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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
The Premier AP Jax Guide
Runes




The basic AP runepage,







Starting Out
Here are a few options:
Normally I would suggest the
Boots and
Health Potions because they provide ample sustain, and the boots will help you escape skillshots and melee autoattack range.
Doran's Ring is a decent choice for that mana regen and flat health, however you only get 2
Health Potions.
Amplifying Tome helps you rush your
Sheen or
Fiendish Codex faster, however also leaves you with only 1 potion. I would only recommend this if you have taken
Teleport, for an early recall, or if it is an easy lane.
Finally
Doran's Blade is mainly for that last hitting and early game dps, as majority of early game engagements rely heavily on auto-attacking. Again, I would advise against doran's because you really need to get your build up. You also only get 1 potion which will be a disaster.
Cloth Armor and five
Health Potion also gives you a lot of sustain, run these if you happen to encounter a
Darius or
Riven or
Renekton.
Here are a few options:


















Normally I would suggest the








Finally






-
-
]
Transitioning into Mid Game you should have procured your
Sheen and bought fiendish codex.
Seeker's Armguard may be a decent choice if you want some armor and AP and the same time. It improves in stats up to a maximum of 15 AP and armor with 0.5 each minion kill. The fact is, it gives all that you want for an AP semi tank, but please note that you can only upgrade it into
Zhonya's Hourglass and that is something you have to take into account. I suggest getting
Sheen first most of the time. You do not want to put back your
Lich Bane.
Fiendish Codex is a possible item you may want to include.
Morellonomicon is a vital item because of the 20% CDR.
At 40% max CDR, you can use
Empower every 1.8 seconds, which ramps up your dps.
If you appear to have the extra money, build your
Blasting Wand to lead into
Rabadon's Deathcap for even more damage.
If you appear to have encountered a really scrubby enemy team, build your
Lich Bane and continue snowballing your advantage.




-

Transitioning into Mid Game you should have procured your







At 40% max CDR, you can use

If you appear to have the extra money, build your


If you appear to have encountered a really scrubby enemy team, build your



At this point you would want to rush your















Basically you hit faster and faster each consecutive strike, at late game, each stack gives 14% attack speed.
-The longer you stay in a fight the better
-Down towers faster
-The stacks last for only 2.5 seconds

One of the most awesome skills in your kit, you can leap strike to close gaps, leap strike to wards for running away, leap strike to get last hits on far minions. It scales with both ad and ap so after stacking your ability power, it will start packing a punch.
-Take note of the cooldown early levels.
-Do not leap strike at an enemy as far as possible, save it for when they

-Reserve your leap strike until you know where the battle is headed. If you are winning, leap strike to close the gap. If you start losing the battle, leap strike to a minion or ward to escape.
-Ward-Jumping is an important skill all Jax players should master. It saves your life most of the time. SMART CAST YOUR WARD. AND TURN OFF THE RANGE INDICATOR.

Takes the basic out of your next basic attack. This scales with AP and is the main damage source for AP Jax. Max this first to get your damage up. It resets your Autoattack, so use that to your advantage to get your




Remember that





IMPORTANT
For AP JAX I mentioned earlier that you have 2 MANDATORY WARNING WHACKS before your



INITIATING COMBO




*It is perfectly normal to half, if not three quarter, if not one whole a carry's health. Do not be alarmed.
After handing out so much damage, reactivate your





Delayed AOE stun. Pressing E will let you dodge all basic attacks, remember, only basic attacks, as well as blocking a quarter of incoming AOE spells. After 1 second you can choose to activate E again to stun surrounding targets for a second. If you choose not to, it will stun after another second. So basically, you have either a 1-second delayed stun or a 2-second dodge plus a 1-second stun.
-Press E first for 1 second and then


-What I like to do is to simply walk up to the target and turn on



You would be relying on your ultimate's passive effect much more than it's active. Basically it is another FREE Mega Whacko every third consecutive attack. As it also scales with AP, this will deal massive damage late game.
How do I know when it's the third consecutive strike?
The "consecutive" part is very slightly shorter than the timing on your

