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Decent waveclear is a bit of a pain in the *** prior to getting any decent items, so naturally, Ahri's annoying. She's fairly heavy on the mana usage before she gets an item, though, so considering that you dodge her Charm, you'll be fine. Unfortunately, she synergises well with Morello as a second or third item, but so do you! Give her a taste of her own medicine! Stick back and poke, seek jungle assistance.
Ziggs
Good waveclear and turret pushing are pretty much the bane of your existence, making Ziggs a VERY annoying laner. Your sustain does help, but only to the extent of survival early on. A dumb Ziggs will underestimate you, leading to you getting a kill in an extended trade. A smart Ziggs will be hell.
Talon
Talon's rework was fresh when this guide was first made in season 7, so there's a few notes to be made here. People have gotten good at Talon, but there's only so much he can do. I cannot emphasise how pivotal it is to sidestep the second hit of his W. It really slows you and gives him a free Q dash and Passive proc. This will hurt, and may lead him to killing you early if you've taken Ghost. Not to worry, you're a ranged character with very annoying poke. You can make his life hell before level 6 and he'll be wise to start with Corrupting Potion. If he starts refillable and Long Sword, you can really make it annoying for him. If you're counterganking him in bot, drop an E where he'll land from his parkour, it can make his approach much slower and even keep him in place for a while.
Quinn
When I first made this, I assumed Quinn mid would spike in popularity. As time has gone on, this has proven untrue. I imagine she'd be a bit of a pest, but cannot say much as... I've literally never seen this matchup.
Twisted Fate
A skill match-up leaning towards your favour. His damage mainly comes from W+Q which are easily silenced. Quick reactions with your E can also prevent his ult at level 6. Later on, he'll likely knock your socks off with his crazy damage, so knock him out early.
Corki
Wave clear, crazy trading potential that comes in the form of burst AND extended damage, poke, mobility to some extent, he's gonna be annoying. You still can sustain though, due to his medium range. Be on the lookout as soon as he picks up his package and get ready to SPARE an ultimate for your FEEBLE-minded teammates.
LeBlanc
Why didn't you ban her?
LeBlanc is practically where she was before the assassin update at the end of season 6, I think it was? This means that she has worse waveclear, which gives you a slightly easier time dealing with her in lane. However, she synergises amazingly with straight damage, and a smart LeBlanc will conserve her many and now throw out bad combos randomly. Under the best conditions (she's dumb and also didn't build Morello's), you can keep other teammates healthy. If you decide to heal them, of course, which I don't advise. Your damage against her will not be enough, unless you catch her by surprise, E her, Q her and run away IMMEDIATELY. Also, I hate her passive.
Katarina
Katarina is a little less scary than LeBlanc purely for the fact that your E can stop her ultimate and also prevent her Shunpo. That being said, she's also hard to kite considering your range later on, making her a pain and, sadly, something you must rely on your team for.
Lux
Good trading potential and team fighting. In lane, do your best to dodge her E as that is what she's likely maxing. They tend to throw it behind you so consider walking toward her as she's about to cast it.
Annie
My experience against an Annie as a Soraka has always been a one-sided slaughter in my favour. Her range pretty much never exceeds yours, except when she flashes, and they are often televised enough to silence her before Tibbers burst. Don't underestimate Tibbers itself, either, especially when enraged. Also, consider a Void Staff quickly, she gets natural magic resistance from her low cooldown E.
Malzahar
Really insane pushing power, get ready to farm under tower. His Voidlings are also nuts, consider slowing them with your Q. Fun fact: hitting him while his passive is up with your Q still gives you the health regen and movespeed. Skill matchup.
Jayce
Nearly inescapable damage at all ranges, sustain is all you've really got here. Consider taking exhaust for his hammer Q + AA + E combo. Now that your sustain is more powerful, however, this matchup may be more forgiving.
Kayle
Okay, so, new Kayle. Prior to level 11, where she gains a lot of auto attack range, she is DEFINITELY going to be asking for ganks against you. If she doesn't, you're definitely gonna steamroll her ***. However, if the game exceeds 25 minutes, Kayle unconditionally becomes powerful. You can't stop it, so aim to close out the game quickly.
