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Recommended Items
Spells:
Smite
Ghost
Items
Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Introduction
I understand jungle better now, though have no time to update it yet.Keeping for educational purposes, check the 2nd rated guide for better guidessss.

As a starting note I like to play


Also it's my first guide so any advice would be appreciated.
Also this will be a damage Olaf, which would be fairly tanky from armor, magic resistance and some health. If you follow this build, you should get lots of damage from your


Please read the whole guide before voting down as it is not so short, and try it out as it does work if played properly. Also note that this is an offensive Olaf so if you like to play as a super tanky Olaf, this may not be for you. This is a tanky-dps, and is not built to completely tank damage, but just to sustain yourself.
Items under construction
Items under construction
There are 2 main jungle routes. The one I use is as shown.
Ancient Golem first, then Wolf, Wraith, Lizard Elder, Golem
Ancient Golem- The reason I take Ancient Golem first is because of the blue buff. It would actually be pretty useful during your whole jungle, and simply because getting the blue buff would allow you to jungle smoothly, without any going backs as it is at the edge of the jungle.
Wolves- As I said getting this after the Ancient Golem would make it smooth, it gives you quite a lot of EXP. Pretty easy to aim your
Undertow and easy to finish off.
Wraiths- The wraith is easy to finish off if your
Undertow hits all of them. This may be a bit harder than the others due to the fact that there are 4 Wraiths, and hitting the blue one would be pretty challenging if not used to it. Either ways Wraiths doesn't deal much damage, therefore I believe it is easy to finish off despite the time.
Lizard Elder- Red buff. Very important, one of the key objectives of your Jungle. The reason I get this near the end is because you really want your red buff with you during your ganks, and getting it later would help it a lot. A very useful buff!
Golem- This is an easy target, gives you a lot of exp. One of my favorite monster in the jungle, and usually like to kill this even mid-game!
The alternative route (inspired by others, (fighter4143, PartyMagier and Koksei)) :P
I am not too fond with this route, therefore try at your own risk. It is harder than my main route, and a leash may be necessary (getting a doran's blade first should be nicer for this route)
Wolves first, Ancient Golems(Blue buff), Wraiths, Lizard Elder(Red buff), Mini Golems.
You would want a leash for Wolves and Ancient Golems.
Undertow place your cursor on yourself and adjust the direction. This would throw the axe very close to you, resulting to getting the axe without moving!
For Wraiths and Mini Golems, if you would auto-attack first then throw in your
Undertow it would be a lot easier to hit all of the mobs.

Ancient Golem first, then Wolf, Wraith, Lizard Elder, Golem
Ancient Golem- The reason I take Ancient Golem first is because of the blue buff. It would actually be pretty useful during your whole jungle, and simply because getting the blue buff would allow you to jungle smoothly, without any going backs as it is at the edge of the jungle.
Wolves- As I said getting this after the Ancient Golem would make it smooth, it gives you quite a lot of EXP. Pretty easy to aim your

Wraiths- The wraith is easy to finish off if your

Lizard Elder- Red buff. Very important, one of the key objectives of your Jungle. The reason I get this near the end is because you really want your red buff with you during your ganks, and getting it later would help it a lot. A very useful buff!
Golem- This is an easy target, gives you a lot of exp. One of my favorite monster in the jungle, and usually like to kill this even mid-game!
The alternative route (inspired by others, (fighter4143, PartyMagier and Koksei)) :P
I am not too fond with this route, therefore try at your own risk. It is harder than my main route, and a leash may be necessary (getting a doran's blade first should be nicer for this route)
Wolves first, Ancient Golems(Blue buff), Wraiths, Lizard Elder(Red buff), Mini Golems.
You would want a leash for Wolves and Ancient Golems.
TIPS WHEN JUNGLING!
When using 
For Wraiths and Mini Golems, if you would auto-attack first then throw in your

I build
Olaf as a tanky DPS. In jungling you can rely on your
Tough It Out, but during ganking since it would likely not work well due to the duration and the difficulty in getting the time well. Therefore you would need to build on some life-steal after you end your jungle. Build some damage and life-steal early, and move onto health later on for more sustainability, as the enemy damage will be fairly high late-game.
I understand many of
Olaf jungle guides would tell you to get some
Vampiric Scepter first. But in this guide, as you can see, I start off with some
Long Sword instead of
Vampiric Scepter. This is to finish the jungle a.s.a.p and keep my health low as possible, to have better use of
Berserker Rage. Also from many tries, I have worked out this would work the best for me. Since usually there won't be any counter-jungles early-game, therefore I'll say that keeping your self low on health wouldn't be a big problem, though if there are any counter-jungles,
Ghost my save your life. Also make sure you have 1 health pot, during your red buff you could be too low on health, and if you're still not confident with keeping yourself alive, having 2 health pots won't hurt. Depends on your confidence towards your jungling.
Note: Even though
Atma's Impaler is getting a nerf, please continue to use this item!
It would still be a great addition to
Olaf!






