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Will Want barrier or exhaust. Not much you can do if he engages on you without summs you will die. Just look to safely poke and counter engage with sleep.
Bard
Can take ignite if adc match up is good. Can play aggressive with bubbles as long as you are mindful of his stun. Once you hit 6 you have to be really careful of his ult. Going Dps build is okay since protobelt is great at dodging bard ult
Blitzcrank
take barrier. 2v2 not that bad just poke but any jungle gank will be your death. Later on you have to be careful where you ult because ha can wait to hook when you tele back to the original location. Banshee's is a decent item vs him if enemy team has ap.
Brand
take barrier. Lvl 1 trade aggro but once he hits 2 with stun you have to play safe just looking for sneaky bubbles. Once you hit 6 you can play aggro again hitting poke that will chunk him badly.
Braum
can take ignite if adc match up is favorable. Braum is minor because he can't really kill you till lvl 6 but pre 6 he can shield and dmg to his adc so dont waste mana throwing bubbles. just scale to late.
Galio
Take barrier. Galio will kill you if you walk into E range of him but if you sit back safely and poke you should be able to scale. Just hold on to 6 and don't int!
Janna
Take ignite. Look to poke with Q but not auto trade since her W auto will make the auto not worth. Can easily kill on a bubble with any adc that has kill pressure. Janna's ult doesn't really do much since usually you are ult into her so her ult knock back does nothing.
Karma
barrier/ignite based on adc match up. Sit behind minions and try to weave Q's in. Can get kills on bubbles. Once you hit 6 you can really turn up the heat looking for R + bubbles on adc.
Leona
Barrier/cleanse. You literally cannot do anything. Before 6 if you get hit by e you will die. after 6 leona can ult where you ulted from making using zoe ult an instant death. Wouldn't choose zoe into this matchup
Lulu
take ignite. You can both trade pretty evenly and her kit makes it really hard to land kills. JUst try to scale till GLP.
Lux
Take Barrier. Lux's Poke makes it hard for you to harass her while playing in the wave and her bind makes it sketchy to play outside the wave. Try to not get caught and scale. If you find a bubble you can score kills.
Morgana
Must ban kinda unplayable since her shield will counter you throughout the whole game. I don't even wanna talk about how to play it as she should be banned!
Nami
take ignite. let your adc farm. Don't trade with autos as her heal will make it not worth. If you land bubbles you can kill.
Nautilus
take barrier. This match up is very skilled. If you stay behind minions poking and don't get caught you can win the lane. If naut gets even slightly ahead you should start to roam as lane is done.
Neeko
take Barrier. Both Neeko and zoe have similar range in their kits. Just poke it out and if you land a bubble you can kill. try to use your Q at weird angles on a bubble since she can self block with w.
Pyke
take barrier. Pyke is actually really squsihy. Because of his passive it hard to poke him out but if plays over aggro and you land a bubble you can 100-0 him. play behind minions and Q auto poke.
Rakan
Take Barrier. Play safe and stay out of his W range. Look to counter engage and you can win since he is very squishy. Also a nice bubble can lead to kills.
Senna
take ignite or barrier depending on adc matchup. Senna has heal and poke so there isn't a point in trying to trade. Her weakness is she has no escape so if you land a bubble you can score kills.
Sett
take barrier. You can actually poke him really well only problem is he will sustain it and 100-0 you if he gets on top of you. be very careful and try to get past lane phase.
Sona
honestly sona is so squishy. You can chuck half her health with a paddle star and 100-0 if you catch her in a bubble.
Soraka
take ignite. Lane should be easy as you can kill her in a bubble but I put her as minor as she scales into teamfights very well and will negate your poke late game.
Tahm Kench
take barrier/ignite. Honestly the lane isn't that bad but I put him as extreme because he will deny you kills all game. His ability to eat allies you sleep is definitely a hard coutner to your playstyle.
Taric
take ignite/barrier. Pretty easy lane just poke him and after you auto walk away as he is slowed so he can't stun you. His ult can save teammates from your bubble but a ult for a bubble is worth.
Thresh
barrier/cleanse. If you get hooked you will die. be extremely careful and stay behind the minion wave. Look for poke when you can and try to hit 6. Nothing much more to say about this other then play safe.
Vel'Koz
take barrier. The poke is really annoying but if you manage to lane a bubble you can kill. You can also easily out roam vel.
Xerath
take barrier. The poke is really bad in this lane and I would almost put him under extreme except for the fact that he dies in a bubble and is very easy to gank.