Yasuo
You can silence him through his E, but that's really all you've got. If you can manage to hit him with Qs and autos then do so, but he's likely to all-in/poke you. Seek jungle assistance as he nearly always pushes up. An experienced Yasuo knows their duel limits extremely well, better than most players. If they seem confident to go in, retreat immediately. Wind Wall can't be up forever, predict his E usage and leave him a nice little Starcall and run away.
Xerath
He outranges you, but he is SO easy to dodge and hit with abilities. You'll very likely outsustain him, don't let him get mana back by auto-attacking you. I will bump his threat level to major, however, in light of witnessing a great deal of skilled Xerath players. lately. Their skillshots are extremely precise can really make your laning phase hell.
Orianna
Similar to Annie, her range barely exceeds yours, just poke and be cautious of her ult.
Anivia
You can cancel her ult when she's using it, but that's pretty much it. That being said, if she misses her stun/you dodge it, it's pretty much a free trade for you. Don't expect to kill her Egg though unless you've got your jungler.
Zed
Very scary all in, unless you leave a CONSTELLATION AT YA FEET. He's still probably gonna eat ya *** at some point, but a SMART SORAKA mid can negate even his late game assassinations. Consider exhaust.
Smarter Zed players are on the rise, and you must be very conscious of his shadow placement during his all-ins, and DO NOT underestimate his timing for the Death Mark damage - great Zed players can have three Qs hit you a split second before the Death Mark.
Zilean
He can literally bring himself to life and you'll STILL outsustain him. You both serve the same purpose of early/mid game damage and late game utility stuff. Avoid his stuns and you'll pretty much always win. Be cautious of pushing up though because he sets up for ganks REALLY well with his E.
Pantheon
A really scary person to all in you, ESPECIALLY considering he gets pretty much all of his damage off in the stun duration (that is lock-on, mind you) so you can't exactly silence much. That being said, it is quite short range, so it's not like you CAN'T zone him with your spells.
Ekko
Me being an Ekko main, I can comfortably say that any decent Ekko will obliterate a Soraka, seeing that he is incredibly useful against immobile mages. His combo will often find a way to be used before your silence - all you've really got is the fact he nearly always pushes up and is susceptible to ganks from good junglers. Every Ekko is on the lookout for the Q that they've used for waveclear also nicking you and leaving two stacks of his passive. If that does happen, they will literally FIEND for an E. Acknowledge this and walk away. Also, every Ekko thinks they're slick with casting a W from fog of war. Ward bushes, and be wary - it will hurt.
Syndra
You can actually do quite well against her. Consider Merc treads and constantly watch for their opportunities to stun you. As any of their abilities are down, you can trade with her reasonably well with a Q+E combo. She will be trouble later, so watch out.
Vel'Koz
I don't see these often anymore, so this is completely theory based; he has a decent amount more range than you, but his Q is quite hard to hit. Get your protractor out and dodge mechanics at the ready. At level 6 note that you can screw his ult over with your silence.
Karthus
Well, this comes down to the age-old gimmick matchup. He ults, you ult. He pokes, you poke harder. His range is pretty much your range. Easy peasy, lemon squeezy. His trades will likely entice you to get in close range to avoid his Wall, leading to a potential jungle gank on you but that's situational.
Morgana
Not much experience in this one, but you both can kinda mess with each other? Be wary of her ult and snare - it really is just a skill match up. Ghost or cleanse will likely be very helpful here if you aren't confident in dodging. Also consider Sorcerer's as a first back, giving you extra movement speed early to dodge.
Fizz
Fizz, like LeBlanc, has been reverted for the most part, but he still is extremely problematic for you. His damage is no longer as telegraphed, so it's up to you to know his cooldowns and mobility range. Do not expect that he won't just ult your *** out of the blue. They will do that. Consider exhaust, PLEAD for ganks. Even if you get ahead, one good shark by him and he turns that **** around like an angry mother's vehicle on the way to a theme park.
Brand
Low cooldowns, roughly same range as you, both DoT and burst-based, all you've got is sustain and your silence. Skill matchup, leaning towards him.
Kassadin
This would be CRAZY to go up against, I have not done this yet. **** Kassadin and his ******** passive, **** his level 6 powerspike - I'm praying for you homie. AND NOW Presence of Mind is a thing? We really live in the darkest timeline.
Viktor
Skill matchup, but he obviously has a LOT more damage and utility. Keep him in lane, as he usually takes ghost and has good roam as a result of that. Playing into his range will often let him get a free hit of his Death Ray as it's much easier to get someone who's closer, so be prepared to silence him if he's standing like he's aiming his E.
