Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
Resolve
Domination
+8 Ability Haste
+6 Armor
+6 Armor
Spells:
1
2
Flash
Ignite
Items
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability

Hey guys! Hanjaro here!
A little bit about me
A little bit about me

I have achieved the rank of challenger at multiple points during seasons 4, 5, 6, 7, 8 and 9, and continue to push for the highest elo I can get.
I love competitive games and have yet to find anything for me that compares to League.
Aside from League, I am a happily married man, father of 2 kids and I am a beloved pet owner. If you guys have any questions about my guides, champions or really anything in general, feel free to stop by my stream!
Why Shen?

If you enjoy playing, or want to learn more about




The reasoning behind





It gives you an extra chance at escaping with the damage reduction, as well as the slow it provides. The damage reduction can be used to negate all in damage, from something like a




![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
With ![]() ![]() ![]() ![]() |
You receive free ![]() |
![]() |

![]() |
Boots of Mobility > MOVEMENT SPEED![]() Mercury's Treads > TENACITY/AP RESIST If the enemy team has a lot of CC, or a lot of AP damage, you can trade Mobi's out for these. They offer +25 magic resist, along with reducing the effect of stuns, slows, taunts, fears, silences, blinds and immobilizes by 30%. Plated Steelcaps > ARMOR If the enemy team has a lot of physical damage threats, and you're the primary front line, or need some extra survivability, ![]() |
![]() |
Redemption > CDR/HP+MANA REGEN/SUSTAIN![]() ![]() ![]() ![]() ![]() |
![]() |
Locket of the Iron Solari > SURVIVABILITY/SUSTAIN With ![]() |
![]() |
Mikael's Crucible > SURVIVABILITY/CDR/UTILITY A good pick when facing an enemy team with hard CC that you need to ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Sunfire Cape > SURVIVABILITY/DAMAGE You gain +425 health and +30 armor/magic resist with ![]() ![]() ![]() |
![]() |
Turbo Chemtank > SURVIVABILITY/CDR/SUSTAIN/UTILITY![]() |
![]() |
Randuin's Omen > SURVIVABILITY/UTILITY Extra armor, and a massive amount of health are the staple stats ![]() |

Ki Barrier
![]() |
Ki Barrier (Passive) STATIC COOLDOWN: 10 seconds |
INNATE: After completing an ability's effects, ![]() ![]() ![]() |
- The Spirit Blade spawns with
Shen, jumps closer to him if he gets too far away, and blinks to him if he uses any global blink.
Shadow Dash will give the shield when the dash ends. If the dash is interrupted, the shield will instead be received the moment the crowd control is applied, before damage calculation.
Twilight Assault
![]() |
Twilight Assault (Q) COST: 140 / 130 / 120 / 110 / 100 energy COOLDOWN: 8 / 7.25 / 6.5 / 5.75 / 5 |
ACTIVE: ![]() ![]() Once it arrives, ![]() |
- The Spirit Blade would stop if colliding with
Wind Wall or
Unbreakable.
Spirit's Refuge
![]() |
Spirit's Refuge (W) EFFECT RADIUS: 300 COST: 40 energy COOLDOWN: 18 / 16.5 / 15 / 13.5 / 12 |
ACTIVE: ![]() ![]() |
Spirit's Refuge's protective zone can be moved while active if
Shen uses
Twilight Assault.
Spirit's Refuge cannot be ranked up at level 1.
Shadow Dash
![]() |
Shadow Dash (E) RANGE: 300/600 COST: 150 ENERGY COOLDOWN: 18 / 16 / 14 / 12 / 10 |
PASSIVE: Damage from ![]() ![]() ACTIVE: ![]() |
- Using
Flash during the animation of
Shadow Dash will stop the dash, but will taunt and damage enemies in contact with him at the destination.
Stand United
![]() |
Stand United (R) RANGE: GLOBAL COOLDOWN: 200 / 180 / 160 |
ACTIVE: ![]() ![]() |
- Invisible or camouflaged allies are not revealed by
Stand United.
Shen will continue channeling and eventually blink so long as
Stand United's target is alive (even if the shield is broken).

Early Game



In lane, you want to be playing it safe and peeling for your ADC in any situation of a hard engage or jungle gank. You can


If you have a strong ADC such as






granting your lane a trade in your favour, or best situation - a free kill.
Make sure to ward around your river brushes, tri-brushes incase of a gank from behind, and drake pits. Your jungler may need your help in a Scuttle skirmish, or to come for a surprise gank if you have a

At level 6, you want to be keeping an eye on your mini map / champion portraits for a potential turn around using


Mid - Late Game

You want to be utilizing





Not always is it in your best interest to die for your teammates, especially if you can recognise that you're going to lose the fight regardless. You will just be giving up free kills, free gold and you will be unable to even try and stop any kind of push. You have to know how much damage you can receive, and unfortunately this comes with experience.

Use your



The main thing to be aware of, is making sure your teams threats stay alive, while removing, or zoning, the enemy teams threats.
You'll want to be sticking close to your ADC, while roaming efficiently and safely as possible to place deep wards. If your



I hope you enjoyed, and learned enough from my

If you enjoyed my guide, you can check out my other guides here, in which I've covered more styles of supports, incase you want to branch out on supports such as enchanters (


If you're interested in seeing more of me, please follow my stream! I stream every day but Saturday, from 12:00pm - 11:00pm GMT. I play a wide variety of supports, and I am always engaging with my stream chat.

- 08/23/2019 - Published Guide.
- 11/26/2019 - Updated for 9.23.
- 11/22/2020 - Updated for preseason.
- 01/22/2021 - Updated for 11.2.
You must be logged in to comment. Please login or register.