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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Introduction to this guide



It's an in-depth guide of zac jungle, but i'll release a support zac guide soon too.
I play him since a long time and i'm always having fun with him.
In this guide you'll learn how to play Zac (approximatly,i'm not challenger yet xD)
That is how I play Zac, and I think it's pretty effective but you can modify the stuff, runes, masteries or gameplay according to your preferences.
Hope you will enjoy this guide and let me know what you think in comments bellow :)

Start with the W to make your jungle easily. Then you can max your E for better ganks or your W to max your damages. I prefer the E because of the huge range at level 5 of the spell. Whatever you max first, just max the Q last because it's the less interessant skill to max, the slow is not scaling enough and the damages too.
So you got
R>E>Z>Q
orR>W>E>Q
depending on what you max first.
Concerning the runes, multiples choices are possible, depending on your preferences. Personally, I chose a bundle of Hp and tankies runes but you can also take movement speed or a bit of Ap in your runes. But the real pleasure with Zac is to be an immortal frontlaner :p.


More interessant than the flat health seals because your goal is to reach late game, where Zac reach his powerspike.



Here's my stuff, 6000Hp at the end of the game, tanky as ****, so the best stuff for our blob
The mains items are:







However, depending on who is fed in the ennemy team, the items you'll buy can be different. Here are some items interessant to build.








On this map you got:
-In blue the jungling route when you are blue side (for the early game only)
-In red the jungling route when you are red side (for the early game only)
-In yellow some of the best spots to gank the ennemy team
-In pink some of the best spots to place a pink ward and where they are useful
-In green the spot you must ward when you want to give your blue or take then ennemy blue
-In red circles, the rift scuttler you must take as often as possible to guarantee vision and mobility

-You may find it logic but when you think you are going to die, try to get as closer as you can from your allies or turrets to be safe in your passive form.
-You can also tell to your toplaner to care and teleport on any of your blob when you die. It guarantee a revive 90% of the time.
-Use your tankyness and mobility to tower dive! You can easily tower dive the ennemy from his jungle (use the map above to see, precisely at the yellow points). He will not have vision of you most of the time so your E will hit every time and if your E hits, it's a free kill assured.
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