Karma
Pretty nasty, but you both kind of have the same playstyle. Skill matchup, fear her early damage from Mantra + Q. If it's the newish tank Karma, I don't know if it's been nerfed, but last time I saw one she handed me my own *** on some fine porcelain. If this is the case, God forbid, she will probably build Spirit Visage first or second. I highly recommend Morello or Void Staff asap.
Kennen
Rare, but I reckon you could whoop his ***. He often has to get in your range, his Q is easy to dodge, if he wants to build MR he has to sacrifice building Protobelt or Zhonya's first, so he's not gonna have much early. Late game, get good ward coverage so he doesn't flash in with some tricky lightning ****.
Aurelion Sol
Your silence gets rid of his spinny things. Treat him like a generic mage - dodge ****, hit him, silence him when he starts frontin like he can actually TAKE a Soraka mid.
Cassiopeia
Quite a scary mage to lane against, due to her relentless damage and chase potential. Your silence is ESPECIALLY useful considering that her damage comes from bashing the Q and E keys. Your utility will often outscale her damage if you survive lane.
Gangplank
Skill matchup. Learn to play against GP's - know their barrel decay rate's, etc., be wary of the Sheen powerspike. He WILL farm heavy late game, and his weaknesses early are unmissable. Only thing he can citrus away is your Q slow and E root.
Swain
Oh MAN this guide hadn't seen new Swain. No matter, he's pretty weak at the moment (sadly, I really liked playing him). His sustain is quite good but only if he regularly hits you with his E root, which has a deceptive hitbox explosion thing. His all in is scary if he gets enough soul charges or whatever, so you're typically on the retreat.
Veigar
This comes down less to being a GOOD Soraka and more being a good League of Legends player. If you don't dodge a Veigar E that is 80% avoidable, you should reconsider doing something like Soraka mid. Other than that, you outdamage, outsustain, and out-utility him. Early on. If you fight him late game while he has his ult, refer to the reconsideration stated above. Revisiting this guide, the synergy between GLP, Twin Shadows and Glacial Augment, I am far more forgiving of getting hit by his combos, and perceive him as a bit more of a threat.
Diana
When she builds movement speed items (like Luden's Echo and tier 2 boots) she can pretty much just walk out of a silence post-6, Q, ult and wail on you. Do not throw out silences preemptively unless it's before level 6 or you're oddly confident against a Diana. Post-6 isn't a question of whether you can win, it's often a question of whether you can survive.
Lissandra
Her range is pretty much your range, she just has a stun on you. Fun fact; if you're in range of her while she's E'ing, silence her, she can't blink. It's great to watch them squirm. Most Lissandra players these days know that they can just WALK while their E is travelling, so that's a bit less useful of knowledge. Her passive sacrifices the mana sustain she once had and makes her a teamfighting monster. Keep her down early, and she'll stay that way, unless her team is also ahead.
Ryze
This is a big question mark. Sometimes I silence Ryze's and completely **** them over, sometimes I silence them and for some reason they can still belt out 1k+ damage completely free of any risk. The latter happens less often, but doesn't mean they didn't happen. Be wary, but confident. Also invest in wards - he sets up for ganks well and roams just as well. If a Spell Flux spreads to you from a minion wave just WALK AWAY.
Varus
If you can SOMEHOW get in his range, early on, you can trade well with him. If either of those criteria aren't met, he usually pokes your *** or just outright auto-attacks you into oblivion. Pray your team isn't braindead and knows how to deal with his ult when it hits one of them - even consider cleanse as a summoner spell. Avoid his E while you're regenerating from Q, as it inflicts Grievous Wounds.
Taliyah
While this should be a cakewalk, her W+E combo still deals some nasty damage, and since Morello is a common buy, you might not regen as well to get out of there. Otherwise, early on you'll outdamage her and snowball into our ideal form. Taliyah players in mid are practically nonexistent these days, so don't worry too much.
Akali
And now there's new Akali. Holy ****. This may now be her scariest matchup, ONLY considering the utility of her shroud when it comes to tower dives, which many experienced Akali players will not shy away from. Jungler assistance is MANDATORY so please beg for it, even if you waste their time and don't get a kill from it. An Akali will prioritise your death late game, and I'm not quite sure there's anything you can do about it.