Yuumi
Ask your team to ban idk how to play vs this cat. She will heal your poke and she can jump out of the adc to eat bubbles then get back on the adc b4 she sleeps. If you manage to sleep the adc she can still just bblock the hit and then hide on the adc. Honestly this champ is busted.
Zilean
zoes range is the same range as zilean bombs. If you get caught in his stun you will die and you cant even just play for lvl 6 cuz his ult counters your playstyle. if you manage to get his ult with bubble still up then place it under the revive.
Zyra
take barrier. she can root and poke through the wave. If you land a bubble she can spawn plants to block b4 she sleeps. only weakness is she can be poked outta lane if you are creative with your angles.
Aphelios
He has decent zone for you to play around and follow up. Only thing is he is immobile which means if you face any sort of engage support he will die over and over again. Into non engage lanes he's probably strong or ideal with zoe.
Ashe
if you face engage lanes she will die but she is decent at zoning the enemy for you. If you land bubbles early she can w them to proc some decent damage. Her ult is good to help you land free bubbles.
Caitlyn
Cait has self peel so you won't auto lose to engage lanes. If you land a bubble try not to break the stealth until she has put the trap under it. If you land a bubble under their tower she can use Q to procthe damage.
Draven
Draven is looking to snowball early and zoe is looking usually to farm. They kinda have different goals for lane. That being said if the draven is skilled he can open a lot of space for you to play in. Also the enemy cannot engage on you or draven will kill them both.
Ezreal
Ezreal and zoe have the exact same lane goals. Play safe, sacale and poke. Ezreal doesn't need peel and can chunk half the enemy hp with an ult over your bubble at 6.
Jhin
Jhin would be ideal if he had some mobility to survive hard engage champs. Other than that he's really good with zoe. He does a ton of damage so if you land a bubble he can combo with W and free kill.
Jinx
She can zone the enemy with her range and combo your sleep with her trap. She is very easily killed since she needs a support that can peel.
Kai'Sa
Kai'sa low range and weak early makes her really bad with zoe. any lane bullies will crush you.
Kalista
I just don't think Kalis ult is very good with zoe.
Kog'Maw
Kog Needs one thing in a support. Peel. Something which zoe cannot do.
Lucian
he has mobility so you can survive engage lanes and he can all in on a bubble. On;y lanes you will struggle is vs long range poke lanes that you and him get poked out.
Miss Fortune
weird to put a champ as ideal that has no self peel but she can poke from very far away and her w and ult don't break bubble. This means if you bubble she can full ult them while you set up a paddle star.
Senna
she doesn't have much follow up for your bubbles but she can sustain poke. Basically you lose to engage lanes but win vs poke/sustain lanes
Sivir
She can sorta survive all in lanes with her shield and she can poke with you. If you land a bubble she can boomerang over it.
Tristana
self peel and can all in on a bubble. her ult can also peel you. Not bad
Varus
He can poke and arrows over bubble hurt but he needs peel and zoe doesn't offer this
Vayne
low range paired with weak early makes this really bad with zoe
Xayah
she doesn't really make good use of zoe bubble since she cant combo it without waking the target up. She also has lower range then other adc's without an escape.
Synergies
IdealStrongOkLowNone
Aphelios
He has decent zone for you to play around and follow up. Only thing is he is immobile which means if you face any sort of engage support he will die over and over again. Into non engage lanes he's probably strong or ideal with zoe.
Ashe
if you face engage lanes she will die but she is decent at zoning the enemy for you. If you land bubbles early she can w them to proc some decent damage. Her ult is good to help you land free bubbles.
Caitlyn
Cait has self peel so you won't auto lose to engage lanes. If you land a bubble try not to break the stealth until she has put the trap under it. If you land a bubble under their tower she can use Q to procthe damage.
Draven
Draven is looking to snowball early and zoe is looking usually to farm. They kinda have different goals for lane. That being said if the draven is skilled he can open a lot of space for you to play in. Also the enemy cannot engage on you or draven will kill them both.
Ezreal
Ezreal and zoe have the exact same lane goals. Play safe, sacale and poke. Ezreal doesn't need peel and can chunk half the enemy hp with an ult over your bubble at 6.
Jhin
Jhin would be ideal if he had some mobility to survive hard engage champs. Other than that he's really good with zoe. He does a ton of damage so if you land a bubble he can combo with W and free kill.
Jinx
She can zone the enemy with her range and combo your sleep with her trap. She is very easily killed since she needs a support that can peel.
