dead Zed on the map
Hard to Master
Zed is one the champions who cannot be mastered but a player can be a good zed player. You have to adapt to the situation and not rely on OneShotting Enemy or using simple Combos as this is really predictable coming from a Zed
When Left behind its hard to come back
Zed relies on Early game to much that losing the Early game can cost him the Game,Zed relies on quick all in on enemy and securing kills losing to much gold will delay his Items that are really important to have
PROS:
Can easily one shot opponent
An ADC have a really big problems with

Damage is high

Has an AoE

Has an escape

Cons:
Can Easily be countered

Hard to Master

When Left behind its hard to come back

Now let us talk about the spells that fit well with Zed :
Flash is a must on
Zed it allow him to Dodge,Chase and Helps on Combos.
Living Shadow cannot be the main source of escape for
Zed as it is one of the core of his Combo.
Ignite would help
Zed secure kills and reduce the healing of the enemies,
Ignite gives
Zeda quicker time to finish the kill than giving a 1-2 hp an Auto









INNATE:

Contempt for the Weak can only affect the same target once every few seconds.

ACTIVE:


PHYSICAL DAMAGE:»
80 / 115 / 150 / 185 / 220 (+ 90% bonus AD)
ADDITIONAL DAMAGE:»
60 / 86.25 / 112.5 / 138.75 / 165 (+ 67.5% bonus AD)

FIRST CAST:





SECOND CAST: While within 1300 units of each other,

ENERGY RESTORED:
30 / 35 / 40 / 45 / 50

ACTIVE:

PHYSICAL DAMAGE:
70 / 95 / 120 / 145 / 170 (+ 80% bonus AD)
SLOW:
20 / 25 / 30 / 35 / 40%

PASSIVE - REAPER OF SHADOWS: Scoring a takedown with/while Death Mark is active permanently grants Zed non-stacking bonus attack damage (he always keeps the highest value between his current bonus and his latest takedown).
BONUS AD:
5 (+ 5 / 10 / 15% of target's AD)

FIRST CAST: Zed becomes Playful untargetable for 0.75 seconds while dashing behind the target enemy champion, marking them on arrival, becoming Ghost ghosted for 3 seconds, and spawning a Living Shadow Living Shadow at the cast location which lasts for 6 seconds. Death Mark can be reactivated after 0.5 seconds of Zed's reappearance.
For the next 3 seconds, the mark stores a percentage of all physical and magic damage Zed deals to the target, detonating at the end of the duration to deal physical damage.
SECOND CAST: Regardless of distance between each other, Zed and Death Mark's Living Shadow Living Shadow blink to their respective locations, swapping places.
PHYSICAL DAMAGE:
100% AD (+ 25 / 35 / 45% of damage dealt)
LEVEL 1: start your
Razor Shuriken,against a melee champions use your autoattacks as your way of getting minion and
Razor Shuriken as a poke but against a Ranged champions it is better to stay back and use
Razor Shuriken as your way of getting farm and poke aswell to utilize this it is better to hit both Champion and minion with
Razor Shuriken
LEVEL 2: Personally I take
Shadow Slash as my 2nd ability this allow
Zed to farm under tower against aggressive enemies that can harass, however if you took control of the lane at Level 1 it is more efficient to take
Living Shadow to harass enemies with a W Q
LEVEL 3-5: Harassing is the key, there are alot of players that cannot handle too much pressure constantly pressuring enemies can cause them to make mistakes that you should punish
LEVEL 6: You have the choice to roam or all in, Level 6 is Zed's spike where you can easily all in.
Before the 12 minute mark or earlier you should already have
Duskblade of Draktharr or be late a little if you took
Hexdrinker to have more survivability in lane




LEVEL 2: Personally I take



LEVEL 3-5: Harassing is the key, there are alot of players that cannot handle too much pressure constantly pressuring enemies can cause them to make mistakes that you should punish
LEVEL 6: You have the choice to roam or all in, Level 6 is Zed's spike where you can easily all in.
Before the 12 minute mark or earlier you should already have


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