Cho'Gath
Now I know me some Cho'gath. I was a loyal full AP Cho one-trick back in season 5 and he never served me wrong. That being said, despite his AMAZING passive, you can likely outpoke that with your Q and Arcane Comet + Scorch. Your silence is also the bane of his existence. Consider a Liandry's + Morello, as he often gets health from RoA/GLP as well as healing from his passive. If he doesn't go full AP in the mid lane, all chat "im aboutta ice this fool" then style all over him and his baby mama.
Vladimir
You do Vlad better than Vlad does Vlad, and Vlad does Vlad pretty good! You wont in the late game damage part though, he has amazing AoE. Mid game you'll run **** though, and likely render him useless enough that it's essentially a 4v5 to victory.
Nasus
HOW'S HE GONNA GET STACKS IF HE'S SILENCED? Nah for real, don't sleep on him - AP Nasus' Spirit Fire WILL pop you if you're not careful, but treat him as a generic mage, except now he just has to be melee. Fear his Wither, though. Nimbus Cloak and Phase Rush + Approach Velocity will let him run up on you so quick. You gotta nail every Starcall just to make it out alive, MAYBE. Threat level bumped up.
Lulu
If you can stick your Q's, you'll win extended trades HEAVY and often force her to ult herself. Your ranges are similar. Shield duration has also been nerfed - if she does shield herself, be patient.
Galio
Incredible durability against magic damage and also has plenty of roaming potential. If he has Electrocute, expect a tougher lane. If Aftershock, expect to get some farm but never expect to kill him. Ever.
Mordekaiser
CLOWNNNN, CLOOOOOOOOOWWWWWWWWNNNNNNNNNNNN!!! SERVE THIS BAD BOY ON THE ROCKS WITH A LITTLE UMBRELLA!
Wukong
If a Wukong is mid, he's there for a reason. He isn't gonna **** around. He's experienced. Trust me, you think we Soraka mid's are smart? These guys are rockin IQ's of 8000. Pray for some reason he's playing like *** or was originally meant to be top.
Zyra
Her plants hurt and if you read my item notes I really recommend Mercury Treads. Not many are mid anymore, and if they are, they'll have to spend time investing in mana (whereas support Zyra players get it for free from the Spellthief's tree). This is your only time of laning dominance over her. Outside of laning, she has dominance if she hits her snare on you and/or you underestimate her plants damage.
Sona
This is your destiny. Your calling. The reason Soraka mid exists. Show no mercy.
Kog'Maw
While you're often on the good end of a trade, his E can deal a surprising amount of damage if he's maxing it and going AP (very likely in mid). Also, it can go to **** if he starts pinging them long range ults on you. Be wary. He is SUPER immobile though.
Heimerdinger
Heimerdinger mains don't **** around, similarly to Wukong mid players. There's a sense of confidence they emit, so be wary and see if he has that confidence (check mastery points/skin). Your Starcall CAN kill his turrets at certain points in the game, but since Needlessly Large Rod no longer builds into Luden's, your core item, you probably cannot do it early anymore. Threat level increased.
Urgot
Holy ****, Dylan told me when I was making this guide in season 7 (y'know, before Urgot's rework) that an Urgot mid would "**** me up". I had to respect that. Now? I'm sorry, but I cannot agree. This dude would be LUCKY to ping you with a Q or MAYBE a Flash + E. He will never be able to engage you unless his jungler sets up a crisp gank and he gets to build magic resist early because of an advantage. Threat level lowered.
Ezreal
If he's AP, the aim of the game is to dodge his abilities. If he's AD, the aim of the game is to dodge his Q and stay out of auto range unless you DEFINITELY hit your Q and E, and even then, you run away. They likely know what they're doing and will know how to snowball - you need to be the better team here. Seek objectives and ****.
Azir
Now, I'm writing this as of patch 7.2, right? If you're reading this in some future world where Azir is amazing again, please build a time machine and message me so I can tell you my address and you can take me there. You have permission to ice this fool.
Nidalee
A typical mage, but with Diana-like all in. Except you can silence this one as soon as she pounces on you.
