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Recommended Items
Runes: Speed
Sorcery
Precision
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
My Favorite
Chilling Smite
Ghost
Items
Ability Order only two
Bridge Between (PASSIVE)
Udyr Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Nunu & Willump
usually ban this child
Ideal
Strong
Ok
Low
None
Champion Build Guide
goal
Fast farming inbetween ganks and invades. Udyrs constant movement speed is a major advantage and with a point and click stun ganks are a walk in a park. It is essentail to work around the map and constantly be doing something or attempting to force a gank. If they begin to fear you and hide the jungle is a easy game for invades especially with udyr, dragon and rift will be a walk in the park as well needing little to no items to take on with the help of turtle stance
jungle farming and fighting
try to alternate between 2 abilities when farming ususally pheonix and turtle stance getting 2 pheonix procs for every 1 turtle prock.
In fighting you will need to mix this with bear stance for a mix of speed and CC, sometimes it is benificial to run bear longer then turtle or pheonix just for the pressure it has as the hit cooldown is very short. The speed it provides is rediculose.
Although bear is great to hold you must keep the stacks of your passive at 3 almost at all times, this should be easy just spam between bear and turtle while roaming the map and it will hover 3 indefinitely.
In fighting you will need to mix this with bear stance for a mix of speed and CC, sometimes it is benificial to run bear longer then turtle or pheonix just for the pressure it has as the hit cooldown is very short. The speed it provides is rediculose.
Although bear is great to hold you must keep the stacks of your passive at 3 almost at all times, this should be easy just spam between bear and turtle while roaming the map and it will hover 3 indefinitely.
Team Fights
team fighting with udyr is interesting the point you are at in the game allows you to fight most squishies providing they are not mega fed.
Speed is a massivce advantage especually after deadmans it allows you to make great pick on squish targets in lane or out of place in river.
the speed can also carry you out of fights combined with the ghost speed and tenacity there is not many things that will kill udyr at 2 items unless you are playing wrong.
majority of udyr games your place is to get the teamates in an amazing position for lanes and not take too much yourself except farm and turrets. udyr can strive on very little and its a great benifit to the team even if behind.
Speed is a massivce advantage especually after deadmans it allows you to make great pick on squish targets in lane or out of place in river.
the speed can also carry you out of fights combined with the ghost speed and tenacity there is not many things that will kill udyr at 2 items unless you are playing wrong.
majority of udyr games your place is to get the teamates in an amazing position for lanes and not take too much yourself except farm and turrets. udyr can strive on very little and its a great benifit to the team even if behind.
Duo
if you duo que just camp them. tell them to let their laner push and just endlessley gank them not many champs can escape a ghost udyr with e at lv 1-5. You shoudl be able to secure a coupple kills as udyr has no reason to wait for six and ghost cooldown is non existent.
early kills can usually lead to a early drag and that will add nicely to that wallet
early kills can usually lead to a early drag and that will add nicely to that wallet
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