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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Why should I play ap Aatrox?
His E has an 0.6 ap scale which is pretty good. And unlike the most multihit-skillshots, it's damage doesn't decay after minion or champion hit. This means you can fire this trough a minion wave and hit champions after it and everybody will get the full damage from it or use it in a teamfight to get the full damage on as many enemies as possible. Together with the pretty low cooldown when maxed, the fact that it's one of the easiest skillshots to land in the game and the missing mana costs, you can spam this spell easy to poke your enemy down.
And then there is his R... it actually scales 1.0 ap. This together with the high base damage on it and you deal insane AoE damage, and the cooldown in it is pretty low too if leveled.
So that's it on the ap side? Yeah, and a 1.6 ap scale doesn't seem that much, i know, but believe me, it is enough since your E is so easy to land (good for luden's) with that much range and you got to deal the full damage potential of your ulti this way cause normally you woudn't go in and then use ult but rather use it before (at least if you are not going fulltank Aatrox).
What you might want to do is increasing your ap scaling with items like Lich Bane or Nashors (since Aatrox is normally an AA-depending champion). Don't do it! No one loves these items more than I do, but I will explain later why that isn't such a good idea.
(The perfect moment to pick him is if your team is full ad except you. The enemies will stack armor and get poked and bursted even easier.)
Pros:
+ Good laning phase
+ Snowballs hard
+ Can splitpush good
+ Mage without mana
+ Good poke
+ Good AoE burst
Cons:
- Team might get mad so ask them first
- Has to jump in to get full burst off
- No heal, even tho spells cost hp
- Not as much single target damage than other assassins in late
+ Good laning phase
+ Snowballs hard
+ Can splitpush good
+ Mage without mana
+ Good poke
+ Good AoE burst
Cons:
- Team might get mad so ask them first
- Has to jump in to get full burst off
- No heal, even tho spells cost hp
- Not as much single target damage than other assassins in late









So you can use it to increase your damage a bit in teamfights, but I tried it pretty often and don't think it is worth. Use it rather on champions who can use it easy to poke or have an aa or on-hit effect in their combo anyway.

















Actually, he is a decent champion. I'm not going to be all like "here, build this and win every game instant" all over you guys cause that is complete ********, you still have to learn him to play him well, but I think this way he can be a very viable mage/assassin.
But should you play him in ranked? ONLY if you team is fine with it. I don't say that cause I think he isn't as good as a normal mage (he might be one of the best midgame champs) but because they will often think you just want to troll and get mad way easier if you actually loose lane (and you will seomtimes. You enemy laner will be just a bit better sometimes or you will have a bad day, there is no guide that can protect you from that) and that will be a rly bad game for you, the guy who got mad and the 3 other guys who just wanted to have a nice game. So ask them first and at least 3 of them should say that they are ok with it.
But should you play him in ranked? ONLY if you team is fine with it. I don't say that cause I think he isn't as good as a normal mage (he might be one of the best midgame champs) but because they will often think you just want to troll and get mad way easier if you actually loose lane (and you will seomtimes. You enemy laner will be just a bit better sometimes or you will have a bad day, there is no guide that can protect you from that) and that will be a rly bad game for you, the guy who got mad and the 3 other guys who just wanted to have a nice game. So ask them first and at least 3 of them should say that they are ok with it.
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