This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Deadly Venom (PASSIVE)
Twitch Passive Ability
Threats & Synergies
Draven
don't fight him. if you dont fight him, its harder for him to get kills, and his passive is pointless if he cant get kills
Introduction
I'm an adc main that started playing in mid season 5. I have played most of the marksmen at one point or another (yes, even urgot). If you don't want to trust this guide because I'm not an ADC main since season 1 and have played twitch since he was released, fine, that is your choice. But if you do decide to trust this guide, I don't think it will let you down.
If you use this guide, please take the time to rate.
my ingame name is jstander222
So, why Twitch?
Twitch has one of the highest multi-target damage in the game with his poison and ult and can fit into most games by giving high DPS(damage-per-second) from a safe distance. He can be described as having similar damage to

Must Haves

this item gives a lot of attack speed, and makes the auto attacks target up to three enemies
- the small autos also apply poison
- allows for better trades early, you can target both the ADC and support
- allows the stacking of poison much faster
-AND-

this items makes your auto attacks and critical strikes hit harder. This item gives the highest AD of any single item, tied with

- BF item, gives a lot of AD
- gives some crit chance
- makes your crits deal 50% additional damage
Other Items

This items gives early sustain and makes your auto attacks hit harder with the passive. If needed the active can be used to make sue that your target doesn't get away with its slow
- gives quite a bit of attack speed
- deals percent of targets current health additional damage on hit
- percent damage is applied by the runaan arrows

this item gives you a lot of sustain as it is a second lifesteal item
- BF item, gives a lot of AD
- gives you 20% more lifesteal
- gives you a prefight shield

Gives a little bit of both resistances making you harder to blow up by all threats. If they do blow you up, you get revived and have time to get away.
- gives both magic resist and armor
- has a revive

This item gives a bit of AD. This gives a little bit of magic resist and a purple shield if magic damage is taken below 30% health
- gives AD
- gives some magic resist
- gives a purple shield
- only use if there is little AD threat

this item gives you a bit of AD, lifesteal, and magic resist. As well as an ability to mitigate a lockdown with its active
- gives AD
- gives some magic resist
- gives more sustain
- ignore 1 disable per fight(stun, root, suppress, etc.)

This item gives a bit of health and magic resist. More importantly, this item blocks the first spell (damage and effects) per fight. Use this if you are against one strong poke champ, as some of his poke damage will be blocked
- gives health
- gives magic resist
- blocks 1 ability or spell (40 sec. cooldown)
[Innate]

this is probably the reason you bought twitch, this is what sets him apart from all marksmen, each auto attack applies a stack of poison (up to 6 stacks) which deal 1 - 5 damage per second each. This can stack up to 6 - 30 damage per second
[Q]

use this to get the element of surprise and get the trade started in your favor. Most effective if the invisibility is activated in the fog of war or in a bush so that the enemies don't see it coming.
(NOTE: can be dangerous to use if you are away from your support)
- allows high mobility
- gives insane amounts of attack speed
- gives the element of surprise
[W]

Use this to speed up the stacking of poison as it gives 1 stack instantly and 1 stack for every second thereafter. This ability also gives a slow, allowing you to stack up poison even more. Use early in a trade but not good to initiate with.
(NOTE: this ability does no on-hit damage and takes up to .5 seconds to stop a recall)
- speeds up Twitch's trade
- gives a slow, allowing you to stack up poison
[E]

Twitch's key ability, this is where most of his damage comes from. This ability deals a minimum of 115(at 1 stack) and a max of 290(at 6 stacks) base damage when this ability is level 5. Additionally, the AD and AP scalling is pretty decent too. This ability is why Twitch's trade is so lethal.
(NOTE: only use this ability when you have 6 stacks of poison or the trade is over)
- gives insane damage to a standard trade
- mana cost gets high, so don't use it to last hit early
- use at the end of a trade and/or when you get 6 stacks of poison for best results
[R]

Formerly called Rat-At-Tat-Tat, Spray and Pray is an auto-attack steroid that doesn't shrink your balls. Use this in tandem with Ambush to get best result. Auto-attacks go through enemies. Twitch gets extended range. Twitch gets a large attack speed bonus.
- high attack speed
- increased damage
- multi-target auto-attacks
- gives a large attack range buff
Quintessences

The use of Attack Speed Quints is typical for most AD carries. These should be used for Twitch mainly because more attack speed means more poison stacks.
+More poison in early fights
-Less damage per attack
Marks

This makes up for some of the attack damage lost in the quintessences. While these do not give as much as an Attack Damage Quintessence, the only other marks that would fit an AD carry are armor penetration and I feel that Attack Damage marks hit stronger. Good against squishy supports like soraka, sona, and janna.
+Good against squishy supports
-Tankier supports can avoid the umph with their base armor

Lethality, formerly flat armor penetration, give 40% of the numerical value as flat armor penetration at level 1 and the other 60% based on your opponents level. I do not suggest a full set of lethality marks but, some can be useful. While they do not provide any raw damage, they do ignore armor. These are more effective against tankier supports like braum, alistar, and blitzcrank.
+Great against tanky supports
-Attacks have less damage value
Seals

Um not much to say here. The more armor, the less damage you take from the enemy AD carry. I don't feel that health would benefit an AD carry as much as armor.
+Makes up for an AD carry's lack of defense
-Less health
-Not effective against magic damage

Health is a neutral defensive combat stat, neither strong against AD nor AP. But, at the same time not weak to either
+Good against hybrid damage bot lanes
-Not strong against physical or magic damage
Glyphs

Magic resist is the other main defensive stat, after armor the only logical thing to have is magic resist. having magic resist glyphs ensures some protection against AP assassins and AP supports
+With armor, makes an equally defensive character
-Not an attack stat
Keystones

This is my prefered keystone for twitch. Fervor now give AD (almost as much as an






+ Gives a lot of AD
- Takes time to stack up
- no sustain
- since change, deals less damage with


While this is not my preferred keystone, it is useful in some situations. While this keystone does not give any AD or attack stats it gives one thing, Lifesteal. Lifesteal is important because it allows you to sustain though the lane and in most fights without the need of constantly purchasing potions. Also, this is allows you to heal up when you don't have a healing support. use this when you want to farm out and think the lane opponent will try to poke you down
+ Don't need to buy as many potions
- Doesn't give any AD or damage
- gives less lifesteal the higher your health
GREAT

Sona is a great support for

+ her Q aura gives an empowered auto attack
+ her ult is a stun on all enemies hit
- She is extremely squishy early game(482 HP level 1)
- prone to kill stealing in lower ranks

Morgana is great because of her root and spell shield. Since twitch's






+ watch the enemies try and CC you when you are in her

+ can lock someone down for up to 5 seconds
- prone to killstealing in lower ranks
- ability timing is key(needs to be good at

Hard Matchups

Draven. Why does draven exist? I think the answer to this question is most likely, "**** adc's, lets make an adc that can 3 shot every adc in every stage of the game." Even if you kill him, his passive says, "haha, you thought you could get ahead by killing me? No, I'm gonna come back to lane, kill you and earn 3 times the gold you earned from killing me."
- Cry
- Kill yourself
- wait for late game and watch the draven 1 shot you as you try to deal damage
You must be logged in to comment. Please login or register.