Note: Even though

It would still be a great addition to




















Runes











Pros / Cons
|
Pros
+ Ton's of damage 8) + A great ganker + Ultra fast jungling + ![]() |
|
|
Cons
- Requires aiming with ![]() - Requires thinking of distance with ![]() - Requires thinking of health with ![]() - If ![]() |

Description:
(Innate): For every 1% of his health missing, Olaf's attack speed increases by 1%

Description:
(Active): Olaf throws an axe to a target location, dealing physical damage to units it passes through and slowing them for 2.5 seconds. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds.
Range: 1000
Cooldown: 8 seconds (with a 4.5 second reduction if axe is picked up)
Mana cost: 55 / 60 / 65 / 70 / 75 mana
Damage: 80 / 125 / 170 / 215 / 260 (+1 per bonus attack damage) physical damage
Slow: 24 / 28 / 32 / 36 / 40% slow

This is your key ability during your jungle. It gives you damage, and your passive will max out the damage input, and your lifesteal given by this would keep yourself alive during your jungle!
Description:
(Active): On active, Olaf gains bonus attack damage, life steal and spell vamp for 6 seconds.
Cooldown: 12 seconds
Mana cost: 40 / 45 / 50 / 55 / 60 mana
Bonus attack damage: 7 / 14 / 21 / 28 / 35 (+1% of maximum health)
Life steal and spell vamp 9 / 12 / 15 / 18 / 21%

Description:
Olaf attacks with such force that it deals true damage to his target and him self.
Range: 325
Cooldown: 8 / 7 / 6 / 5 / 4 seconds
Health cost: 40 / 64 / 88 / 112 / 136 health
True damage on enemy: 100 / 160 / 220 / 280 / 340

to use this while your health is around half-way, and very useful during team-fights. I personally don't feel it's powerful at rank 1 but at rank 3 it is seriously VERY awesome!
Description:
(Passive): Olaf has increased armor penetration.
(Active): Olaf instantly removes all crowd control effects from himself. He is also immune to disables (including silences and blinds) and has increased armor and magic resistance for 6 seconds.
Cooldown: 100 seconds
Passive armor penetration: 10 / 20 / 30
Mana cost: 100 / 75 / 50
Armor and Magic Resist bonus: 30 / 45 / 60
The enemy may have bushes near the lanes warded so try not to stay in the bushes for too long. I keep watching the lanes, and when needed I run into the bushes,
Undertow in before they can run, and run to them while they're slowed, pop my
Tough It Out and carry some basic attack then BOOM! my
Reckless Swing to finish em off. If they
Flash away, just use your axe you picked up (yes try to pick up your axe) to finish em off. This tactic works even if their health isn't too low as
Olaf deals "tons of damage" 8)






