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I know I'm not a really good player judging by my rank or anything, I'm just someone who has spent a lot of time viewing mobafire guides and finally decided to take the time to write my first guide! I absolutely love Gnar as he is SO FUN TO PLAY I can almost guarantee you will have fun with this guide as you are playing one of the coolest champions out there :3
Enjoy my first mobafire guide and please leave any feedback (positive or negative) as I'd be happy to improve! Thanks!


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These are pretty standard AD carry runes and Gnar is no different, there are many different routes you can take as far as runes go, you could go for lifesteal quints, attack speed quints, even crit marks if you want to. However these runes are pretty solid & standard for any AD carry.

This is my mastery tree for Gnar. Mastery choice can vary, I would recommend no more than 3 for the bonus movement speed in utility, no more than 9 points in defense and at least 21 points in offense however it is up to you where you put these points (within reason, for example you would not take any jungle defense points or bonus AP points)
ALWAYS MAX






Maxing



*TIP*
- This is a personal tip that I always use for every champion involving their skill sequence. I never choose my ability right when I spawn. I always wait until I am about to use it (around the 1:55 minute mark). For example, if I am playing and I spawn in base after the game loads, I will walk to my lane having not yet chosen an ability. I do this as if the enemy team invades/we invade I may need different abilities in order to react to different situations. For example if I am playing









Other viable summoner spells





In my opinion, these are the only viable summoner spells.


[spoiler= 4/5Alistar has got some pretty good synergy with ![]() ![]() ![]() ![]() ![]() ![]() |


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Gnar's passive transforms him into a gigantic slow moving tanky bruiser with a ton of CC and 4 new abilities for 15 seconds when his fury bar is full. Note how different this is from the normal Gnar (Mobile, Squishy target with little CC and high damage).
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The moves Gnar gains in Mega Gnar form must also be used to your advantage:
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This ability is very useful in chasing targets, disengaging, dealing high damage to all of the enemy team in a team fight or as poke.
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People criticize AD carry

Riot have also recommended


Please try out AD carry Gnar for yourself before you make criticize the idea of AD carry Gnar!






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