Kai'Sa
Kai'sa low range and weak early makes her really bad with zoe. any lane bullies will crush you.
Kalista
I just don't think Kalis ult is very good with zoe.
Kog'Maw
Kog Needs one thing in a support. Peel. Something which zoe cannot do.
Lucian
he has mobility so you can survive engage lanes and he can all in on a bubble. On;y lanes you will struggle is vs long range poke lanes that you and him get poked out.
Miss Fortune
weird to put a champ as ideal that has no self peel but she can poke from very far away and her w and ult don't break bubble. This means if you bubble she can full ult them while you set up a paddle star.
Senna
she doesn't have much follow up for your bubbles but she can sustain poke. Basically you lose to engage lanes but win vs poke/sustain lanes
Sivir
She can sorta survive all in lanes with her shield and she can poke with you. If you land a bubble she can boomerang over it.
Tristana
self peel and can all in on a bubble. her ult can also peel you. Not bad
Varus
He can poke and arrows over bubble hurt but he needs peel and zoe doesn't offer this
Vayne
low range paired with weak early makes this really bad with zoe
Xayah
she doesn't really make good use of zoe bubble since she cant combo it without waking the target up. She also has lower range then other adc's without an escape.
EVERYTHING BELOW THIS POINT HAS NOT BEEN UPDATED FOR SEASON 12
I am updating one guide a week for the next 10 weeks. If this message is not at the top of the guide then it has been updated
Welcome Zoomies! I am Doglightning a peak GrandMaster Neeko Support Main. After one tricking Neeko support for most of last season I wanted to start learning new off meta supports. Once I felt good enough at Zoe I made a new account and did unranked - diamond on her as a support. I now feel qualified enough to make this guide and share my knowledge on picking Zoe in the support role!
Why Zoe support?
I'm not going to lie to you guys, this pick is very hard and requires a lot of time in the practice tool with many normal game ints before you should take it to ranked. That being said once you master the pick it is super rewarding. I like to compare her to a Xerath support. You won't offer much peel but you can land a crazy amount of poke and make very long range picks with your Sleepy Trouble Bubble to give your team advantages before a team fight breaks out!
Please check out my twitch it really helps support me in making content like this:
PROS
+ Great scaling + Amazing poke damage + safe warding + decent pick potential + lots of skill expression + good zoning control
Zoe is definitely not considered a support by the community but she can fill the role as a Xerath would be considered a support! Although Zoe has a bad early game once you hit lvl 6 you will start to shine. You can land some crazy poke comboing Paddle Star with Portal Jump while being able to make cruital picks for your team using long terrain to fish for Sleepy Trouble Bubble. One thing I really like about Zoe is her ability to safly ward
CONS
- very weak pre 6 - easy to get ganked - Hard to learn - SkillShot reliant - Team will flame you!
Zoe is definitely not optimal in the Support role and is very challenging to play. She doesn't really have winning matchups. Most of the time you are just trying not to int until you hit lvl 6 when you finally become a champion. You will most likely get camped and flamed by your team. On top of this she is very hard are requires a lot of time in the practice tool to become proficient at her. I'm not trying to scare you away from playing her just warning that this is a very hard champ to play but is very rewarding!
SUMMONER SPELLS -
FLASH: This is an mandatory summoner spell. Zoe is an immobile champion and Flash will get her out of stick situations. Also Flash can be used to get extra range on Paddle Star to get a surprising burst hit off.
Barrier: Since Zoe has low kill pressure in lane and is very immobile so I like to take Barrier. This will make it hard for the enemy to all in you. Also once you hit lvl 3 you can still use Barrier offensively to get ms and dmg from Spell Thief and get an empowered auto from Zoe's passive More Sparkles!
IGNITE: If you are feeling confident in a lane matchup and think there is kill pressure then Ignite is great. It reduces Heal by half and can net you early kills. It is also very good vs supports that have healing in their kit like Yuumi or Nami.
EXHAUST: I usually only run Exhaust into Tristana, Yasuo and sometimes Draven because of their ability to hard engage lvl 2 and snowball. If you struggle vs assassins then this is also a fine option.
DOMINATION
Domination is the tree I go when I want to scale into a beast late game but will have issues early. For one you won't have Biscuit Delivery so you will need Spellthief's Edge and be very conservative with your mana consumption until you have lost chapter.