These are places I usually ward!
Red have a high priority, and you want to ward it A.S.A.P.! These are places you want to ward, and would help your ganking quite a lot.
Blue have a high priority but less than red. It still would be quite useful but not as much. The reason I have the top bush labled as blue is because it would be harder to ward the bush! :P The top bush has the highest priority amongst the rest of the blue.
Yellow doesn't have such a high priority. I don't really like to ward the jungle very much. Though sometimes I do depending on how I feel~~! If you do, don't waste your sight-ward. If you would like to ward it, I would say use your wriggler's lantern, whichever blue or red you think is more important!
Purple! VERY high priority! Would be very useful to know when they are going to baron!
I get
Undertow first, since it increases hits multiple monsters at a single time and deals lots of damage along with your AD runes! Then I get
Tough It Out, to get some bonus attack damage and lifesteal. I would use my
Tough It Out first, then use my undertow as the damage output would increase due to the bonus AD from your
Tough It Out. I usually get a point into
Reckless Swing to intentionally get myself low on health and deal true damage as it would be useful in ganks.
Undertow would be the most important in ganks, dealing tons of damage and having a very low cooldown if used properly (picking up the axe).
Reckless Swing is a very awesome skill as it deals true damage to the enemy, but on the other hand, it would also deal true damage to
Olaf himself therefore it has a negative side aswell. Maxing
Reckless Swing first would get your health too low in team-fights and such and would be TOO risky if used a lot, which would result to holding back the use of skill, thus not being so effective.
Tough It Out would be maxed LAST. Sure, it is a totally awesome skill, giving you damage and life-steal, improving your
Undertow damage and giving you some heals. But I believe that
Undertow and
Reckless Swing should have a higher priority as
Tough It Out would have a harder time using it effectively. I say it is harder due to the fact that it only buffs yourself for a short period of time, and the enemy can see your
Tough It Out buff therefore able to take distance if too annoying, and if lots of point goes into
Tough It Out it would become annoying, therefore using it would be a waste of mana if not used properly, and this would be very hard to use "properly" in my opinion.

























use your

Other choices

You may





Some people prefer




You may also want to take this, as this combined with your passive could give you ton's of damage output from basic attacks, and not only does it improve your basic attacks, it would also increase your

Ok, many people seem to hate Phantom Dancer on

Few words. Armor, health, awesome passive.
If you want to get this item, get it pretty early. It's fairly cheap, fair amount of armor and health, not too much but not too little. If you wanna engage combat, this item would be pretty useful. 35 damage may not seem much but I love it! Also the fire on your back looks cool 8)
High damage boost, fair amount of attack speed bonus, cool passive!
Simple! When I have some gold left, I tend to buy B.F. Sword and I usually build it onto this~~! Yea when I'm feeling random that is~~
Again, B.F. Sword builds onto this. Don't buy this item as much after the nerf! But pretty decent item, if you don't think you're gonna die much, then get this item! If you're deathless the passive could become VERY handy! Lots of health! Lots of life-steal!
If you're building more onto life-steal this is very handy!
Also this with your

Pretty cool passive, lots of armor and health and health regeneration!
Pretty useful, but not an item you want every game (for me atleast :P)
You may want to get this item because the Passive is too awesome!
TOO AWESOME!!! Just kidding~ Don't buy this.. Now serious time~
You may want to get

NOTE: Turret diving may not be an appropriate action. Please turret dive at your own risk
ALTERNATIVE ITEMS
So... you don't like

This item is GREAT for

This item is AWESOME for ganking! If you stay away from combat for few seconds, you would have MASSIVE amount of movement speed~! Always a good choice for junglers!
So.. many champions in the enemy team that deals magic damage?
Many champions in the enemy with crowd control?
Then this boot is always a choice!
With the new dodge removal, I have stopped using

Though it is still a great choice, and it is fairly cheap, can be built from cloth armor you might want to get while you're jungling! Definetely a good choice if you ask me!
#1 Change log created, 5/6/2012 :)
#2 Removed my friend's Kayle guide in credits due to guide being removed. 5/6/2012
#3 Simple changes, colors/bold words, some wording changes etc
#4 Simple changes again, with grammar and formality. 3/9/2012
#5 Minor changes due to s3 patch. Incomplete changes 17/12/2012
#6 SCREENIES 22/1/2013
#2 Removed my friend's Kayle guide in credits due to guide being removed. 5/6/2012
#3 Simple changes, colors/bold words, some wording changes etc
#4 Simple changes again, with grammar and formality. 3/9/2012
#5 Minor changes due to s3 patch. Incomplete changes 17/12/2012
#6 SCREENIES 22/1/2013
Thanks to
Jhoijhoi for the guide to "how to create a build" and the funny karthus build :P
I also used Combatjack1's jungle template to show my jungle route so thanks to him aswell :)
http://leagueoflegends.wikia.com/wiki/Olaf for ability descriptions.
Thanks to moumoon for creating the awesome banner :)
Credits to XBlueBlazeX for screenies
Jhoijhoi for the guide to "how to create a build" and the funny karthus build :P
I also used Combatjack1's jungle template to show my jungle route so thanks to him aswell :)
http://leagueoflegends.wikia.com/wiki/Olaf for ability descriptions.
Thanks to moumoon for creating the awesome banner :)
Credits to XBlueBlazeX for screenies
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