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Recommended Items
Runes:
Domination
Sorcery
Spells:
Flash
Teleport
Items
Ability Order
Ravenous Flock (PASSIVE)
Swain Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Yasuo
One of the hardest matchups. His kit counters yours. Only W after he is stunned and wait a bit before you pull his soul out
Ideal
Strong
Ok
Low
None
Introduction


Currently I feel like Swain is really strong and underestimated so here is my guide for him












Other worthy mentions:



Basic: | E:
->
Ravenous Flock -> Auto Attack | -
Electrocute Proc
Basic but better: | E:
-> W:
(in front of target) ->
Ravenous Flock | - Also procs
Electrocute and does more damage
No ult combo: | E:
-> W:
(in front of target) ->
Ravenous Flock -> Q:
| - the highest damage combo possible
Full Ult: | E:
-> W:
(in front of target) ->
Ravenous Flock -> R:
| - R:
before then combo for damage ensuring target(s) stay in ult as long as possible. For teamfights or long fights, combo first then R:
then combo again



Basic but better: | E:




No ult combo: | E:




Full Ult: | E:






With
Swain, Ideally you want to use
Demonic Ascension with 5 stacks of your
Ravenous Flock. These can be obtained from lane or before teamfights when your team applies light CC to targets, allowing you to pull their soul out
Try to pull back and destroy the enemy adc in fights with
Nevermove and
Ravenous Flock. Q deals more damage the more bolts it hits with so try to get close to target for maximum damage
Remember:
Swain is not an engage champ and therefore he does not initiate fights. Wait for the engage from either team and only then go all out



Try to pull back and destroy the enemy adc in fights with


Remember:

As opposed to the 'standard' E max that everyone suggests, a W allows for greater damage with W as well as a bigger slow. This is because it scales with 70% bonus AP and E only scales with 25% AP. A full combo will allow you to oneshot a squishy target
Passive:
Ravenous: Swain can right-click an immobilized enemy champion to pull them towards him, ripping out a Soul Fragment and dealing (20-105 based on level (+30% AP) magic damage (12-6 second cooldown based on level)
Flock: Enemy champion deaths create a Soul Fragments. Swain can collect Soul Fragments to restore (4%-7% total health)
Swain can store up to 5 Soul Fragments
Q:
Cost: 65/70/75/80/85 Mana
Cooldown: 7.5/6.25/5/3.75/2.5
Swain unleashes FIVE bolts of eldritch power that strike the first enemy they hit and pierce through enemies they kill. Enemies hit take 65/85/105/125/145 (+40% AP) magic damage, plus 15/20/25/30/35% per additional bolt. Max Damage: 104/153/210/275/348 (64/72/80/88/96%AP)
Each unit killed by Death's Hand restores 3% of Swain's Maximum Mana
W:
Cost: 90/100/110/120/130 Mana
Cooldown: 22/21/20/19/18
Swain opens a demon eye up to 3500 range away that deals 100/150/200/250/300 (+70% AP) magic damage and slows for 25/35/45/55/65% for 2.5 seconds
Champions hit grant Swain a Soul Fragment and are revealed for 4/5/6/7/8 seconds
Damage is reduced by 50% against minions
E:
Cost: 60/65/70/75/80 Mana
Cooldown: 13/12/11/10/9
Swain launches a wave of demonic power, dealing 35/70/105/140/175 (+25% AP) magic damage to enemies it passes through
Swain then commands the wave to return, detonating it on the first enemy hit. Enemies hit take 35/45/55/65/75 (+25% AP) magic damage and are rooted for 1.5 seconds
The target will take a total of 70/115/160/205/250 (+50% AP) magic damage if they are hit both parts of the wave
R:
Cost: All Soul Fragments
Cooldown: 120
Swain frees the demon within for 12 seconds, gaining 150/275/400 bonus health. Every second, he drains the 3 closest enemy champions for 35/50/65 (+14% AP) magic damage, healing him for 15/30/45 (+16% AP) health. After draining 150/300/450 health (based on level), Swain gains the ability to cast Demonflare
Demonflare: Swain unleashes a nova of soulfire dealing magic damage and ending his transformation. Damage per Soul Fragments: 45/60/75 (+27% AP) for a maximum 225/300/375 (+135% AP) damage with 5 Fragments
Swain can drain non-champions to heal for 20% of the normal amount[/b]
Passive:
Ravenous Flock
Ravenous: Swain can right-click an immobilized enemy champion to pull them towards him, ripping out a Soul Fragment and dealing (20-105 based on level (+30% AP) magic damage (12-6 second cooldown based on level)
Flock: Enemy champion deaths create a Soul Fragments. Swain can collect Soul Fragments to restore (4%-7% total health)
Swain can store up to 5 Soul Fragments
Q:
Death's Hand
Cost: 65/70/75/80/85 Mana
Cooldown: 7.5/6.25/5/3.75/2.5
Swain unleashes FIVE bolts of eldritch power that strike the first enemy they hit and pierce through enemies they kill. Enemies hit take 65/85/105/125/145 (+40% AP) magic damage, plus 15/20/25/30/35% per additional bolt. Max Damage: 104/153/210/275/348 (64/72/80/88/96%AP)
Each unit killed by Death's Hand restores 3% of Swain's Maximum Mana
W:
Vision of Empire
Cost: 90/100/110/120/130 Mana
Cooldown: 22/21/20/19/18
Swain opens a demon eye up to 3500 range away that deals 100/150/200/250/300 (+70% AP) magic damage and slows for 25/35/45/55/65% for 2.5 seconds
Champions hit grant Swain a Soul Fragment and are revealed for 4/5/6/7/8 seconds
Damage is reduced by 50% against minions
E:
Nevermove
Cost: 60/65/70/75/80 Mana
Cooldown: 13/12/11/10/9
Swain launches a wave of demonic power, dealing 35/70/105/140/175 (+25% AP) magic damage to enemies it passes through
Swain then commands the wave to return, detonating it on the first enemy hit. Enemies hit take 35/45/55/65/75 (+25% AP) magic damage and are rooted for 1.5 seconds
The target will take a total of 70/115/160/205/250 (+50% AP) magic damage if they are hit both parts of the wave
R:
Demonic Ascension
Cost: All Soul Fragments
Cooldown: 120
Swain frees the demon within for 12 seconds, gaining 150/275/400 bonus health. Every second, he drains the 3 closest enemy champions for 35/50/65 (+14% AP) magic damage, healing him for 15/30/45 (+16% AP) health. After draining 150/300/450 health (based on level), Swain gains the ability to cast Demonflare
Demonflare: Swain unleashes a nova of soulfire dealing magic damage and ending his transformation. Damage per Soul Fragments: 45/60/75 (+27% AP) for a maximum 225/300/375 (+135% AP) damage with 5 Fragments
Swain can drain non-champions to heal for 20% of the normal amount[/b]
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