Electrocute is good for early kill pressure. Usually you want Ignite so you can proc ele off a Q + aa + ignite combo. You will also want Hextech Rocketbelt early to help proc Electrocute more consistently.
Dark Harvest is good if you think you can poke your lane out. Also since the CD is reset on kills you can potentially proc this twice bot lane as there are two enemies when you all in.
The Goal of this page is to scale into the late game and Sudden Impact helps with this goal since you proc it with your Portal Jump.
Cheap Shot is fine if you want extra kill pressure at lvl 2. Taste of Blood is fine if you think you will be poked a lot early.
Zombie Ward and Ghost Poro both offer you an extra 30ap once fully stacked and extra vision control. Since on Zoe you scale really well with ap I think these are the best options.
Zombie Ward - take this in higher elo where your opponents are warding more often. Ghost Poro - take this in lower elo as enemy won't be sweeping wards as much making easier to stack.
Relentless Hunter is just great on supports as it allows you to reset and get wards on the map quicker. Also allows you to roam more effectively.
Transcendence is really good with this rune set as it gives a free 10% cdr at level 10 which fits perfectly with this late game scaling rune set. As a support it can take longer to hit lvl 10 which does suck but being able late game to spam spells is invaluable.
Manaflow Band is an okay option if you are bad at mana management early but you won't scale as hard. Since supports don't have to focus on wave clear you should have more mana then a Zoe mid and shouldn't need this once you get your Lost Chapter
Scorch is okay if you think you can kill your lane but imo it isn't worth sacking the late game scaling that Gathering Storm provides.
Pretty standard stuff. An extra 18 ap with the double Adaptive Force rune and extra armor since you are vs an adc with aggro onto minions when you auto trade.
Abilities
PASSIVE
ABILITY
More Sparkles!(Passive): Zoe's passive is that after every spell cast she gets an empowered auto. Make sure you are utilizing this as much as possible getting that extra empowered auto between spells. I also usually take Glacial Augment which synergizes with this very well as you can Paddle Star into More Sparkles! then walk away as they are slowed.
Q
Paddle Star(Q): Paddle Star does more damage the farther it travels. Usually you want to send the first cast behind you then walk up to the enemy and launch it at them and hit them with an More Sparkles! auto. Also both the first and second cast of Paddle Star give you an extra More Sparkles! proc so you can Q>Auto>Q>Auto for maximum damage but be careful this can be risky in a poke trade.
W
Spell Thief(W): Spell Thief has two parts. The first part is some minions have balloons on them that drop summoner spells when killed while enemy champions also drop item actives and summoner spells when used. Since as support your adc will not want you taking farm for balloons I like to take Relic Shield so I Can get balloon drops in lane.
Spell Thief's 2nd part is after casting a summoner spell or Spell Thief proc Zoe gets a burst of movespeed and extra damage in the form of 3 bolts that fly at the enemy. I really like pairing Hextech Flashtraption with this as I can hex-flash from a bush to get extra ms and empowered More Sparkles! auto slow the enemy to setup a Sleepy Trouble Bubble.
E
Sleepy Trouble Bubble(E): Sleepy Trouble Bubble is Zoe supports bread and butter spell.
Hitting a single bubble can win a team fight or make a pick to force objectives.
This spell has a short range but can be cast through walls to increase the range.
Usually casting this out of vision over walls is the best way to land this ability. After Sleepy Trouble Bubble lands the target will fall asleep short after and make the next spell that hits them do increased damage. Usually you are trying to hit long Paddle Stars on targets you sleep.
R
Portal Jump(R): Portal Jump teleports Zoe to a target location and then after a short delay she goes back to where she started. The main use of this spell is to extend the range of Paddle Star to land crazy damage on the enemy or follow up a long range Sleepy Trouble Bubble. As a support I use Portal Jump to get aggressive deep wards down safely. Another good use for this spell is you can jump in front of allies to block hooks as you will always teleport back to where you casted it from.
General Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
This is best level order imo. Level 1 Paddle Star gives you the most priority in lane being
able to poke or shove on a short CD. In mid lane some Zoes like to take Spell Thief level
2 because of the all in pressure but I think in the support role this leaves you vulnerable to
ganks or the enemy engaging on you. Having Sleepy Trouble Bubble level 2 just makes the
lane a lot safer.
Invade Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
Q
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
This ability order is the exact same as the one above except you take Sleepy Trouble Bubble
level 1 instead. This is good if your team is invading the enemy jungle and you see an opportunity
to land your bubble. I wouldn't point Sleepy Trouble Bubble until an opportunity arises as
getting to lane with bubble level one is really bad. Only worth if you net your team a kill off it.
