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Pyke Build Guide by Pavel Sejk

Jungle INSANE S13 PYKE JG

Jungle INSANE S13 PYKE JG

Updated on May 27, 2023
6.9
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League of Legends Build Guide Author Pavel Sejk Build Guide By Pavel Sejk 7 3 19,074 Views 0 Comments
7 3 19,074 Views 0 Comments League of Legends Build Guide Author Pavel Sejk Pyke Build Guide By Pavel Sejk Updated on May 27, 2023
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Runes: Standrad runes

1 2 3 4
Domination
Hail of Blades
Cheap Shot
Eyeball Collection
Ultimate Hunter

Precision
Triumph
Legend: Alacrity
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
Standard summs
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Champion Build Guide

INSANE S13 PYKE JG

By Pavel Sejk
Origin
Since of the S13 rework a lot of random champs could jg really well so I think pyke shouldn´t be as bad as it sounds.

Pyke jg was quite ok when he got released because his E dealt dmg to minions and monsters. Then he got nerfed and he wasn´t good at jungling.

The new jg in S13 is really good for Pyke jg I think since the clear is easier and assisted by Pokémons.

Regarding the builds - Difference between Asassin and Bruiser is pretty much only in the mythic item choice. The full builds are only examples and dont have to be followed except the ravenous hydra which is god tier first item in my opinion. Situational items can be any lethality items you like on Pyke + def items like
Death´s dance or Maw or GA.

If you have a lead and need to shred some bruisers or tanks, Lord Dominiks regards + black cleaver should be your items of choice to get armor pen + much bonus AD and CD from Black cleaver and take full advantage from LDR passive since your bonus hp doesn´t raise and is increasing ad.
Strat
Snowball is really important for you since you almost don´t scale and have to take advantage of Pyke´s aggresive playstyle in earlygame. In almost any lategame scenario you have to play supportively like you would in support role.

The earlygame clearing is not so fast (but not unreal) so you want to focus more on ganking because of your excellent ambushing kit.

- Your first option is to go one buff of your choice (on the side you want to gank first) and try lvl 2 gank.
- Your second option is to go Red -> Raptors -> Blue -> Gromp and lvl 3 gank with W (especially effective when you start on top side so you can gank botlane first)
- Your third opton is to try and take Red -> Wolves -> Blue -> Gromp and contest Scuttle (effective when you have strong earlygame laner/s that can help you)


The goal of earlygame is really complicated - you want to gank a lot and while on that try to get your R and Mythic ASAP. With R your ganks and Skirmishes can be really good and help you snowball and get the important money from ganks.

The earlygame lead is essential since Pyke is really weak in the role of asassin. Because of that you really need to be ahead as long as possible till you get outscaled if you want to have some solo kills and carry some games.

This build is for fun and you should just try it with your friends as I do. If you feel convenient enough you can try it in ranked but its really coinflip since you can only impact the game when you snowball.
The unspoken crit build
I´ve added a interesting crit build very similiar to Gangplank´s build. It´s supposed to scale better than the normal lethality build. Since the marksman items buffs it seems to not be so bad at all. Hail od blades is recommended for this build. You don´t have to wait so long for your IE damage spike for so long. Prowlers claw or duskblade should work fine in this build, the only disadvantage is that you could be lacking ability haste to deal with annoying bruisers which you need to CC with your Q and E.
Synergies
As Pyke jugnle, your focus should be put mainly on ganking botlane or any immobile sololaners which you can kill easily. Your ganks in botlane are very strong if you have another cc oriented support on your team.
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INSANE S13 PYKE JG

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