Teemo
While I treat Teemo mids across the world with the utmost respect, what's he gonna do? Blind you? Damage you? STARCALL THIS FOOL
Gragas
While every inch of my body is telling me you should likely destroy a Gragas mid, some shiver down my spine tells me he's somehow gonna outplay you SUPER bad. You gotta step up, observe his patterns while not letting him get the jump on you. It's YOUR duty to do the outplaying. If you see his Q next to you and say "ha ha, you missed", and he's level six or above... I got nothing to say for you.
Jarvan IV
BOY does this guy burst. Remember Keane playing this in NA LCS? it HURTS. yeah, you can silence his E+Q combo MAYBE but he'll still find a way between that, his flash and his ult to get in your face and SMACK your *** down. Will likely get a Phage item and probably will get the movement speed to walk out of your E.
Jhin
Jhin mid is TERRIFYING - I know this from personal experience. While being susceptible to ganks, he will often take ghost and flash, reducing the likelihood of that. His experience will far exceed the regular bot laner, meaning his abilities will be appropriately stronger relative to the time of the game, compared to an ADC Jhin. While a majority of his damage comes from abilities in lane, it's not like your silence is gonna stop his crit with missing health % damage. Be wary of low health minions and how he's using his Q because I guarantee it will half-health you if you're not careful.
Riven
Even the most experienced of Riven mids haven't witnessed our strength. If she even LOOKS like she's gonna get close to you, silence her and Q her. Invest in a Rylai's, Morello and/or Zhonya's.
Fiddlesticks
There is nothing more Harvard than a Middlesticks. Behold their might and cower in fear. The end is near.
Malphite
Think Diana but with scarier teamfight and more variability in their performance. They're either gonna smash ya or flop. Icing this fool is undetermined.
Kha'Zix
I HAVE LOVED KHAZIX MID SINCE THE DAWN OF TIME BUT THEY'VE RUINED MY BOY. If you're not gonna get out of a trade with him, stick close to your minions. Read where a duel is going to decide whether it's fight or flight. Very situational.
Master Yi
Will very likely know what he is doing, but simultaneously, will probably still be ***. If you know he's ulting and gonna chase you down, throw an E where you're both running in hope to snare him. Consider exhaust?
Soraka
You know, at this point, there probably is only one other Soraka mid, and that's me. Pray you don't face Pretty boy on OCE server. I don't ever play Blind Pick but so help me God I will teach you about the real world. It will be your downfall. I love you for viewing this guide, but I will NOT hesitate to ICE SOME AMATEUR FOOL.
Wow, you're really doing this, huh? Soraka mid is an ancient art passed down generations of hard working theorycrafters just to have been presented to me and me only. But I suppose Pretty boy (formerly known as EL FLAMBO, formerly known as brenda) of the OCE server can SPARE you with a few tips on how to wrangle this beautifully awkward concept of Soraka mid.
Authenticity
I know what you're thinking; "who's this baby OCE player thinkin he runs stuff round these parts? how do we even KNOW Soraka mid is good?"
First of all, I'M THE SHERIFF.
Secondly, if there's anything a Soraka mid is, they are someone who is confident in their word. And if my word is I'm a DAMN GOOD SORAKA MID then you BETTER BELIEVE IT.
Fun fact: I was gonna show you my unsuccessful Soraka mid games, but there are none.
Mentality
Before learning ANYTHING about my precious tactic, you must first have the mentality of a Soraka mid.
What do you think of when you hear the name "Soraka"? Someone who's compassionate? Caring? Courteous? Just? Well, yeah, that's about right. IF YOU'RE A BABY *** SORAKA SUPPORT. SORAKA MIDS ARE EMOTIONLESS, HATEFUL, SELFISH, CHAOTIC FORCES OF MASS DESTRUCTION THAT YOU SHOULD DARE NOT CROSS. You roam? TAX THEIR LANE. Killed an enemy? FLEX YOUR MASTERY. Stole an ally's CS by accident? CLAIM IT WAS COMPLETELY INTENTIONAL AND THAT YOU ALSO ****ED THEIR MOTHER. Accidentally forgot to ult to save an ally? SAY THAT YOU DID IT ON PURPOSE SO YOU CAN TAKE BLUE BUFF WITH MORE HEALTH.
Soraka mids TAKE NO PRISONERS and you better damn well start acting like it. We have an IQ of 7000 on average, outliers being you FOOLS who think it'll be EASY to pick this up.