The active part of this ultimate basically gives armor and magic resistance for 8 seconds. These values scale off your Attack Damage and Ability Power. Which is why I suggest just buying armor-items as your ridiculous ability power will more than make up the difference.
Please take note that it only lasts 8 seconds. Also please DO NOT FORGET to turn it on when the sh*t hits the fan. I have seen many jaxes "reserving" it when they are within an inch of their lives. You should activate it at the start of the fight to take advantage of the extra tankiness. Also, while Jax likes long engagements to really put his passive into effect, try to take note of when your active runs out. If start finding your health bar decreasing at a worrying rate,


Listen up carefully. During the first wave of minions stay out of sight for a few seconds, only going in when you can last hit. Use this time to observe your lane opponent's positioning. This will tell you if he is playing aggressive, pushing for level 2, or hanging back. If he is pushing the lane, and is a strong early game champion like
Darius, concede the first and second wave to farm under tower. Passive laners allow you to last hit, use
Health Potions to sustain the harass, and try to push for level 2.
Counter Strike is useful, do not hesitate to activate it even for a few cs, although be prudent with your mana.
You will level up on the 2nd waves' first warrior minion, provided no one does gromp or golems. Keep a mental image of where the opponent jungler is, and measure your steps accordingly.
At the start of laning phase, you will be really weak as your main damage source,
Empower and your
Grandmaster-At-Arms will not be online yet. So play safely and hug your tower to just not die until you reach level 6. That's when you start returning the damage.
Pop
Health Potions as soon as you lose about 150-200 hp. Do not wait until your health gets lower than that. There is no reason for you to stay at say half hp when you have health potions available, unless your lane opponent is not present and you are sure no one else is nearby.
Remember to always have tri bush warded especially if you are purple team. If the minion waves have been reset, try to take the rift scuttler. This gives you river control and opens up ganking opportunities for you.
With enough playing experience, you should have a general idea of what the enemy top laner can do or even what they tend to do. Play your cards right and play smart. Jax does not require fast reflexes or strong mechanics. All you need is tactical sense and swift decision making.
What if they tower dive like greedy ****s?
Ans: Free kills for you. Run around your tower with your
Counter Strike on and stun them. Use
Flash and
Leap Strike to widen and/or juke their skillshots and CC. Simply wait until the tower destroys them or you can
Leap Strike and
Empower to kill them before they can react. Again, it is impossible to come up with a definitive guide of what exactly to do. But know your enemy and their capabilities and ranges, and use them to your advantage.



You will level up on the 2nd waves' first warrior minion, provided no one does gromp or golems. Keep a mental image of where the opponent jungler is, and measure your steps accordingly.
At the start of laning phase, you will be really weak as your main damage source,


Pop

Remember to always have tri bush warded especially if you are purple team. If the minion waves have been reset, try to take the rift scuttler. This gives you river control and opens up ganking opportunities for you.
With enough playing experience, you should have a general idea of what the enemy top laner can do or even what they tend to do. Play your cards right and play smart. Jax does not require fast reflexes or strong mechanics. All you need is tactical sense and swift decision making.
What if they tower dive like greedy ****s?
Ans: Free kills for you. Run around your tower with your






Darius is one of those few melee champions that you would NOT want to get into a long engagement with. His

-Stay out of his


-


-If you wish to engage in a fight if you think you have the advantage, stay close to him. Sounds counter-intuitive but his

-Always take note of how much



One of my other favourite and most played solotop champions. Playing against a Riven is hard but if you take note of some pointers, you should win the lane without much problems.
-Take note of whether she does the fast combo. This is the most obvious way to determine an opposing Riven's skill level.
-One of the most important ways to counter Riven is to count her cooldown time.

-Riven does pure Attack Damage, building armor will blunt her attacks.
-Also be aware that she has


Playing against yourself is something you might have to do someday. I don't really know how to advise you against Jax because it's really a battle against who has a better grasp of his skillset and capabilities.
-One thing to note is that if he jumps on you, wait till AFTER he activates

-Leave

-Don't forget that




Irelia is another popular top lane choice, she has a great sustain from



-Her

-

-I would try to activate my


-Stay away from low health minions.

Lee Sin is one of the harder match ups for any top lane, he can spam his skills without fear of mana depletion and his early game is really strong.


-Avoid his

-A lot of Lee Sin's like to




-Don't stand in line with your teammates and give an easy

-You can predict where he will



-I strongly suggest against fighting pre-6. Just hug your tower and farm.
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