Starting Items
Since most ADC's won't be okay will giving you balloon minions in lane Relic Shield is a perfect item for Zoe as it can secure you abilities to win lane. I try to always have two procs up in case there is a balloon plus cannon wave coming. I usually pair this with Biscuit Delivery to make up for the lack of mana regen early.
Spellthief's Edge will give you the best late game scaling while sacrificing early pressure as you will lose balloons. I usually would only take this if I'm not taking Biscuit Delivery or Manaflow Band in my runes as it gives mana regen.
Boots
I don't build this too often but if you are the only AP carry on your team this will help you be a real threat in teamfights forcing enemy tanks to build MR.
Amazing item if the team has a lot of AP or CC. Most ults you engage with will get you CC chained and this boots option will help break that chain.
Core Items
Anyone who has played Zoe knows this item. It has spell pen and add extra damage to your next spell. As a champion who is trying to burst on a single spell hitting you really cannot go wrong with this item.
When you hit someone from far away or CC them it increases the damage they take by 10% and reveals them. This is really good as when you land bubble your follow up burst will be easier to hit and do more damage. This item almost feels like it was designed for zoe.
Situational Items
If the enemy team has 3 or more tanky champions I would recommend this over Luden's Tempest. It just will be useful since flat AP isn't as good vs high HP targets.
Great if enemy team has a bunch of healing like Yuumi, Sylas or Darius. This item can be built 2nd and has a great build path for supports final item as you don't have many open slots due to supp item and control wards.
Honestly this item is really awkward on Zoe because you just die out of zhonyas but if the enemy team has fed assassins that are targeting you like Zed or Rengar. Then this item is a perfect counter to them.
Really good if enemy team is ap heavy and has pick champs. For instance I like this vs Blitzcrank so I can play aggro and not worry about getting yoinked into the enemy team.
If you are snowballing then Rabadon's Deathcap can really make you a threat to the enemy team. This item has a very awkward build path for supports and would only recommend if you are snowballing hard.
If the enemy team is stacking MR and you are trying to be a big damage source then Void Staff is a must as it greatly increases your damage potential.
Zoes early game isn't great. Level 1 in lane you should be looking for a Paddle Star into empowered auto then walk away. You definitely don't want to take extended trades just really quick burst trades. Use your Relic Shield procs and auto the wave to hit lvl 2 first. At this point you should be looking for a Flash into Sleepy Trouble Bubble. This won't usually net a kill but since we have Hextech Flashtraption trading Flash for Flash is worth. Once we hit lvl 3 we need to save 2 procs on our Relic Shield at all times so that we can pick up balloon procs and cannon minions. Also when we are lvl 3 we can start to use Hextech Flashtraption out of a brush to get ms from our Spell Thief and land and empowered glacial auto slow into a Sleepy Trouble Bubble. This is very aggressive and should only be done when the enemy wastes key abilities. Before 6 you are very weak but if you watch your map and move to any early game skirmishes you can snowball really hard. Since your Sleepy Trouble Bubble can travel long distances through walls you can come in for big assists faster than the enemy support can. Finally you hit lvl 6 when Zoe finally becomes a champ. Now you can really pressure your lane going for poke that can chunk half their health or use Portal Jump into a Sleepy Trouble Bubble for some nice picks.
In the mid game as a support you have 2 jobs. Your first job is to ward flanks/objectives and your second job is to get to any skirmishes before the enemy support. Using Zoes Portal Jump you can safely get deeper wards without needing protection from your teammates. Once you have vision around the objectives hide out of vision and look for picks on the enemy rotating around the map. This mobile pick play style with help you more quickly rotate to teammates that need your help.
Zoe doesn't really want a fight to break out right away. She wants to be sitting on flanks out of vision looking to land poke. Once enough poke has gone down your team can engage on the enemy once you land a Sleepy Trouble Bubble. After the fight breaks out just try to land stuff but it will be hard. If you still have your Glacial items off CD look to zone enemies from your ADC. Since you aren't a mid laner you don't have to actually damage or kill anything. Just threatening a GLP into bubble on an assassin is doing a lot in a fight.
In the conclusion to anyone who made it this far. I thank you! Please if you try this practice in the practice tool and in normals first. This is very hard and I myself inted a ton in normal games learning before I decided I was ready for the ranked climb. You will get flamed by teammates so probably mute all and just have fun :D Later guys uwu
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