x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: burst
1
2
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
meta
Flash
Heal
Items
Ability Order ability order
Whisper (PASSIVE)
Jhin Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Vel'Koz
Synergies
Ideal
Strong
Ok
Low
None
Vel'Koz
Champion Build Guide
about jhin
Jhin <3. He is quite hard to master but reading this guide may help you. Don't forget to like this guide and leave a comment of what you think! Thanks!
Pros and cons
Pros
+ Very long-range poke
+ Always crit with 4th attack
+ Good scaling
+ With criticals really good kiting
+ High damage
Jhin has got single target burst damage. Remember that crits give you movement speed. When you are reloding you can't attack so use spells (generally Dancing Grenade) to farm while doing this.
Cons
- Low early mobility
- Can't do anything with basics when reloading
- Easy to catch with gap closers
- Skillshots
- Paper
Jhin is hard to master champion. You can't last hit with basics while you are reloading so you have to spent mana. Jhin doesn't have any mobility except his basic attacks (critical strike). He is susceptible to gap closers.
So to sum up a bit Jhin is super fun to play and can you easily carry the game with him(until you hit plat at least) . However he is pretty hard to play and requires a lot of practise - like you need to be good at kiting hiting your skillshots and mostly your ult to be a good Jhin player . Also take into consideration the fact that you have no mobility and adjust your positioning.
+ Very long-range poke
+ Always crit with 4th attack
+ Good scaling
+ With criticals really good kiting
+ High damage
Jhin has got single target burst damage. Remember that crits give you movement speed. When you are reloding you can't attack so use spells (generally Dancing Grenade) to farm while doing this.
Cons
- Low early mobility
- Can't do anything with basics when reloading
- Easy to catch with gap closers
- Skillshots
- Paper
Jhin is hard to master champion. You can't last hit with basics while you are reloading so you have to spent mana. Jhin doesn't have any mobility except his basic attacks (critical strike). He is susceptible to gap closers.
So to sum up a bit Jhin is super fun to play and can you easily carry the game with him(until you hit plat at least) . However he is pretty hard to play and requires a lot of practise - like you need to be good at kiting hiting your skillshots and mostly your ult to be a good Jhin player . Also take into consideration the fact that you have no mobility and adjust your positioning.
Runes
Fleet Footwork: It grants 20% bonus movement speed for 1 second and 3 - 60 (based on level) (+30% bonus AD) health. The main reason why Fleet Footwork is the best on Jhin is because the keystone itself provides mobility and a bit of sustain while also granting access to the precision tree. The other Keystones are just as good, but because they provide bad overall trees it leaves Fleet Footwork to be the best.
* Tip for Fleet Footwork in lane - If you reach 100 stacks and have two bullets left; use your 3rd bullet to proc it. Then use the move speed to land your 4th shot Whisper and run back after the trade with the Whisper's movement buff.
Dark Harvest: When a champion is below 50% HP then you're able to proc Dark Harvest. Damage-wise, it's not that great until you get AD. It does 20-60 based on level and +5 damage per soul. The big takeaway is it has a 25% bonus AD ratio. So, if you go Crit and start stacking AD then it has potential to add serious damage mid-late game. The Drawback is that the rest of the tree is pretty bad and doesn't provide much for Jhin.
* Tip for Fleet Footwork in lane - If you reach 100 stacks and have two bullets left; use your 3rd bullet to proc it. Then use the move speed to land your 4th shot Whisper and run back after the trade with the Whisper's movement buff.
Dark Harvest: When a champion is below 50% HP then you're able to proc Dark Harvest. Damage-wise, it's not that great until you get AD. It does 20-60 based on level and +5 damage per soul. The big takeaway is it has a 25% bonus AD ratio. So, if you go Crit and start stacking AD then it has potential to add serious damage mid-late game. The Drawback is that the rest of the tree is pretty bad and doesn't provide much for Jhin.
farming
Farming is one of the most important aspects of the game because about half of your gold will come from it. And I dont think that we can talk about being a good adc if you are not able to cs properly simply because you need items to be effective . Now if you have watched an lcs game or a few chances are you have probably seen the insane creep score that pro players have such as 320 cs at 30 mins . I am just mentioning this because i want to point out that they dont achieve this by not missing a single minion but by rather controlling the waves properly. So there are three ways of controlling the wave - Slow Push , Fast Push And Freeze.
final words
WEELL, this is the end! If you enjoyed this guide leave a +1 and drop a comment!
You must be logged in to comment. Please login or register.