x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Aftershock
1
2
3
Resolve
Inspiration
+8 Ability Haste
+6 Armor
+65 Base Health
Spells:
1
2
vs heavy peel
Flash
Ignite
Items
Ability Order Ability Sequence
Iron Ambassador (PASSIVE)
Poppy Passive Ability
Champion Build Guide
How to play
EARLY GAME /LANE PHASE
Poppy is not an ideal support, or is not even seen as a support, however, in the hands of those who really know how to use it, it becomes a monster.
Lvl 1, she won't put pressure like other supports like Leon a lot, Nautilus and the like, her invade can be very efficient (due to the high presence of walls in the jungle), so focus on helping your adc on the farm;
Lvl 2 you can take the front line a little more comfortable, but the best thing to do is continue to help your adc, without much progress;
Lvl 3 will be your time to start the fights, being able to start the fights, or being able to stun or sup on the wall with E and canceling dash champions that have in your kit (Zeri, Leona, Nautilus, Pantheon etc) with your W .
MID GAME
During team fights (objective achievements: dragon/herald) your W will be a skill to change a fight, you need a lot of calibrated to cancel any dash or advance like for example;
LATE GAME
In the late game, your focus will not be elimination, but the achievement of decisive objectives (soul, baron, elder) and how to do that? As in the mid game, its focus was on its W, in the late it will be on its ultimate, because with the buff, it now isolates the enemy hit further away, that is, if this enemy is the jungler or the biggest source of damage of the rival team , the achievement of the objective or victory in TF respectively will be greater.
Poppy is not an ideal support, or is not even seen as a support, however, in the hands of those who really know how to use it, it becomes a monster.
Lvl 1, she won't put pressure like other supports like Leon a lot, Nautilus and the like, her invade can be very efficient (due to the high presence of walls in the jungle), so focus on helping your adc on the farm;
Lvl 2 you can take the front line a little more comfortable, but the best thing to do is continue to help your adc, without much progress;
Lvl 3 will be your time to start the fights, being able to start the fights, or being able to stun or sup on the wall with E and canceling dash champions that have in your kit (Zeri, Leona, Nautilus, Pantheon etc) with your W .
MID GAME
During team fights (objective achievements: dragon/herald) your W will be a skill to change a fight, you need a lot of calibrated to cancel any dash or advance like for example;
LATE GAME
In the late game, your focus will not be elimination, but the achievement of decisive objectives (soul, baron, elder) and how to do that? As in the mid game, its focus was on its W, in the late it will be on its ultimate, because with the buff, it now isolates the enemy hit further away, that is, if this enemy is the jungler or the biggest source of damage of the rival team , the achievement of the objective or victory in TF respectively will be greater.
You must be logged in to comment. Please login or register.