Pros / Cons
Alright, positives.+Great laning against mages who don't inflict/build Grievous wounds +AMAZING sustain as of 9.9 +Decent waveclear +So underground ya GRANDPA won't know this matchup +Scales from a mid game damage dealer to a late game mega utility machine +Enables you to FLEX on fools +INSTANT AOE silence with good range and decent damage +Lets you be the JERK youve secretly always wanted to be as a Soraka support
Now, negatives.-If you're as good as me? There's none -But assuming you're not, she realistically has NOTHING that others can't do except for crazy heals, in which you should just be playing her as support -Obscenely high IQ required to make full use of her -**** all mobility -Requires u to swagg on kiddies unconditionally (which can be physically and mentally demanding)
Ranked Play
I'm assuming this chapter insinuates what to do when playing Soraka mid in ranked/when to play her. Well, first thing's first, consider muting everyone. I guarantee they will ridicule you. Ice those fools, show them who's boss.
As for when to pick her, take a look at the easy matchups above. If they have picked those characters and you feeling the mentality mentioned above, lock in this banana slinging animal and prepare to ICE some fools. Also, consider it if running a hypercarry comp (Kog, Vayne, etc.)
Summoner Spells
Generically, or in blind pick, you're gonna wanna go Ghost + Flash. Flash is mandatory, obviously, but Ghost is interchangeable with Exhaust, Barrier, Cleanse, or even Ignite. It's a counterpick thing.
Skill Sequence
I don't CARE if your jungler flames you, DON'T TAKE YOUR W UNTIL LEVEL 13. MAKE SURE THEY KNOW YOU WON'T HAVE IT UNTIL THEN. THEY WANT HEALS? GO TO THE FOUNTAIN.
Items
If you think there are any core items for Soraka, you're wrong. Natural mana regen, low costs, easy sustain, all you REALLY need is high AP. Anything that gets you there is what you want, and any kind of CDR and mana is good, but not mandatory (although hard to avoid nowadays). All of the situational items listed above are just as viable as the ones in the core build. You must feel Soraka mid and build accordingly - there is no set formula.
Farming
Early on, you gotta be a MASTER of last hitting as Soraka. Luckily for me, I've been practicing by 'ACCIDENTALLY' stealing my ADC's CS in bot lane for years now. As for you? You gotta just feel the motion of the banana. If you manage to nab a lot of AP early, sorcerer minions are usually a Starcall and AA away from being turned into JUICY gold. When you get a Luden's, it usually handles them in one Starcall. Don't be afraid to use your Q JUST for CS'ing, it has such a small cost.
[UPDATE 7.13]
Items for Soraka Midâ„¢ (trademarked property of Pretty Boy Industries, formerly known as EL FLAMBO Corp.) haven't changed at all really in the recent patches. I will be updating matchups with new information where appropriate.
[UPDATE 9.9 & 9.10]
It's been a long time coming. I made this FANTASTIC guide in 7.2, updated it in 7.13, and look where we are now. Ezreal's getting another legendary skin, I have a partner and I'm somehow passing university. Still, still the fans beg me to return and update this guide. Here you have it. I've accounted for reworks (some have been not impactful enough to change matchup info) and I'm considering on my next visit adding synergy matchups considering the guide's visible emphasis on it. Personally, I think teammates are a HINDRANCE on Soraka mid's success. But broke *****es shall be broke *****es, no? New runes have brought Soraka mains many great things, but the Soraka mid mains care about Arcane Comet only. You may also consider the GLP + Glacial Augment build, but I feel your damage may be lacking on top of the Q+E nerfs in this patch. Your sustain is FANTASTIC now though and I've seen BUM *** AMERICAN streamers thinking they can APPROPRIATE my CHARACTER? Cowards. The sustain is an afterthought. You are here for DAMAGE and STYLE.
A lot of this season 9 update is theoretical and may not fully be accurate. I implore my disciples to step forward in the discussion and present their own experiences to me. I will be resuming my Soraka mid play in the weeks to come.
9.10
And now we have a buff to the movement speed that Starcall grants. I have indeed baited people into this guide by insinuating this buff is for kiting - wrong. This buff is for chasing down incompetent fools who dare disrespect you.
Summary
All in all, everything you need to know to get you started has been said. Just know that if an ally EVER asks you for mana, you must treat them with complete disrespect for the entire game - they must know how awful of them it is to remind us of our past.
Now what the hell are you still doin in my presence? Get OUT of my SIGHT.
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